SCIONS of the New World <Jeremy,Velenne,Ferretguy,Argent Silvermage,Sparky>

Jeremy said:
Votes? When templated foes do 10-12 damage to our 6-10 hp characters, I'm hard pressed to find anything more useful than Motivate Constitution. But maybe I've just got bad memories about surviving first level. :D

Actually, if you lok at the Motivate Auras, they add to stat checks and skill checks using that stat, not to the stat itself, so your Con wouldn't boost (more HPs etc).

I have been thinking about the HP issue, especially in regards to any half-Dragon Scions, who essentially will automatically kill any of you that they spit upon.OK, maybe I might roll a bunch of '1's for damage, but still...

To give the game a more cinematic feel, I could do oneof a few different things.

1:Give everyone a few extra HD, from1-3.
2: Consider all damage half subdual and half lethal.
3:Both. That would apply for the enemies as wellmaking for possible recurring villains, as they would be much harder to kill as well.


Thoughts?
 

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Uriel said:
Actually, if you lok at the Motivate Auras, they add to stat checks and skill checks using that stat, not to the stat itself, so your Con wouldn't boost (more HPs etc).

I have been thinking about the HP issue, especially in regards to any half-Dragon Scions, who essentially will automatically kill any of you that they spit upon.OK, maybe I might roll a bunch of '1's for damage, but still...

To give the game a more cinematic feel, I could do oneof a few different things.

1:Give everyone a few extra HD, from1-3.
2: Consider all damage half subdual and half lethal.
3:Both. That would apply for the enemies as wellmaking for possible recurring villains, as they would be much harder to kill as well.


Thoughts?
I was wondering about that myself. Brahnz could sneeze and kill all of you.
I like #3. but you might want to think of giving us all the next level of hit dice instead of just adding a few points. ie.. instead of Ranger d8 go to all rangers having d10 for hits. that way there is a chance that the points will increase as we level. insuring we have survivability.
 


Isida Kep'Turi (or something like that) has a neat house rule wherein you get d8 HD for each of your Level Adjustments. The HD is only good for hit points (not extra skills, feats, etc) but it addresses just this issue.
 

I'm cool with whatever, though HP sounds the simplest, least bookkeeping-y route. But, having said that... Half-Dragons==Dangerous... alrighty. I would be disappointed otherwise. AND good thing we have one of our own.

Questions--

--How common are the templates anyway? I mean, of course, we're going to have challenging out-of-the-ordinary foes, but just how many half-celestials or feral-elementals are there out there?
--What is the Marshall starting gold?
--What is The Law that Marshalls uphold? I need to pick between Lawful Good and Neutral Good. I would pick Lawful Neutral, but half-celestial and all... can't help but see the good in folks.
--Auras work on allies... what defines an ally? Certainly it's not just someone who doesn't want to stick a knife in my back.
--And, lastly, since I get a badge (and heck YEAH I want one) do I get a six-shooter as well? How much are those?

Zadkiel T'lell-Galleinin, or "Whistler" as he is more commonly known, will soon be posted. Think lunch-ish.
 

Well keep in mind, we are a shard hunting rather bloody bunch. :) It's not precisely Lawful and Good to mow someone down and tear a shard out of his body.

Probably isn't Lawful and Good to sic Semm on anybody either... :D Just saying. While your appearance or even lineage may be somewhat celestial, that doesn't necessarily define your outlook in a world where you are a freak with strange powers that the common people probably fear. ;)
 

Dagummit, forum ate my post. "Whistler", Zadkiel T'lell Galleinin is coming soon. Purchasing equiment and writing up a minimal backstory - how much starting gold does a Marshall get?

I get a badge, do I get a shiny, pearl-handled six-shooter to go with it?

As far as alignment, I'm sorta pigeon-holed... half-celestials are supposed to be something Good and Marshalls are supposed to be something Lawful or Neutral. If it were up to me I'd be Lawful Neutral, much, much easier, if not all that pleasant for Whistler's companions. Though I think I'll enjoy the challenge of someone who's nature, rather than their discipline, makes them Good.
As far as collecting Shard, that can be done without killing the... uh, donor. So it doesn't have to be evilly done.

Depending on what THE LAW is, LG may not be so bad. Semm is NE, Brahnz is NG. Neither of the Rogues listed their alignments. I'm fine with us being a Shard hungry pack of wolves, but I am in favor of a loftier goal... maybe destroying Niflheim. There's loads of Essence there, plenty for you Shard-mongers.

[EDIT]: I'm loosing my cotton-pickin' mind. Hooboy. Ignore the dupe questions, please, thanks.
 
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Well, while the typical greyhawk monster manual half-celestial must be good, I can imagine half-celestials in this world with a sadistic bent and half-fiends who try to rise above the evil deeds of their ancestors. ;)

Maybe not everyone, but PC's tend to buck trends, if they didn't, they'd be stock characters or NPC's who know better than to risk their necks. :D
 
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Sparky said:
Dagummit, forum ate my post. "Whistler", Zadkiel T'lell Galleinin is coming soon. Purchasing equiment and writing up a minimal backstory - how much starting gold does a Marshall get?
200GP

I get a badge, do I get a shiny, pearl-handled six-shooter to go with it?

Nope, firearms are going to be a limited and primative option.The DMG stas are what we are going with. I think that they are beyond your price range at this point.

As far as alignment, I'm sorta pigeon-holed... half-celestials are supposed to be something Good and Marshalls are supposed to be something Lawful or Neutral. If it were up to me I'd be Lawful Neutral, much, much easier, if not all that pleasant for Whistler's companions. Though I think I'll enjoy the challenge of someone who's nature, rather than their discipline, makes them Good.
As far as collecting Shard, that can be done without killing the... uh, donor. So it doesn't have to be evilly done.

Depending on what THE LAW is, LG may not be so bad. Semm is NE, Brahnz is NG. Neither of the Rogues listed their alignments. I'm fine with us being a Shard hungry pack of wolves, but I am in favor of a loftier goal... maybe destroying Niflheim. There's loads of Essence there, plenty for you Shard-mongers.
.
LG,NG or LN are all acceptable to me. Semm is NE? Ahh, the most selfish/self-serving of all alignments, joy. :D
 

Velenne said:
Isida Kep'Turi (or something like that) has a neat house rule wherein you get d8 HD for each of your Level Adjustments. The HD is only good for hit points (not extra skills, feats, etc) but it addresses just this issue.

I think that I am going to go with a wacky combo of 3D8 bonus HP (that's 6x3 or 18+Con modx3 for everyone).
That might seem like a lot, but you will be getting whacked by big and very mean beasties.
 

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