Sharn: Beneath The Towers OOC [FULL]

I didn't put a bio up for Coal, as I wanted to see if anyone wanted to go in with a joint venture. Coal was constructed for fighting, and was trained by his dwarven "fathers" in the refined arts of sword fighting to be a house protector/bodyguard. After the war was over, Coal's roots ran too deep to believe that he was no longer required to serve the house/master who bought him, as he had pledged his life to protecting it/them.

Perhaps he could be the bodyguard to one of the chars? Especially if that char is from a particular house.
 

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Two-Gun Kid said:
I didn't put a bio up for Coal, as I wanted to see if anyone wanted to go in with a joint venture. Coal was constructed for fighting, and was trained by his dwarven "fathers" in the refined arts of sword fighting to be a house protector/bodyguard. After the war was over, Coal's roots ran too deep to believe that he was no longer required to serve the house/master who bought him, as he had pledged his life to protecting it/them.

Perhaps he could be the bodyguard to one of the chars? Especially if that char is from a particular house.

I could work with you on this. Sounds like a cool idea. I'm not that keen on playing a dwarf though, mind if I go with a different race? I'm tossing around the idea of playing a warlock or something else arcane in nature.
 


Glad to see such quick interest! So far, I have:

Definites:
1) Tyrlaan
2) Two-Gun Kid -- Coal, Warforged Samurai

(working together on a backstory is a great idea!)

Dibs on the last 4 spots go to:
3) Vargo
4) D'Arc DeWinter
5) khavren
6) tailspinner

(I would like to get rolling relatively quickly, so if I do not get a character by end-of-day saturday, then I will be giving up your spot to an alternate)

Alternate spots to:
1) P0L -- Fixer, Warforged Articifer
2) IcyCool
3) saethone
 

*sighs*

The warforged slowly stands up and leaves the table...

- Well, I'll be around if you need a hand... be sure to stop by Fixer´s shop if you need a potion or a scroll. I´m having a 10% discount opening sale.

Fixer draws from a pouch in his leather apron and hands Harvey a small calling card. It glows faintly blue and reads:

-----------------------------------------------​
"Fixer´s Magic"​
Custom Potions & Scrolls​
Buy and Sell your magic items at great prices!!​
Level 35, Arondal Tower, Deathgate​
------------------------------------------------​

With a shrug, the warforged walks to another table where a group is planning to form an adventuring party
- Maybe I can get work here....
 
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This is what I have right now - I have an interesting little backstory planned, but haven't had much time to write it up. Druids can be a pain in the arse to stat up for some reason... Synopsis: Orphan human raised by Elves, but trained by Orcish druids...

Although I think I already know the answer to this, I've gotta ask. Under "animal companions," it says that you can take a "dog" as an animal companion - is this a regular "dog" or a "dog, riding"? I'm guessing a regular "dog", but wouldn't argue with being able to take a riding dog...

Code:
Name: Daeran Vendashan
Region: Aerenal
Class: Druid
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Deity: ?
Level: 2
Exp: 1,000

STR 12 (+1)        (4 pts)
DEX 14 (+2)        (6 pts)
CON 12 (+1)        (4 pts)
INT 14 (+2)        (6 pts)
WIS 16 (+3)        (10 pts)
CHA 10 (0)         (2 pts)

HP: 18
AC: 16 = 10 + 4 (armor) + 2 (dex)
   Flat-footed: 14
   Touch: 12
INIT: +2
BAB: +1 (melee: +2, Ranged +3)

Fort:  +4 = +3 (base) +1 (ability)
Ref:   +2 = +0 (base) +2 (ability)
Will:  +6 = +3 (base) +1 (ability)

Weapon:
Scimitar               +3 attack     1d8+1 damage      x2 on 18-20
Shortspear             +2 attack     1d6+1 damage      x2 on 20
Shortspear (thrown)    +3 attack     1d6+1 damage      x2 on 20    20' range increment
Sling                  +3 attack     1d4+1 damage      x2 on 20    50' range increment


Armor:
Leather               +2 AC  -0 Check Penalty  +8 Max Dex Bonus
Heavy wooden shield   +2 AC  -2 Check Penalty

