Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)

oh what's this?
Gareth and Six charge the invisible archer, who is made an easy target by another faerie fire from Luna, while Corven engages the cleric with his crossbow and Raog charges him. Despite being critically wounded, Nameless manages to summon a celestial riding dog to keep the cleric busy.

I'm sorry, but I don't understand what your question is here. It seems straightforward enough.

The early posts like this one are essentially just Shil's notes and summary about what happened in a session. The real "story hour" doesn't start until a page or two past the start of things.
 

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As soon as he receives the magically transmitted call for help from Jaela, Nameless sends a group response to everyone connected via his telepathic bond, while verbalizing it for the sake of those around him, “We’re on our way. I’m teleporting into the corridor outside the chamber with Gareth, Korm and Prine. Six, bring the trolls with you. Luna, join us there.”

Immediately, there’s an anguished wail over the link, clearly recognizable as Luna. “Noooo! I’m still a thousand feet from shore! Don’t start without meeeeeeeeee…”

“Then get there as quick as you can!” Nameless snaps over the link, preparing to leave. As Korm, Gareth and Prine gather around him, the alienist quickly says to Malik Otherro, “The field is yours, Commander. We have to return to the Cathedral!”

The Knight Commander doesn’t bother asking questions, simply nodding and saying, “Flame watch over you!” Then he turns away, beginning to shout orders.

Another voice now speaks over the telepathic bond, Cedric simply saying, “Essirise and I’ll be there as fast as we can.”

With a terse affirmative response, Nameless casts his spell, and the three Guardian Angels plus Prine disappear from the battlements.

. . .

Far above, on the airship from which he has been watching the battle, Six already has his portable hole open before him, extending magically downwards into the deck of the Falcon. As bemused Lyrandar crew-members watch, four of the six trolls with Six force themselves into the magical space. Though it is clearly far too small for them, their eagerness to finally get into battle causes the creatures to jam themselves in somehow, the effort accompanied by pained growls and some sounds which the warforged can only surmise is that of cracking bone.

Once they are ready, Six opens the scroll in his hand and begins to read from it.

. . .

Flapping her way towards the western edge of the bay, Luna growls irritably as she looks at the coastline, attempting to gauge how long it will take her if she dimension doors closer and then flies the rest of the way. After a moment, she decides that it will take too long. Looking down at the choppy water some hundreds of feet below, still tumultuous from the aftereffects of the tidal wave, Luna comes to a quick and characteristically idiosyncratic decision.

If there were anyone near enough to see, they might be surprised as the overly large albatross simply stops using its wings and drops towards the waves below. But probably not as surprised as when it transforms, just before it hits the water, into a huge shark.

There is a gigantic splash as Luna hits. Ignoring the painful impact, Luna flicks her tail and drives herself swiftly downwards towards the ground below her, which she must be in contact with to use a master earth.

. . .

Since he cannot teleport directly into the chamber of the Flame, which is warded against magical incursion, Nameless arrives instead in the large tunnel immediately outside the huge room. When they arrive, the first thing that three Angels and Prine notice are the four warforged guards – or more precisely their corpses, which lie outside the giant stone doors. The guards’ wood-and-metal bodies have been both scorched and badly distorted, with odd bulges and lumps here and there, some of which look like fleshy tumors.

Beyond the bodies, the doors to the chamber still stand closed, but each of them is missing a large chunk where it meets the other. That section of each door has been roughly melted out of them, as evidenced by a thick pool of mud on the floor. In the gap lies a dead mind-flayer, most of its tentacled face blasted off by some force.

As they appear, the Angels can hear the loud sounds of fighting around the corner of the tunnel, in the opposite direction to the chamber, but none of them pays it any heed. Their focus is purely on the sight visible through the gap in the doors. The gigantic pillar of the Silver Flame gleams before them, and standing near it is Jaela, lips and hands moving in the motions of a spell. She completes it, causing a bolt of energy—the same crackling argent as the Flame—to shoot forth, impacting against something which emits a gurgling scream, hidden from the Angels’ view by the rest of the doors. As she completes the spell, Jaela staggers back a couple of steps, grabbing her head in evident pain.

