MNblockhead
A Title Much Cooler Than Anything on the Old Site
Apologies in advance for the length of this post. I think it is necessary for anyone knowledgeable about this stuff to understand what my situation is and what I've tried and it may be interesting to others in similar situations.
A while back I started a job that involves spending most of my time in locations where Internet access is spotty. Since this is a pretty international group of folks on this forum, and also lots of techies, I'm hoping someone will have suggestions that I haven't thought of. Others may find my experiments interesting.
First, I'm working for a UN agency in a country with civil unrest, so the government will regularly shut down certain internet services. The agency provides its own Internet but they'll often throttle streaming services to give priority to more important uses or just to ensure their is sufficient bandwidth for everyone.
I'm continuing to run a campaign with a long-term gaming group and the main challenge is sharing maps as they explore. I really don't require lots of bells and whistles, like digital tokens and macros to automate rolls. I'm playing 5e and am running Rappan Athuk. Rappan Athuk is a mega dungeon with a LOT of maps. My players have gotten used to seeing maps being progressively revealed as they explore and none of us want to go back to 100% theater of the mind. For years now I've been using Realm Works to display player-facing maps, removing "fog-of-war" as they explore. It works great for in person games and can work with on-line games if you just share the player window with whatever conferencing app you are using.
I've been experimenting with ways to continue the game from an area with terrible Internet, including explorer alternatives to Realm Works. The rest of this post details what I've tried and what I'm considering trying.
Right now as I'm typing this I'm getting 65.98 Mbps download, 104.38 Mbps upload, and a 262 ms ping to a server in the same city (using the Ookla for the speed test).
As a back up to my work Internet, I bought a Google Fi SIM card, it allows me to toggle among three mobile providers. Google Fi is awesome but is still limited by what the mobile providers in the country you are in provide, 3G is the fastest available mobile internet available by any provider in this country. 4G is not available here.
I've joined games others have run using Roll20 and Discord, but had to stop as more often then not, I keep dropping on Discord. So Discord is out. Besides I absolutely hate the Discord interface.
I've had the best luck with Google Meet. I have a personal Google Apps account and Google Meet has been great for voice.
I using use Realm Works to run my games but I can't install it on my work laptop. I have a Dell XPS 13 for my personal laptop but it doesn't have an ethernet port and the Wifi is very spotty. I tried running Google Hangouts on my work laptop for voice connected via ethernet cable and then on my personal computer I would connect to Hangouts and present the player view window. But the wifi was too spotty, and juggling computers was a pain. It just wasn't working.
So, next I set up a virtual desktop. I tested two platforms: Microsoft Azure and Amazon Workspaces. Amazon Workspaces was a failure from the get go. The Amazon Workspaces client could never connect. Either the internet is to poor or something is blocking it.
With Azure, I was able to set up a Windows 10 VM, and connect to it via Remote Desktop Connection. I installed Realmworks and did the map sharing from there. The advantage is that there was no lag for my players as the VM was in a data center in the USA. But after last night's 6-hour session I gave up on this approach. The RDC session froze and dropped on multiple occasions even though I had no issues with the voice connection on Google Meet.
Beside connectivity issues, I'm pretty much done with RealmWorks. The product is no longer supported by the developer and I'm also having issues with it freezing and crashing when I try to navigate among and share several maps. What will be hard for me to replace is that Realmworks makes it so darn easy to just load in a map and reveal portions on the fly as the party explores. I loved it when running in-person games with a horizontal display, but it is not at all suited for remote play.
I tried Roll20, but I had issues with it hanging when I tried to play games other people were running. Also, I find it involved too much prep work and I don't really need most of its features. I just want a way to throw up a map and reveal it on the fly. I'm willing to admit I may just need to get over the learning curve but my experiences with it indicate that I just don't have the bandwidth needed to run games on it.
With Fantasy Grounds, my main issue is that I can't install the software on my work computer. Basically it would put me in the same situation as Realmworks. Also, again, I don't need most of its functionality and it seems like a big investment of money and time to learn.
I have thought of creating a local VM using Oracle VM virtual box and try to run Realmworks, or maybe Fantasy Grounds in it. But again, it seems like a lot of work to just share a map. I'll be testing this approach and will update this post after I try it.
I've looked into on-line campaign management tools like World Anvil and Obsidian Portal, hoping that with a Website-based system I could reveal content that would be easy for players to get. Instead of streaming they could refresh their screens, but neither seem to have the ability to selectively reveal maps. I know Frog God Games is working to make their Lost Lands campaign available in World Anvil. I might consider ditching RealmWorks for World Anvil if they ever release Rappan Athuk on it. But that still wouldn't address my need to progressively reveal maps.
Map Tools also seems like too much prep time, but I'm looking into it as a lighter weight option. I'd likely run it from a local VM, but then I might as well stay with RealmWorks.
Lastly, I've considered just using a graphics program like GIMP with layers. But I would have to constantly toggle presenting the map on and off when progressively revealing the map.
