Sell me on Savage Worlds


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The Sci-Fi Companion plus Fantasy Companion gives you all the tools you need for Shadowrun in my opinion, especially if you are adapting it and don’t need an additional pre-made world.
 

Having run a severl month Savage Worlds Deluxe + Deadlands Reloaded...
Fast: only if players know what they're doing.
Furious: more at the whiff than the implied hectic pace of "Fast Furious Fun"
Fun: yes, it is. In spite of the slog that combats can be.

Will I run it again? Probably, but not deadlands.
 



Having run a severl month Savage Worlds Deluxe + Deadlands Reloaded...
Fast: only if players know what they're doing.
Furious: more at the whiff than the implied hectic pace of "Fast Furious Fun"
Fun: yes, it is. In spite of the slog that combats can be.
This got me thinking of implementing 13th Age's rising ToHit bonus somehow next time I run a SW game. Maybe after each whiff you get an accumulated +1? Then once you do hit, you reset to normal. That way each roll you feel like you're at least building to something.
 

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