As the Angels rush in, the first thing they see is Jaela’s faithful guardian, the dragonhound Skaravojen, rising with scorched fur and bloodied jaws from the corpse of a mind flayer. Beside it lies another mind flayer, evidently the target of Jaela’s recent spell, and nearby stands another mind flayer—evidently a spellcasting one—next to two corpses in the livery of the Cathedral. Near them, two similarly-garbed warriors face a figure that the Angels have all seen before, some of them only for moments – the daelkyr lord Antaratma.

In the very moment that the Angels enter, Antaratma lashes out with the whip which grows out of his left hand, coiling it around the throat of one of the two men facing him. The man’s eyes bulge for a moment in pain and terror before he collapses, the flesh of his face expanding in strange bulges like gigantic warts. Antaratma’s other hand closes on the arm of the second liveried warrior, causing him to collapse similarly.

A smile spread across the daelkyr lord’s perfect face, but it fades swiftly as he glances past his victims at the new arrivals. For a moment Antaratma is clearly lost for words, until he bursts out, “YOU?!”

Nameless smiles back, inordinately pleased at the daelkyr’s response. As he smiles, his form twists and warps slightly, as he opens himself up further to his connection with Xoriat, manifesting the Aspect that he has been imbued with. “You know, Auntie, it never gets old – the look of astonishment on a daelkyr lord’s face.”

Antaratma’s mouth works soundlessly for a second and then the smile is replaced by a snarl. “You have outlived your usefulness, fool!” He cracks his whip and the floor of the chamber trembles slightly in response. “I shall end you all myself!”

“Less talk, more killing,” Korm laughs grimly, and the battle is joined. Despite his fatalistic outlook, the Gatekeeper is in no hurry to die, and he swiftly casts a death ward as well as an assay resistance. Nameless uses the latter spell as well, before calling Khat’van’ga to his side. The Eldritch Horror flows forward, tentacles waving menacingly before it.

Khat’van’ga’s targets are the spawn of Xoriat, so its appearance does not have the supernaturally terrifying effect it has on more mundane foes, but the danger it poses is quite clear. The mind flayer instantly raises its hand to begin casting a spell. But before it can finish, a gleaming figure charges down on it.

The illithid spellcaster staggers back with a scream as Gareth swings the Endless Blade, laying open its entire chest. Before it can recover, another figure tumbles behind it. Steel flashes in the light of the Flame and the mind flayer goes rigid, the tips of Prine’s twin blades emerging neatly from its chest.

The scout from Argonnessen grins as he extricates his short swords from his target and then flinches aside as Khat’van’ga floats by, tentacles reaching for the daelkyr. But it is Antaratma who strikes first. The daelkyr lord reaches swiftly into Khat’van’ga’s grasp. Evading the grasp of the writhing tentacles, he instead seizes one of each with his whip and his free hand. The Eldritch Horror shudders at the grasp, weeping sores appearing and flowing along the tentacles to its central bulk, which bulges and warps*.

Antaratma smiles again and then glances around the chamber, his green eyes glowing with the power of the plane of madness. The Angels are warded against such attacks, as is Jaela, but Prine is not. He staggers back, dropping his swords in fear.

A dark shape leaps past the retreating Prine, a deep growl emanating from between bared teeth, as Skaravojen charges the sole remaining enemy threatening his mistress. But before the faithful beast can bite, Antaratma reacts with preternatural speed, his whip lashing out to strike Skaravojen between the eyes. Without a sound, the dragonhound drops in a heap.

“NO!” shouts Jaela, rushing forward heedlessly. The young girl drops to her knees beside her fallen guardian, channeling a heal into Skaravojen’s recumbent form. But there is no response.

