Sexism and presumed sexism in RPGs

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Which is odd, as the dress in the various forms does accentuate the secondary sexual characteristics of the male body. It just so happens that that accentuation is not perceived by you as lauding a characteristic that is offensive.

The scout is a squat middle aged dude crouched in a tree. The kilt wearing guy is fully clothed and armed, showing nothing. The grass skirt dude is probably the closet thing to "sexy" depicted here, since you can see his torso. His pose is not helpless, submissive or even sexually inviting, however. There is nothing overtly sexual about a shirtless guy who is presenting no sexual cues.

If you think there is, heaven help you on the beach, cuz you're just not going to be able to control yourself. :erm:



I would wonder what your idea of going sky-clad or depicting werewolves in the nude would be?

I actually grew up in the Pagan community, so in my lexicon skyclad mostly means "it's summer". Nude werewolves make perfect sense, but nude and sexualized are utterly different things. Which I guess is something you learn if you actually do a lot of the skyclad thing.



You presented the writings that form your ideas of fantasy.

I did? The question I answered was 'what fantasy have you read', and that's not even one I could come close to answering in a single day. Not 'what writings form your ideas of fantasy'.

It is No Fair to make up questions you never asked so that you can later claim that you are rebutting my answers to them.


An excellent series, in which the world is presented through the eyes of a Paladin who, for all intents and purpose, is a sexless warrior of the faith.

So by your way of thinking, people who are called to spiritual service or who have other reasons to be asexual aren't really women, or men?

Um, if you really can't see what's wrong with that, your problems are worse than pretending you've asked questions you never actually got round to and then arguing about the answers as if you'd really asked them.


So if we reverse the genders of those interacting... The book pretty much reads the same.

Ding ding ding. We have a winnah.

Did you know that the character of Ripley in the Alien series was originally written as male? Nothing was actually changed other than the name when they decided to make her female, and IMO that was one of the great strengths of the movie. It was a human story in the end, not one that belonged exclusively to any gender.

Paksennarion's tale is much the same - her story is that of a soldier, a paladin called to Gird's service, albeit slowly and skeptically, who also happens to be a woman. The fact that her story is not "a woman's story" in a way that includes sex and romance and very many female-specific issues is what makes it stand out, for me. It's a human story, and that's what's important.

The take-home message here is that women are human - we are not so different from men than we can't do the same things or have the same feelings and experiences. And that's a message I value and appreciate.


As Salvatore is one of the bigger wigs in the FR pantheon and personally looks through his materials, art direction, etc. and has established pretty wide-ranging projects on his Drizzt novels including art direction for the comics, you may want to look into who is choosing what.

I don't know Salvatore but I have heard him speak at conventions. He did say explicitly at one point that he didn't think the character art on one book was congruent with his character. I don't recall which character it was, however, and I wasn't the one asking.

But if you care, just try asking him if you want to know if this is still the case. Or his publisher, for that matter. Most fantasy authors are pretty accessible.


But, as someone who was brought into the game by a rabid pack of wonderfully geeky women and men, who was handed Burroughs and Atwood, Norton and Card, Davis and Campbell in my formative years, I find you are trying to argue for a romanticized view of something that has never existed.

Stop here. Just, stop. The 'argument' that I suspect you believe I am trying to make does not exist. At least, I really don't think I'm making it.


Cultures have always had their warrior women, and kind and cruel witches, clever thieves and queens of noble and questionable virtue. Painting everything we do in the broad stroke of a blow to the ideals of female portrayal ignores thousands of years where we have known that, to be a woman is a struggle. However, to proclaim that in fantasy there is no prejudice, no sexism, no racism, nor want is to ignore the principles of societies, cultures, and life as we have been able to perceive it for all of our recorded history.

This is relevant to my not wanting my RPG characters to always be depicted as foolishly, impractically dressed, gratuitously sexualized for no good reason, or powerless/submissive, how?


And when I have a personal sexualized attack posed at me as part of the counterargument? Even better!

Oh please. Don't flatter yourself. :confused:
 

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The scout is a squat middle aged dude crouched in a tree. The kilt wearing guy is fully clothed and armed, showing nothing. The grass skirt dude is probably the closet thing to "sexy" depicted here, since you can see his torso. His pose is not helpless, submissive or even sexually inviting, however. There is nothing overtly sexual about a shirtless guy who is presenting no sexual cues.

