SCIONS of the New World <Jeremy,Velenne,Ferretguy,Argent Silvermage,Sparky>

Code:
[B]Name:[/B] "Whistler", Zadkiel T'lell-Galleinin, "Smokewielder"
[B]Class:[/B] Marshall
[B]Race:[/B] Half-Celestial, Half-Grey Elf
[B]Size:[/B] Medium Outsider (Native)
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Neutral
[B]Deity:[/B] Justice

[B]Str:[/B] 14 +2 ( 4p.)       [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 12 +1 ( 2p.)       [B]BAB:[/B] +0         [B]HP:[/B] 42 (1d8+4) (+30)
[B]Con:[/B] 18 +4 ( 6p.)       [B]Grapple:[/B] +2     [B]Dmg Red:[/B] 5/magic
[B]Int:[/B] 18 +4 ( 6p.)       [B]Speed:[/B] 30'      [B]Spell Res:[/B] 11
[B]Wis:[/B] 17 +3 ( 5p.)       [B]Init:[/B] +1        [B]Spell Save:[/B] +0
[B]Cha:[/B] 22 +6 (16p.)       [B]ACP:[/B] --         [B]Spell Fail:[/B] --%

                        [B]Base  Armor Shld  Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]                  10    +4    +0    +1   +0     +1   +0    16
                        [B]Touch:[/B] 12       [B]Flatfooted:[/B] 15

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                    +2     +4         +6 (+10 vs. Poison)
[B]Ref:[/B]                     +0     +1         +1
[B]Will:[/B]                    +2     +3         +5

[B]Weapon                  Attack   Damage     Critical[/B]
Elven Blade             +2       1d8+2      18-20x2
Elven Longknife         +2       1d4+2      19-20x2
Heavy Crossbow          +1       1d10+0     19-20x2   120'

[B]Languages:[/B] Abyssal, Aquan, Auran, Celestial, Common, 
Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Halfling, 
Ignan, Infernal, Orc, Sylvan, Terran, Undercommon

[B]Abilities:[/B]
[B]Marshall abilities:[/B]
  Minor Aura: Undecided

[b]Half-Celestial abilities:[/b]
  +1 Natural Armor
  [i]Daylight(Su)[/i] at will
  [i]Smite Evil(Su) [/i] 1/day. Bonus damage to evil foe, +1 (number of HD)
  [i]Protection from Evil[/i] 3/day
  [i]Bless[/i] 1/day
  Darkvision out to 60ft
  Immune to Disease
  Damage reduction: 5/magic
  Resistance to acid 10, cold 10 and electricity 10
  Spell resistance: 11 (1HD + 10)
  +4 racial bonus on Fortitude saves versus poison

[b]Gray Elf abilities:[/b]
  +2 Intelligence, -2 Strength
  Immune to [i]sleep[/i] spells and effects
  +2 on saves versus enchantment spells or effects
  +2 to Listen, Search and Spot checks
  Automatic Search checks when passing within 5ft of concealed doors

[B]Scion-caster Cleric:[/B]
Spells known: 4/2
Spells per day: 2/3
  Orisons: 
    Detect Magic
    Guidance
    Mending
    Read Magic
  Level 1:
    Command
    Obscuring Mist

[B]Feats:[/B]
[b]Skill Focus, Diplomacy.[/b] +3 to Diplomacy checks.
[b]Undecided.[/b] 

[B]Skill Points:[/B] 32 ((4+4[i]Int[/i])x4)     [B]Max Ranks:[/B] 4/2
[B]Skills                    Ranks  Mod  Misc  Total[/B]
Bluff (Cha)...............0      +6         +6
Diplomacy (Cha)...........4      +6   +3    +13 (Skill Focus +3)
Handle Animal (Wis).......0      +3         +3
Intimidate (Cha)..........0      +6         +6
Listen (Wis)..............1      +3   +2    +6
Ride (Dex)................1      +1         +2
Sense Motive (Wis)........4      +3         +7
Speak Language (ALL)......13     --         --
Spot (Wis)................1      +3   +2    +6
Survival (Wis)............0      +3         +3
Swim (Str)................0      +2         +2