Jaela gasps in horror and then looks up at Antaratma. Tears are already springing from her eyes, but there is only fury in both gaze and voice as she snaps at the Angels, “Kill it!”

“That’s the plan,” rasps Nameless, calling an order to Khat’van’ga while casting a spell. Unable to summon creatures inside the warded chamber, he instead does so in the tunnel outside. Two huge earth elementals appear, which then lumber forward and toward the daelkyr. Meanwhile, the Horror throws its tentacles around Antaratma, but the daelkyr only smiles in response. His form shifts and warps strangely, flowing like water out from between Khat’van’ga’s tentacles, till he stands beyond them.

However, some other attacks are not as easy to avoid. The paladin rushes in and Antaratma prepares to strike when he attempts to close in. But as Gareth moves, the Endless Blade is already forming into a long polearm at his command, enabling him to strike from a greater distance. Silver flame leaps up as he powerfully smites the daelkyr, causing it to take a step back. An instant later, Korm’s horrid wilting strikes Antaratma, causing patches of the daelkyr’s flesh to desiccate and wither.

But only for a moment. Antaratma smiles viciously, his flesh reforming and causing the desiccation to fade, though the wound from the Endless Blade remains. Then he glances at Nameless and the alienist feels his flesh shudder and writhe as a powerful force attempts to reshape it. With a concerted effort, Nameless fights it off, and then throws the daelkyr an insouciant grin.

Antaratma’s own superior smile fades for a moment and then he steps forward, whip and claws striking out in different directions at once. The whip leaps out at Gareth and, even though the daelkyr doesn’t even glance at the paladin, weaves past his defenses as if having a mind of its own. In the last instant, Gareth sees the small fang-like mouth and the rings of tiny eyes on it, marking it as a living aberration of some kind, and then it bites into his shoulder. He feels instantly weaker, as if his health were being drained.

Khat’van’ga is even less fortunate, the daelkyr’s claws sinking deep into its body, ripping and tearing. Dark corruption spreads swiftly from the wound, warping the Horror’s strange flesh. Khat’van’ga shudders soundlessly for a moment and then fades into nothingness.

As the daelkyr smiles again, there is movement in the tunnel beyond and Six appears, a pair of the armored trolls from Droaam beside him. The warforged throws a swift look around the chamber (and at Prine, running down the tunnel in the opposite direction) and quickly drops the portable hole he is carrying to the ground. As he straightens it, a large clawed, green hand emerges from the hole, followed by a troll’s head and shoulders.

“Oh, good,” Korm chuckles grimly, “You’re just in time. We’re all gonna die!”

“Not yet!” says Nameless. “Jaela, can you help lower his resistances?”

“Yes,” says Jaela grimly, rising to her feet. The guardian of the Silver Flame calls out to her deity, the manifestation of which burns brightly beside her, and speaks the words of a spell. All of the others in the chamber, even the daelkyr, focus on her for a moment as they realize what she has just done. The air vibrates with incredible magical power for an instant as the Silver Flame grants Jaela a miracle.

There is no visible effect, but Jaela smiles harshly and then points at the daelkyr. “Hit it with your best spell!”

Nameless is already casting and he intones, “Otamay’Resiurc’Ecaps” as a beam of green energy shoots from his hand and strikes Antaratma. This time, there is no laughter or pretense of superiority from the daelkyr. Antaratma utters a muffled scream and staggers back as the empowered disintegrate** takes full effect, his resistances having been temporarily nullified by Jaela’s spell***.

As the daelkyr recovers its footing, those watching can see that huge swathes of flesh from his upper torso have been vaporized. Bone, muscle and strange, indeterminate organs are visible. But Antaratma is apparently still functional, as he straightens and snarls, “Is that the best you have?”

Moments later, Gareth, Korm, Six, two huge elementals, and half a dozen trolls descend upon the daelkyr.

