DM_Blake
First Post
While that is GENERALLY true, let's look at the SPECIFIC case for Polearm Gamble:
If a non-adjacent enemy gets pushed into a square next to me, has he not entered a square adjacent to me? GENERALLY this would not matter, except in the SPECIFIC case of Polearm Gamble.
You're not looking at the correct General rule to override.
Let's look at a modern example.
A specific rule in our society might say "If you're carrying a gun, you can shoot people with your gun." This is a true statement. The general rule it overrides is "Without a gun, you cannot shoot people, because you don't have a gun."
But what many people on these 4e forums try to do is drag in other rules to suite their purposes. This is equivalent to a murderer in court saying "But judge, the general rule that it is illegal to shoot people was overridden by the specific rule that I can shoot people if I'm carrying a gun."
In other words, you cannot just pick any general rule that remotely applies to what you're trying to do and override that with your specific rule. You have to pick the actual general rule that the specific rule overrrides.
In the case of Polearm Gambit, the general rule is:
"When a non-adjacent foe enters a square adjacent to you, you cannot make an OA."
And the new specific rule is"
"With Polearm Gambit you can make an OA when a non-adjacent foe enters a square adjacent to you."
That is the Specific vs. General rule that is to be considered here.
All the other rules, like whether or not shifting or teleporting or forced movement casues OAs is irrelevent - those are NOT the rules that Polearm Gamble overrides.