If you think there is, heaven help you on the beach, cuz you're just not going to be able to control yourself. :erm:

Thanks for another attack about my ability to control myself. I must just be going about doing horrible things...




I actually grew up in the Pagan community, so in my lexicon skyclad mostly means "it's summer". Nude werewolves make perfect sense, but nude and sexualized are utterly different things. Which I guess is something you learn if you actually do a lot of the skyclad thing.

Of course, but if I depicted a woman sky-clad in any works it is going to be construed as sexualized? Well, where would I get this idea...



So by your way of thinking, people who are called to spiritual service or who have other reasons to be asexual aren't really women, or men?

Um, if you really can't see what's wrong with that, your problems are worse than pretending you've asked questions you never actually got round to and then arguing about the answers as if you'd really asked them.

Yeah... and when we have a holy warrior who is quite obviously ignoring a section of the human condition when it doesn't seem to be part of their faith to do so, and there is no discussion... That seems quite strange. Of course, Aquinas and a few other authors of the early Church could cover this, or we could discuss the Brahmacharis . . . but sadly, the whole no religion thing and the thread is being viewed.
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In short, your example is one of a holy warrior who is never tempted, nor drawn upon. Even Galahad was tempted, but creating an entire work where a beautiful woman who is in her maturity does not have any leanings or crises of faith? Again, the lady knight seems quite different and above her male counterparts in literature.


Ding ding ding. We have a winnah.

Did you know that the character of Ripley in the Alien series was originally written as male? Nothing was actually changed other than the name when they decided to make her female, and IMO that was one of the great strengths of the movie. It was a human story in the end, not one that belonged exclusively to any gender.

Paksennarion's tale is much the same - her story is that of a soldier, a paladin called to Gird's service, albeit slowly and skeptically, who also happens to be a woman. The fact that her story is not "a woman's story" in a way that includes sex and romance and very many female-specific issues is what makes it stand out, for me. It's a human story, and that's what's important.

The take-home message here is that women are human - we are not so different from men than we can't do the same things or have the same feelings and experiences. And that's a message I value and appreciate.

And Ripley spent all of what, a week on the Nostromo? She has a daughter, by the by, and quite an interesting back story beyond the books... But as a 2 hour long film does not make the same oomph as years upon years of a Hero's Journey in which they do not seem to face any crisis of faith.

Sex and romance are female-specific virtues? Yeah... Don't tell that to
  • Harry Dresden or Michael Carpenter.
  • John Taylor.
  • Tyrion Lannister, Renly Baratheon, or Rhaegar Targaryean.
  • Lancelot du Lac or Arthur Penndragon.
  • Croaker
  • Odysseus
  • Ezekiel Rawlins or Mouse.

I parsed down my list over the last fifteen minutes, but it fits.

These individuals, who had lovers as varied across the spectrum of womanhood are eminently enhanced by their romance, that ranged from a flight of fancy to an all-out every-book thing. Some had happy endings, some had terrible endings, some involved sex, some were longing from afar. Each has his own unique view of how things turned out, and how it affected them. The romance of each was integral to their story and how it played out.

They seem to have a Y chromosome. Stating that a virtue like romance or sexuality is unique to the woman's point of view is strange to me. They range the gamut from the white knight to the antihero, a couple of them could be construed as paladins (of which two of them are most definitely within a faith of chastity and celibacy and take their own routes about it).

Women are humans. As are men. And Ripley's story is as sexless as Pak's... Just that these individuals, who have stories that span about as long or longer, are more fitting.

I want a story where a woman can be a woman in a full suit of plate, a scanty robe, or a suit of clothes. And the ones I cite, for the most part, have the historical forms of each of these. But in a world where Pak exists there may be a Danny Flint, and vice versa. And if I see 100 images of sorceresses and one of them is salacious, who am I to judge the art department? Because I can bet that out of a hundred images of bravos across the same cultures I'll find one handsome, strapping young man who flaunts what the gods gave them.

And THAT IS OKAY. Making any game confine itself to a single worldview chokes the game. All Paladins must be chaste is silly when chastity itself is defined before our confusion with complete abstinence as a tempering of one's own carnal nature with faith.

Stop here. Just, stop. The 'argument' that I suspect you believe I am trying to make does not exist. At least, I really don't think I'm making it.

Addressed above. The world is never perfect, and shouldn't be. In most of the worlds we live in as readers or players there seems to be a complete lack of diversity in the human genome beyond a palette swap. Black and White morality is not the way of the world, and the same can be said for depictions of any form of prejudice in gaming.... And if we play in a Medieval society there will be certain things that are different, as we would see in a far Future society, or a Stone Age society.