Knowledge (Int)
  Arcana..................1      +4         +6
  Geography...............2      +4         +6

Perform (Cha)
  Oratory.................1      +6         +7
  Wind Instruments........1      +6         +7

   Cross-class Skills, usable untrained
Appraise (Int)............0      +4         +4
Balance (Dex).............0      +1         +1
Climb (Str)...............0      +2         +2
Concentration (Con).......0      +4         +4
Craft (Int)...............0      +4         +4
Disguise (Cha)............0      +6         +6
Escape Artist (Dex).......0      +1         +1
Forgery (Int).............0      +4         +4
Gather Information (Cha)..0      +6         +6
Heal (Wis)................0      +3         +3
Hide (Dex)................0      +1         +1
Jump (Str)................0      +2         +2
Move Silently (Dex).......0      +1   +2    +3
Search (Int)..............0      +4         +4
Spellcraft (Int)..........1      +4         +5
Use Rope (Dex)............0      +1         +1

[B]Equipment:                   Cost    Weight[/B]
Explorer's outfit............--gp     8lb
Signet Ring (Galleinin)...... 5gp    --lb
Holy Symbol, wooden.......... 1gp    --lb
Scale mail...................50gp    30lb
Elven Longknife (Smoke)......10gp     2lb
Elven Blade..................45gp     4lb
Crossbow, Heavy..............50gp     8lb
  Bolts (2 cases)............ 2gp     2lb

Backpack..................... 2gp     2lb
  Bedroll.................... 1sp     5lb
  Flask (Whiskey)............ 1gp     2lb
  Musical Instrument, Shawm.. 5gp     3lb
  Sack (3)................... 3sp   1.5lb
  Trail Rations (6 days)..... 3gp     6lb
  Waterskin.................. 1gp     4lb
Beltpouch.................... 1gp    .5lb
  Flint and Steel............ 1gp    --lb
  Chalk (3).................. 3cp    --lb
  Whetstone.................. 2cp     1lb
  Loose coin.................--gp    --lb
Beltpouch.................... 1gp    .5lb
  Caltrops................... 1gp     2lb

[B]Total Weight:[/B]........................81.5lb      

                 [B]Lgt   Med     Hvy       Lift  Push[/B]
[B]Max Weight:[/B]      58   59-116   117-175   350   875

[B]Money:[/B] 19gp 14sp 15cp

[B]Age:[/B] 113
[B]Height:[/B] 6'3"
[B]Weight:[/B] 190lb
[B]Eyes:[/B] Amber
[B]Hair:[/B] Silver
[B]Skin:[/B] Gold-dusted white
Appearance/Background: Whistler is tall. Tall and impossibly thin. It looks like a good stiff breeze would blow him over, but that couldn't be further from the truth. His eyes are golden, penetrating, watchful. He rarely blinks. His silver hair is short, nothing to get a fist-full of. His face is gaunt and hard. There is something powerful about him that goes beyond his elven nature, beyond his celestial heritage. Something formidable and dangerous.

A pewter Marshall's badge is threaded onto the band of a wide-brimmed gray hat that Whistler wears pulled low over his brow, shading his eyes. He wears a long, gray cloak with an overmantle and high collar. He has a functional, no-nonsense set of scale-mail armor that is worn over simple clothes in neutral tones, browns and grays. A crossbow and elven longblade are slung over his shoulders, straps criscrossing his narrow chest. The hilt of an Elven longknife gleams menacingly from its scabbard on his right hip. This is Smoke, a blade passed down for generations, from Marshall to Marshall in the T'lell-Galleinin clan. A pair of horribly mangled wings jut out of his back - they tremble in the wind, muscles atrophied and useless, gleaming white feathers, bent, broken and charred. Something terrible happened to those wings. Something that Zadkiel never speaks about. Something that put a tarnish on his shiny Marshall's badge. Something Zadkiel thirsts to avenge.

