Shadowdancer's Hide in plain Sight

You are talking about two ranger abilities combined into something that does something truely extraordinary.

Sure, go for it. That is what those two abilities 'do'.

Just like I can except that some people can have a grenade go off next to them and suffer no ill effects, that is also an extraordinary ability.

True seeing doesnt help with hiding due to magic unless it says so, and it does not. just like the cloak wont be negated nor any feats or spells which are not specifically negated.

The ability modifies when one can use the skill. The skill foils the spell. The spell says nothing about the ability nor even hints at it. The skill wins, the ability wins, true seeing is out.

If people feel that hide in plain sight is too powerful then fix the ability, changing true seeing to be able to foil it helps nothing. It makes an already incredibly powerful spell more powerful without fixing the actual problem.
 

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Scion said:
Sure, go for it. That is what those two abilities 'do'.

See? And I just prefer to play in a believable (including magic, of course) world, not a video game. :)

If people feel that hide in plain sight is too powerful then fix the ability, changing true seeing to be able to foil it helps nothing. It makes an already incredibly powerful spell more powerful without fixing the actual problem.

I don't think it's too powerful, also don't think I said so, or did I?

And True Seeing is rather weak, really. Way too expensive. ;)

Bye
Thanee
 

Darkness said:
An English lawn, basically? My dad's neighbor has one. Horribly boring and ugly.

That's just because you do not see all the rangers hiding there... and the ninjas!

You could see the pirates, but they are not there, they are on their ships. :D

Bye
Thanee
 

Thanee said:
See? And I just prefer to play in a believable (including magic, of course) world, not a video game. :)

This thread wasnt about camouflage, if you dont like it then dont use it, this is about hide in plain sight.

Thanee said:
And True Seeing is rather weak, really. Way too expensive. ;)

The ability to ignore whole schools of magic and a pile of defenses along with seeing into the etheral plane and what creatures really are is weak?

Wow. Exactly how many different things does the spell have to bypass before it isnt weak anymore?

I'd have to say that the gp cost at this level is pretty negligable.
 

Scion said:
The ability to ignore whole schools of magic...

Plural? ;)

Besides, Arcane Sight is almost as effective for a fraction of the cost.

...and a pile of defenses...

Huge pile, indeed. ;)

...along with seeing into the etheral plane and what creatures really are is weak?

See Invisible does that, too, at least the important parts thereof.

Yes, I think that's a pretty weak spell all things considered.

I'd have to say that the gp cost at this level is pretty negligable.

Well, it's certainly manageable, but not neglectable.

Bye
Thanee
 


So you already see that it combines several other spells and then some into one bigger spell, with a cost of 250gp, which at this level a wand charge might just cost that much or more.

And we know you dislike camouflage.

So, now that we are past all of that, I'll say this other thing again. All that hide in plain sight does is modify the hide skill. If you allow someone to use any other abilities that do exctly the same thing, and are not specifically called out as true seeing bait, then there is no reason to disallow hide from bypassing true seeing.

True seeing doesnt effect hide, hide in plain sight is not an ability that is used directly, it modifies when hide itself may be used.
 

Scion said:
True seeing doesnt effect hide

You keep saying that, but it's wrong.

What you mean to say is "True Seeing doesn't always affect Hide."

Which means, "Sometimes, True Seeing affects Hide."

Specifically, consider the case of someone standing 35' away down a dark alley, using only the darkness of said alley to gain concealment and make a Hide check.

He is automatically visible to the dwarf (60' Darkvision), the elf with the Light spell (40' of bright illumination), and the human cleric with True Seeing (ignores magical and mundane darkness within 120'), but not to the human rogue standing next to them (20' of bright illumination from the Light spell).

Or do you wish to argue that True Seeing is weaker than darkvision?
 

in that case true seeing sees through the darkness, which prevents one from useing hide.

True seeing itself says it does not effect hide, if you can find a way to hide then you can and true seeing wont stop you.

Attempting to hide somewhere that is against the rules isnt hiding.

So, what I said is true. In cases where you are allowed to hide you can hide. Hide in plain sight modifies the conditions for hide in a way that true seeing does nothing about. Hence, he can hide.

True seeing and darkvision can see through darkness, but neither see through hide in plain sight.
 

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