EricNoah
Adventurer
I had two crazy ideas as I was in the fog of sleep this morning. One involved characters being able to burn off STR or CON points and trade them for hit points at critical moments -- it would keep characters (PCs or NPCs) alive at critical moments while simultaneously weakening them. But I haven't thought that one through. Here's the idea that I do quite like...
What if shields provided a Cover bonus instead of a stackable Armor bonus? Make a Small Shield grant a +1 cover bonus to AC and no bonus to Reflex saves. A Large Shields grants +2 cover bonus to AC and a +1 cover bonus to Reflex saves. Of course the Reflex save bonus from a shield wouldn't help you to avoid falling into a pit, it would be to save against things like fireballs and lightning bolts and dragon breath and stuff like that.
Shields wouldn't apply to touch AC (touching the shield is like touching the bearer of the shield). Shields might apply to flat-footed AC (still thinking about that).
Also then I might want to develop a larger shield (smaller than a tower shield though) that grants a +4 cover bonus to AC and +2 cover bonus to Reflex saves. It would be pretty hard to move around a lot with it, but might make a nifty treat for a dwarvern defender.
The question of course would be "what about bucklers" -- I would argue that you use them like the Dodge feat -- it's still a cover bonus to AC of +1 but you have to pick one opponent each round to be using it against.
Thoughts?
What if shields provided a Cover bonus instead of a stackable Armor bonus? Make a Small Shield grant a +1 cover bonus to AC and no bonus to Reflex saves. A Large Shields grants +2 cover bonus to AC and a +1 cover bonus to Reflex saves. Of course the Reflex save bonus from a shield wouldn't help you to avoid falling into a pit, it would be to save against things like fireballs and lightning bolts and dragon breath and stuff like that.
Shields wouldn't apply to touch AC (touching the shield is like touching the bearer of the shield). Shields might apply to flat-footed AC (still thinking about that).
Also then I might want to develop a larger shield (smaller than a tower shield though) that grants a +4 cover bonus to AC and +2 cover bonus to Reflex saves. It would be pretty hard to move around a lot with it, but might make a nifty treat for a dwarvern defender.

The question of course would be "what about bucklers" -- I would argue that you use them like the Dodge feat -- it's still a cover bonus to AC of +1 but you have to pick one opponent each round to be using it against.
Thoughts?