Antaratma is again driven back by the sheer force of the assault and the numbers opposing him, but he remains on his feet. His whip and claws strike out again, further wounding Gareth and draining Korm too. An invisible wave of mind-bending energy flows out from him, befuddling one of the elementals and two trolls, one of which flees in abject terror. Even the number of his enemies works in his favor, since some of the larger ones get in each other’s way in their eagerness to strike, making it easier for his considerable defenses to foil the attacks.

But Antaratma is clearly on the defensive and, one by one, attacks do hit home. The daelkyr has to ignore offense and specifically focus on reshaping his ravaged body. The process actually heals all of the damage Nameless did but can do nothing for the assault occurring in the interim.

As the daelkyr attempts to back away, Gareth sees an opening and charges in to smite the daelkyr again. Antaratma groans at the impact of the holy sword against his flesh and falters in his retreat, now clearly badly hurt****.

“That’s it,” says Nameless, floating higher so that he can carefully follow the melee. “Keep on him!”

While the others follow the command, Six—having paused to use his magical harness to increase his size—whips back his spiked chain. And then looks down. “Look out,” he calls out over the melee, “We have co….”

Before he can complete the warning, the now-giant warforged is violently flung aside and almost off his feet. So are a few others, those less adroit tumbling to the ground, and everyone in the room has to fight to keep their balance. A thirty-foot wide section of the floor of the chamber explodes upwards, thick cracks radiating out from it and causing other parts of the stone to break and push upwards too.

The colossal head of Mual-Tar, the Chaos Serpent, crashes up and through the floor, shooting up towards the ceiling till it stops to gaze down at the combatants from a height of nearly fifty feet. The Guardian Angels look up into lidless eyes, their alien depths devoid of feeling or emotion, pitch-black except for tiny twinkling flecks, which make them appear like windows into the night sky of some far universe. Below them is a broad mouth wider than the huge elementals, from which a flat, forked and four-pointed tongue scents the air. Invisible waves of power emanate from the Chaos Serpent, and the watchers feel their magical protections suddenly wink out for an instant, before they reassert themselves. Even the Silver Flame wavers for a moment.

Korm laughs grimly at the sight and hefts the meteoric blade. “See – I knew we were going to die.”


* 14 pts Con drain between the two attacks

** Otherwise known as 60d6 damage.

*** Nameless did 193 hp damage with that one spell, rolling a natural 20 to get through SR. It was a good Miracle!

**** Gareth did 185 pts of damage in two successful attacks.
 
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Wow - that's an epic fight! The drama. the tension... yummy! More please! Feed me, Seymour! :-)

Are the PCs 20th level now, or does Nameless have a higher cater level for Transmutation? (60d6 empowered disintegrate...)
 

Wow - that's an epic fight! The drama. the tension... yummy! More please! Feed me, Seymour! :-)

Are the PCs 20th level now, or does Nameless have a higher cater level for Transmutation? (60d6 empowered disintegrate...)

Nameless has a ring of Meta Magics (MM), which lets him use a couple of different MMs for free, with no delay, on spells up to 6th lv 1/day or 3/day on up to 3rd lv. One of them is empower spell (50% increase in variable effects) + 40d6 (disintegrate caps at 40d6) = 60d6.

Nameless was 16th at the time and with his Aspect of Cyäegha (which gives him a +4 caster lv boost, among other things) does hit a caster lv of 20.
 

Wow - that's an epic fight! The drama. the tension... yummy! More please! Feed me, Seymour! :-)

I've been busy with the first week of school and running the Kingmaker AP for the group, but I have the next writeup almost done. Things get interesting for our heroes ... and for Khorvaire :devil:
 

Antaratma smiles in triumph and shouts, raising his clawed hand and living whip dramatically, “Mual-Tar – destroy the Flame!”