As I consider to experiment with various options, I'll update this thread.
I'd be interested in what others are doing, especially anyone dealing with low bandwidth.
A while back I started a job that involves spending most of my time in locations where Internet access is spotty. Since this is a pretty international group of folks on this forum, and also lots of techies, I'm hoping someone will have suggestions that I haven't thought of. Others may find my experiments interesting.
First, I'm working for a UN agency in a country with civil unrest, so the government will regularly shut down certain internet services. The agency provides its own Internet but they'll often throttle streaming services to give priority to more important uses or just to ensure their is sufficient bandwidth for everyone.
I'm continuing to run a campaign with a long-term gaming group and the main challenge is sharing maps as they explore. I really don't require lots of bells and whistles, like digital tokens and macros to automate rolls. I'm playing 5e and am running Rappan Athuk. Rappan Athuk is a mega dungeon with a LOT of maps. My players have gotten used to seeing maps being progressively revealed as they explore and none of us want to go back to 100% theater of the mind. For years now I've been using Realm Works to display player-facing maps, removing "fog-of-war" as they explore. It works great for in person games and can work with on-line games if you just share the player window with whatever conferencing app you are using.
I've been experimenting with ways to continue the game from an area with terrible Internet, including explorer alternatives to Realm Works. The rest of this post details what I've tried and what I'm considering trying.
Right now as I'm typing this I'm getting 65.98 Mbps download, 104.38 Mbps upload, and a 262 ms ping to a server in the same city (using the Ookla for the speed test).
As a back up to my work Internet, I bought a Google Fi SIM card, it allows me to toggle among three mobile providers. Google Fi is awesome but is still limited by what the mobile providers in the country you are in provide, 3G is the fastest available mobile internet available by any provider in this country. 4G is not available here.
I've joined games others have run using Roll20 and Discord, but had to stop as more often then not, I keep dropping on Discord. So Discord is out. Besides I absolutely hate the Discord interface.
I've had the best luck with Google Meet. I have a personal Google Apps account and Google Meet has been great for voice.
I using use Realm Works to run my games but I can't install it on my work laptop. I have a Dell XPS 13 for my personal laptop but it doesn't have an ethernet port and the Wifi is very spotty. I tried running Google Hangouts on my work laptop for voice connected via ethernet cable and then on my personal computer I would connect to Hangouts and present the player view window. But the wifi was too spotty, and juggling computers was a pain. It just wasn't working.
So, next I set up a virtual desktop. I tested two platforms: Microsoft Azure and Amazon Workspaces. Amazon Workspaces was a failure from the get go. The Amazon Workspaces client could never connect. Either the internet is to poor or something is blocking it.
With Azure, I was able to set up a Windows 10 VM, and connect to it via Remote Desktop Connection. I installed Realmworks and did the map sharing from there. The advantage is that there was no lag for my players as the VM was in a data center in the USA. But after last night's 6-hour session I gave up on this approach. The RDC session froze and dropped on multiple occasions even though I had no issues with the voice connection on Google Meet.
Beside connectivity issues, I'm pretty much done with RealmWorks. The product is no longer supported by the developer and I'm also having issues with it freezing and crashing when I try to navigate among and share several maps. What will be hard for me to replace is that Realmworks makes it so darn easy to just load in a map and reveal portions on the fly as the party explores. I loved it when running in-person games with a horizontal display, but it is not at all suited for remote play.
I tried Roll20, but I had issues with it hanging when I tried to play games other people were running. Also, I find it involved too much prep work and I don't really need most of its features. I just want a way to throw up a map and reveal it on the fly. I'm willing to admit I may just need to get over the learning curve but my experiences with it indicate that I just don't have the bandwidth needed to run games on it.
With Fantasy Grounds, my main issue is that I can't install the software on my work computer. Basically it would put me in the same situation as Realmworks. Also, again, I don't need most of its functionality and it seems like a big investment of money and time to learn.
I have thought of creating a local VM using Oracle VM virtual box and try to run Realmworks, or maybe Fantasy Grounds in it. But again, it seems like a lot of work to just share a map. I'll be testing this approach and will update this post after I try it.
I've looked into on-line campaign management tools like World Anvil and Obsidian Portal, hoping that with a Website-based system I could reveal content that would be easy for players to get. Instead of streaming they could refresh their screens, but neither seem to have the ability to selectively reveal maps. I know Frog God Games is working to make their Lost Lands campaign available in World Anvil. I might consider ditching RealmWorks for World Anvil if they ever release Rappan Athuk on it. But that still wouldn't address my need to progressively reveal maps.
Map Tools also seems like too much prep time, but I'm looking into it as a lighter weight option. I'd likely run it from a local VM, but then I might as well stay with RealmWorks.
Lastly, I've considered just using a graphics program like GIMP with layers. But I would have to constantly toggle presenting the map on and off when progressively revealing the map.
As I consider to experiment with various options, I'll update this thread.
I'd be interested in what others are doing, especially anyone dealing with low bandwidth.