Ulrick
First Post
Right now I'm in this limbo of choosing which RPG system to play. I definitely would like something different that D&D 3.5. Yes, the d20 system is great. I like it. No big deal. The main problem I have with it is, as Gary Gygax said, "The magic is gone." And the stat blocks ruin my creativity.
So I pick up Castles & Crusades. I like that system. I think its okay. I really don't like all the grammatical and spelling errors in that book, however. It's strongest point is that it is compatible with other editions of D&D. And, like older editions of D&D, the books take awhile to come out.
I've been looking at other game systems. But then I realized something, maybe its time for me to create a gaming system that I'd like to play. The core mechanic would be d20. The stats would probably be the same, but everything else would be different. And then that's about as far as I got and realized what a huge project this would be.
Has anybody else attempted to scrap all the rules and built a game system from scratch?
Was doing so enjoyable or just a big headache?
What did your players/playtesters think?
So I pick up Castles & Crusades. I like that system. I think its okay. I really don't like all the grammatical and spelling errors in that book, however. It's strongest point is that it is compatible with other editions of D&D. And, like older editions of D&D, the books take awhile to come out.
I've been looking at other game systems. But then I realized something, maybe its time for me to create a gaming system that I'd like to play. The core mechanic would be d20. The stats would probably be the same, but everything else would be different. And then that's about as far as I got and realized what a huge project this would be.
Has anybody else attempted to scrap all the rules and built a game system from scratch?
Was doing so enjoyable or just a big headache?
What did your players/playtesters think?