Languages: Common, Sylvan, Elvish

Abilities:
-- +2 to all Survival checks made in the wilderness due to synergy with Knowledge(Nature)
-- Spontaneous casting (convert memorized spell to summon nature's ally)
-- Can't cast Evil spells
-- Wild Empathy (Improve relations with animals)
-- Woodland Stride (Move through any natural growth without taking damage or slowing movement)
-- Animal companion (Dog)

Feats:
-- Spell Focus(Conjuration)
-- Augument Summoning

Skill Points: 35          Max Ranks: 5/2
Skills:            Total  Ability  Ranks  Misc
Concentration      +6     +1       +5
Handle Animal      +5     0       
Knowledge(Nature)  +11    +2       +5     +2 (Druid) +2 (Synergy: Survival)
Listen             +8     +3       +5
Spellcraft         +7     +2       +5
Spot               +8     +3       +5
Survival           +10    +3       +5     +2 (Druid)

Starting Gold: 950gp
Equipment:
-- Masterwork cold iron Scimitar    4.0 lb     330 gp
-- Silvered Shortspear              3.0 lb      91 gp
-- Sling                              - lb       - gp
-- 20 bullets                      10.0 lb       2 sp
-- Hide armor                      25.0 lb      15 gp
-- Heavy wooden shield             10.0 lb       7 gp
-- 2 potions cure light wounds       .2 lb     100 gp
-- Backpack                         2.0 lb       2 gp
-- Bedroll                          5.0 lb       1 sp
-- 2 winter blankets                6.0 lb       1 gp
-- Caltrops                         2.0 lb       1 gp
-- 7 days trail rations             7.0 lb      35 sp
-- Signal whistle                     - lb       8 sp
-- Chain shirt barding             25.0 lb     100 gp
 

Everyone
All PCs can add to their inventory "Standard Identification Papers" (see pg. 122 of the Eberron Campaign Setting) at 0 cost. For those who wish ID papers with a portrait, they can pay the incremental cost for it (3 gp).

Two-Gun Kid
Some corrections for Coal:
-- XP at 1st level should be 1,000
-- Reflex save should be +1, not +0 (+1 dex)
-- Starting gold should be 1050, not 1140 (150 for samurai + 900 for 1st level)
-- Whetstone is 2 cp and 1 lb, not 5 cp and 0 lb
-- Weight for the Wakizashi is 3 lbs, not 4 lbs (using stats from Oriental Adventures)
Other notes:
-- Your masterwork swords creates an unusual dilemma. Since you are starting at second level, I have no problem with you receiving a "daisho" for free... however, they are masterwork. So, I am going to assume you pay for the masterwork portion of the items alone. This means your total spending for your character is 607 gp, 2 cp, giving you 442 gp, 9 sp, 8 cp left.
-- Normally, you can't have Dwarven as a bonus language because Warforged receive no bonus languages. However, this seems pretty unfair, since you do have the +1 mod for Int, and especially because you worked it into your backstory. So, consider it approved.
-- Also, can you note somewhere (maybe under Armor), the Adamantine Armor's damage reduction?

P0L
Don't walk away too quickly... so far, all the PbP games I've started have been missing one of the starting characters... you should check back soon to see if you move to starter...
 

Vargo said:
This is what I have right now - I have an interesting little backstory planned, but haven't had much time to write it up. Druids can be a pain in the arse to stat up for some reason... Synopsis: Orphan human raised by Elves, but trained by Orcish druids...

Although I think I already know the answer to this, I've gotta ask. Under "animal companions," it says that you can take a "dog" as an animal companion - is this a regular "dog" or a "dog, riding"? I'm guessing a regular "dog", but wouldn't argue with being able to take a riding dog...

You bring up some interesting points/questions, Vargo. FYI I plan on running the entire first two adventures in Sharn, so being a druid is going to be a bit harder than most woodland campaigns. Don't mean to discourage you, but it does offer a challenge! Bringing a dog around might raise a few eyebrows, especially in more upper-scale areas, but it'd be much more subtle than a camel :) Also, a riding dog is a listed possibility for an animal companion, so you can choose either. However, I'd go with riding dog, given all the gear you've got!
 

Harvey said:
P0L
Don't walk away too quickly... so far, all the PbP games I've started have been missing one of the starting characters... you should check back soon to see if you move to starter...

I wasn´t walking away, Fixer is just minding his store for know, and keeping a close eye on any party that might need his skills ;)
 

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