I have yet to claim that I support impractical armor. But I do not support implausible cultural identities.

This is relevant to my not wanting my RPG characters to always be depicted as foolishly, impractically dressed, gratuitously sexualized for no good reason, or powerless/submissive, how?

Because your RPG characters don't need to be? Define your world as you wish. Personally I'll prefer the world in which I play, and you can prefer the one you play in. I can find a dozen fully-armored women in a google search...

It took me over an hour to find a woman who had a skin color darker than Tanned. I scoured the Net for the character, my books, everything else.

Nada.

There are plenty of interpretations. I look at the PHB 3.x and the first full-scale set of images of men and women to compare? Just in the class descriptions... All depicted with pretty practical armor. Ember wears a halter top, you can see her breasts...

But it seems they are actually being held in place. As an individual who has done work needing to secure parts of yourself while doing martial arts I feel her pain. She wears the medieval equivalent of a sports bra... Is she sexualized?

Or the Paladin in scale, wearing skin-toned leathers (unless she has spikes growing out of her arm) and stands countrapposto.

Meanwhile Hennit looks like a leather-loving sorcerer with a bare chest covered in tattoos.

And it is still changing. In the years since there have been plenty of 'retro-clones' mimicking the old style, but even then the art is much more tame. This chestnut seems to come up quite a bit, and really doesn't hold up as an 'all the time' or even 'most of the time' proposition.

When fan service stops on all sides give me a call. I'll stop my responses per recommendation.

Slainte,

-Loonook.
 

My issue with some of the fantasy art in RPGs is that unrealistic for the situation.

This isn't wrong, but it's made more complicated by the fact that there are different ways of looking at the situation, and so it's hard to determine what's "realistic" for it.

Seoni - Pathfinder's iconic sorcerer - is built like a supermodel, and dresses in a skimpy outfit. But as a sorcerer, her Charisma, which governs appearance among other things, is her highest stat, so she's going to be attractive.

Likewise, her clothing may not reflect that she has an endure elements spell cast, or that she's wearing boots of the winterlands (and as for why she shows so much skin in the first place, back in 3.5 she was designed to have magic tattoos, to which she requires quick access).

Now, you could certainly say that these aren't reasons so much as they are rationalizations, but they underscore the broader point that some people have an easy time assigning meaning to a picture where others find none; is the Mona Lisa smiling for reasons that are present in the background? Or for reasons based on the context of when she sat for the portrait? Or for no particular reason at all?

A picture may be worth a thousand words, but it's usually difficult for people to agree on just what those words are.
 



Folks,

We recognize that sexism is a touchy subject, with many nooks and crannies where folks will feel irritated, threatened or put-upon. It is therefore imperative that the people discussing it take extreme care not to add to the potential problems.

To wit: DO NOT MAKE THIS DISCUSSION PERSONAL.

Address the logic of the post, not the person of the poster. Do not go ad hominem, or you can expect to be removed from the conversation, no matter what side of the issue you are on.

In general, in this thread, we expect you to pay scrupulous attention to the rules: Keep it civil, keep it clean, and keep it on topic. If you have any questions about what would be considered appropriate, please e-mail or PM the moderator of your choice.

Thank you.
 

So your examples are a leper who 'dreams' a fictional life where he
rapes the first woman to come along
to escape his own travesty to become a hero in his own delusions,

As my username might suggest I am a fan of his writing.

As an aside -

To everyone who has the problems with this protagonist (and I understand why) - try Mordants need - the main character growth is from a woman with so little self image that so doesn't believe she might actually exist into a strong heroine.

End aside
 

Mmh, art. Modern pathfinder art in some books contain very many sexy females. But they are also cool pics. Sadly less sexy males. Also I notice that female pictures poses/clothes/looks/what kinda smiles etc. makes them much more sexy than male pictures. Most artist are males, and many artist like to draw somewhat erotic ladies in their free time and some even get to do it as job. IME very common even when I looked some published artist's non-published personal art.

I happen to like erotic art. In rpg-books though, I miss pics that contain some interesting events some moving action. They are sadly rare. It's mostly modeling poses and some not so well drawn city/area pics, which fail compared to those seen in second edition AD&D times.

Art nowdays in most rpg books looks pretty much comic-bookish. It's ok, when well done, but I do miss some of old style.