There is a thunderous roar of response from the Chaos Serpent as more of its length pours into the chamber through the gaping crack in the floor, but it shows no signs of following the daelkyr lord’s command. Instead, it violently hurls its mass forward, smashing the occupants off their feet and crushing them painfully against the floor or walls.*

Luckily, while the impact of the many tons of unnatural flesh would have slain most normal enemies, none of those present in the chamber—from the diminutive form of Jaela to the varied members of the Guardian Angels to the troll-guards of Sora Maenya to the towering elementals that Nameless has conjured—can accurately be described as normal, so they are only left bruised and battered.

Even Antaratma is hurled backwards, a look of surprise flashing across his perfect features, barely managing to keep his feet at the impact. The expression is swiftly replaced by one of wrath, though tinged perhaps with alarm, as he cries out, “No! You must obey me!”

“Doesn’t look like it, Auntie,” rasps Nameless, brain churning madly as he attempts to formulate a viable plan. How do we keep them away from the Flame? Mual-Tar is too large and if Antaratma gets near…. And then he stops to mentally slap his forehead. Of course! Before snapping at the other Angels, “Try to keep the damn snake off me. I have a plan!”

“Great!” replies Korm, looking up at the coils of Mual-Tar. “Just do it quickly,” he says, feeling a couple of his protective enhancements wink out at the creature’s proximity. “We don’t have much time!”

Despite his words, the Gatekeeper doesn’t hesitate, hurling himself at the gigantic creature. His meteoric blade flashes down, striking a scale as large as his torso and cracking it, causing dark blood to gush from the wound. Korm grins in relief at the fact that he can hurt the thing, until he realizes that in comparison to the Chaos Serpent’s size, this is only a little scratch.

Beside him, Gareth too hews at Mual-Tar, with similar success. A command from Six causes the trolls to rush the serpent too, but they have almost no effect, even their powerful blows simply bouncing off the creature’s scales as if they were pounding on an animated mountain. Six’s chain, however, has similar effect to Korm’s and Gareth’s weapons.

An instant later, there is a roar from behind the group as Luna appears just outside the chamber in the form of a huge bear, albeit one dripping with salt-water. “Finally!” The druid’s mental shout reverberates through the minds of those unfortunate enough to have a telepathic link to her, as she bounds forward too. Though completely dwarfed by Mual-Tar, she rears up to bite and claw at it, but with no more effect than the trolls have.

At Luna’s roar of baffled fury, Jaela calls out, “Keep attacking! Don’t give up!” The words are backed up by a powerful spell, which provides healing energy to almost the entire group.

Meanwhile, with his foes distracted by the newer adversary, Antaratma again causes his form to shift and morph, closing many of his wounds. The angry frown fades from his face into a smirk. “No matter,” he says, “Mual-Tar will slay you all and then we will take the Flame.” He meets Nameless’ gaze and smiles triumphantly. “You know you cannot damage me enough, Nameless,” he says.

“Maybe not,” rasps Nameless, with a grim smile, “But there IS something here that can.” He shouts a command in the rumbling tones of the elementals, and his two summoned creatures surge forward. As they reach out to Antaratma, the daelkyr continues to smirk. “Fool! You know they cannot hold me.”

“Who’s holding?” replies Nameless with a smile, as the elementals reach out. Just as he had commanded, instead of attempting to strike or grab onto the daelkyr lord, they simply use their giant arms and rocky bulk to drive him backwards.

Caught off-guard by the maneuver, Antaratma takes a couple of seconds before he can respond, again attempting to simply flow away from them. But the width of the huge arms and the fact that the elementals are simply working in unison to propel him backwards means there’s no empty space to move to. And before he can think of something else, it is too late.

The elementals shove Antaratma inexorably backwards, across the chamber’s now cracked and broken floor … and right into the pillar of the Silver Flame. The belatedly dawning look of comprehension on his face is instantly replaced by one of agony. And then, for the first time in many millennia, the agonized scream of a daelkyr lord is heard in Khorvaire.