Semm's Master was a friend of Zadkiel's, a mentor of sorts. Zadkiel suspects that Semm murdered the man, but at the old man's request he has not brought the creature to justice - against his better judgement. Because he cannot incarcerate Semm, Zadkiel feels responsible for the Feral's actions. He respects Semm's strength and power, and hopes that it can be channeled into productive directions, rather than simply destructive ones. The other three are new to Zadkiel, and he is uncertain of their motivations. Shard is certainly something outlaws should be divested of, but there are higher goals to pursue and loftier masters to serve than Shard.
 
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**crickets**

What happened? This thread was hoppin' before. You all catching up on some much needed sleep, or what?

I'm torn between getting a combat feat and some skill bonus feat. I'm also leaning toward the Motivate Wisdom Aura... enemies would be hard pressed to take us by surprise, especially added on top of some of you folk's already impressive Spot abilities. They would also find it hard to Bluff us... there're lots of uses... any thoughts?
 


People work. give it a few hours. especialy Urial, he works at night and sleeps during the day. we're all here now and he just needs to set up the first scene, give him some time.
 

No criticism meant. And certainly not of Uriel - he's one of the most active, dedicated DMs hereabouts. Just meant to be good-natured ribbing. Guess I should make more liberal use of smilies. :)

I meant to say this before, I'm happy to, and would actually rather, work our backgrounds together before the game kicks off... it'll make things easier for poor ol' Whistler certainly if the three remaining delinque--- er... folks are friends or purposful acquantainces rather than just a meta-gamed up party. And for me as a player too.

And we can start up with more unity and tactical cohesion instead of sniffing eachother like strange dogs for several pages whilst we work out the pecking order. Though Semm might just continue doing that regardless. Unless, of course, us meeting each other is part of the RP you folks are interested in. Me, I think we're gonna need as much cohesion as possible to survive this place. :)

For my part... I guess Whistler is The Face... in lands that obey The Law anyway. In combat he's no great shakes, though if I take the Master of Tactics or Art of War Auras we can engage in much more interesting combats... wouldn't mind helping out there.

It seems like the save bonuses (and the crit confirmation bonus) wouldn't get used all that much, but things that boost skills checks on special combat actions that you yourselves can choose to take seem like they would be much more useful... Never having seen a Marshall in action, I can't say how it really plays out.

In my background I've left open for Uriel to exploit, who messed up his wings. And what happened to his celestial mother... I was thinking she was out of the picture, captured, dead or reprimanded and sent away.

Any thoughts how a shiny-new Marshall would have hooked up with a group of miscreants like yourselves?
 

Gla to hear you were just ribbing. :D
As for working the characters backgrounds together lets find out what Urial hasd in mind. if he wants it that's a great Idea, but he may have his own ideas of how we meet.
 

In one of the early posts he wanted us to work out amongst ourselves what our goals and party dynamics were. I think Velenne, Jeremy and ferretguy said we should hunt Shard - so there's a goal. Group dynamics remain... I would welcome input he may have for us, just thought I'd get the discussion moving.
 

Semm is the party's designated brute. Every super-hero/anime team has to have a big guy. His wars between his animal and civilized natures manifest in his attitude according to what mind is currently winning the battle.

In Animal mode he's a ravaging predator. His Scion ability makes him twice his normal size in this state and that's how you know he's in it.

His rational-thinking side is more pensive. You still don't want to piss him off ("Let the wookie win") but he's much more presentable and much less beligerant.

In either mode he's very protective of his friends (both from enemies and himself). He'll wander off on his own at times when the Animal is near.

He does not view any of the other party members with unease for they're all just as freakish as him in their own ways. He is still new to this whole "society" thing so the Animal in him makes him mistrustful of anyone else he meets. The newness is more of a threat than a wonderful thing to be explored.
 

Sorry for the absence,all, folks are visiting and I am a bit ill as well.

I like the idea of the backgrounds worked together, btw.

Sparky: Your mother wasn't a Celestial, she was a normal Grey Elf.

I think I mentioned this in the opening statement, but I will reitterate.

The Scion' characteristics (Templates,Gifts)derive from an ancient source. A Lineage of sorts, although perhaps it would be more accurate to say that they are caused by some latent gene. As well, they could be the result of a Supernatural Virus,radiation or something else that those in the World can't explain.
 

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