SK really doesn't seem strongly linked to core FR material at all. While the serpent-folk do crop up in lots of FR allusions, they're not really an "iconic" part of the setting like, for example, the major secret societies (Harpers, Cult of the Dragon, Zhentarim, Knights of the Shield, Red Wizards, Shades (3e), etc.), the Seven Sisters, the powers that be in Cormyr and Waterdeep, the Weave, or the "important" FR gods (the Dead Three, Mystra, Azuth, Lathander, Shar, or Selune). In fact, SK appears to introduce a hitherto-unexplored set of regions in the Realms (Mhair, Hlondeth, the Serpent Hills, Tashalar), all of which are easily transportable to another campaign (cough*Hyboria*cough) and a relatively unknown religion (the Cult of Set/Sseth).Turanil said:Anyway, I have a question about Serpent Kingdoms:
I am really interested in this book, but I also really dislike FR and would use that book for my homebrew setting which is extremely different from FR. So, who knows about Serpent Kingdom's contents? Is it heavily referenced on FR, or just a few notes here and there about "serpents" in that setting that could be easily snapped? (Please a quick answer, as I have only 7 days to buy it with Share the Love on amazon!)
Now that is a kick-butt illustration.Whisperfoot said:Regarding the art. I was especially happy the Lizard King's Feast made it in since this book isn't part of the mature line.
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No, there are no Saurials in Serpent Kingdoms. The book deals entirely with the Sarrukh (progenitor race of the scaled races) and the races they created or that were created by their creations.Derren said:I have heared that, despite beeing in the art gallery, here are no Saurials in the book.
Is this true?
Then why not just use the yuan-ti as the degenerate descendants/creations of the sarrukh, as would make more sense and has been suggested in previous FR supplements anyway? They fill the niche of big-deal ancient snake-guys with a current cult-BBEG emphasis nicely. It seems to me that if you're keeping the super-intelligent, high-CR creator race of old, they should behave that way.Gez said:Well... The Sarrukh's civilization did fall at least twice, sssoooo having them be quite demoted from their former, and very old, place as a creator race with unknowable motivation to snake-cultist uber badguys is reasonnable.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.