What last time felt really tasteless and lame was when latest Transformer movie showed that lady in those slow motion modeling poses while things went boom around.

I also hate to see real life imitating model poses in rpg art. I mean in certain sense, there are poses that don't look lame too.

I think problem with art has more to do when it looks cheap/childish/soft-porn. Or when it is simply bad to that person sensibles. I have heard much more comments about ugly pics than about ladies dressed in chain mail bikini.

Also do you happen to know in Scarred Lands there is in-came reason (or excuse) why all sorcerers (even arctic ones) dress really skimpy.

Third edition had obsession with belts. It kinda drew attention off from most other things.

Art matters but cover-picture is most important what comes to evoking intrest. For inside pictures is better they are color ones or at least well-drawn b-w. Teasy art kinda gets to dislikers usually when they are already in hobby. And I've noticed said art mostly bothers my male friends. So maybe it's really guys who have need to pretend they don't like it for "feminist" reasons. I know there are people who just don't l want their art that way. But most of those people don't like fantasy stuff anyhow.

I think beyond cover pic and on-your-face silliness art is not issue why females don't play rpg:s. Cover picture is important because someone is going to see what you buy. No picture but some cool graphics has worked best. If you remember most white wolf:s basic books (the one you buy when you start gaming) covers were pretty thematic but also neutral.

You can find all kinda fantasy art appealing to many preferanced. I think reason why most pics look very caucasian (sp?) is because most fantasy world are based into fantasy europe. So you mostly see european skin-tones of up to certain past period. I would kinda want to see less earth myth based fantasy world. More veriation to looks etc, and I wish it would get popular. But alas most people seem to think most people prefer "vanilla" fantasy.
 

I'm with Tanith on this one. I'm a guy, and I see what she sees in fantasy gaming art. Of course, I'm not always as aware of it, as I often find these images, well, sexy. But when it's called out, I gotta agree that the art in rpg books, even today in 2012, still has a lot of negative female stereotypes. Not all of the art, or even necessarily most of it anymore, but there is still plenty left.

Well, we can't argue if TanithT thinks a picture depicts a woman as submissive, weak, and sexualized.

It was my assumption that Joss Whedon had done a pretty good job of giving us hot chicks who kick butt. Thus, they are sexualized because this is FANTASY, but they are not weak and not submissive.

While I'm sure there's pics on the internet of weak submissive sexualized women, most of the book covers I see today have strong leading female protagonists who just happen to look good in skimpy outfits.

What triggered my reaction is TanithT's nearly consistent chaining of the words sexualized and submissive and weak. As if every picture she sees gives her that impression. I caution that if we all viewed the same pictures, would we all come away with that same impression consistently.
 

Owing to being married to one, I wind up spending a lot of time around artists. One fairly consistent observation; across a broad spectrum of illustrators, male or female, is they prefer to draw women.* Women have more interesting shapes, ie lots of curves. I contend that might be because male beauty is only truly evident in motion, so something is lost when trying to transfer it to a static medium. That might also explain why women are often depicted in recumbent poses which accentuate their beauty, while men are depicted in action poses, which accentuate theirs.

*I'm sure this is not universal, but the preference has cropped up in a large enough sample size I feel comfortable making the generalization.

EDIT: one other aside. These artists (the ones I've met) also seem to have a broader tolerance for what is "acceptable" in terms of sexuality and sexualizing in illustration than we might find, say, here. That may be a factor of the kind of artists they are (anime, fantasy, and comic books) or something else. Perhaps it's just a self selected factor.
 
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I actually grew up in the Pagan community, so in my lexicon skyclad mostly means "it's summer". Nude werewolves make perfect sense, but nude and sexualized are utterly different things. Which I guess is something you learn if you actually do a lot of the skyclad thing.

To you, they may be different things.

Human sexuality sits largely in the human mind. The human mind is influenced by social mores and culture. It then follows that what counts as "sexualized" depends upon the sexual mores of the community and culture of the viewer, as well as their personal history and proclivities.

It then follows that just because you see a difference between Nude and Sexualized, does not mean others would see the difference the same as you would. Some of your nude may be someone else's sexual, and some of your sexual may well not be titillating for a third person.

I think, in general, that's a major part of the problem here - one person can look at an image, and say, "That's horribly sexualized!" and another can look at the same image and go, "Huh? What? It's just a woman with a sword. What's the big deal?"
 
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