Even the others in the chamber pause to look. They see Antaratma suspended within the Flame, writhing in pain and struggling vainly to escape. The elementals stolidly hold him in place, even though their rocky arms are charring away. The effect on the daelkyr’s unnatural form is far more drastic. His skin peels away in seconds and is vaporized, followed by the flesh beneath and then the internal organs. The living whip attached to his arm flagellates for a moment and then withers away.

But, despite the incredible damage, the daelkyr lord’s incredible constitution and aberrant nature attempt to compensate, his body swiftly morphing and trying to regrow the parts that are being scoured away by the divine flames. Incredibly, Antaratma remains alive, and with a desperate effort he slides past the giant fists that are holding him in the Flame and steps out of it.

Damn – they can’t hold him in there long enough! For a moment, Nameless considers having his elementals drive the daelkyr lord into the Flame and then leaping in himself, using the hemisphere of force his staff can erect around him to hold them in there. Which would kill me, but destroy it too. I wonder if Gareth would finally trust me if I died defending the Flame. No … no, he wouldn’t.

Luckily, the alienist doesn’t have to put the theory to the test. Following his lead, Luna now speaks the words of a spell, drawing on her druidic connection to the land of Khorvaire to complete it with exceptional speed. Another giant elemental appears, extending its arms to bar the daelkyr lord’s path. Antaratma shifts position, trying to get by it, but the momentary delay is enough for Six. His magical chain flashes between the elementals, punching into Antaratma’s chest and driving him a step backwards. The daelkyr lord teeters, trying to catch his balance, and the three giant elementals drive him back into the Silver Flame, again barring his escape with their own bodies.

Antaratma screams again … for the final time. The renewed damage is too swift and too powerful. In a second, the daelkyr lord is reduced to a skeleton, which somehow continues to struggle for a few moments more, before crumbling to nothingness.

Which still leaves the Guardian Angels and their allies with one colossal problem.

Mual-Tar too had paused to consider the sight of the daelkyr lord withering away in the Silver Flame, but now it again flows forward and around the chamber, grinding and crushing its foes. While doing so, it emits another roar which—for lack of a better word—seems utterly gleeful, seemingly unconcerned at the multiple enemies pounding away at it.

As she struggles back to her feet from the latest assault, Jaela begins to cast another powerful healing spell, while warning, “I can keep this up for a while, but not indefinitely. And my magic….” She stops, gasping in horror as the spell’s magic simply dissipates with no effect, leaving her allies just as damaged as they were.

“It’s the damn aura,” growls Luna. “See – I told you guys how much it sucks!”

“Yes, Luna,” grunts Korm, casting a swift spell and feeling slightly surprised—and very relieved—as it takes effect to close some of his wounds, “You told us so. You were right. Yay!” Shaking his head, he continues to strike at the snake.

So do the others in the room, with Nameless’ elementals joining the battle, though with barely any more success than the trolls from Droaam. The alienist, unable to affect the Chaos Serpent with any direct magic, begins to cast bolstering and protective spells on the group, some of which also fizzles out.

Of all the foes assaulting it, only Korm’s, Six’s and Gareth’s weapons seem able to really hurt Mual-Tar, a fact which it seems now to have realized. As the paladin strikes a tremendous blow, one which would have felled a giant but in this case only cuts a gash in the Serpent’s hide, Mual-Tar pauses.

Seeing the gigantic coils stop flowing past him, Gareth looks up—and up, and up, and up—until he sees the head of the Chaos Serpent towering far above him. Its two slitted eyes, each much longer than the paladin’s own height, are focused on him, and as Gareth meets their gaze he stands stock-still. The two eyes are utterly dark and expressionless, but as he looks into them he sees faint movement. There are tiny lights within them, like stars in a cloudless and moonless sky. No, he suddenly realizes, though he cannot say from where the knowledge comes, They ARE stars. In a space … beyond. Somehow, with utter certainty, the paladin knows that he is looking into what is contained within the Chaos Serpent, an entire other cosmos, not just stars but planets and moons and an entire other order of creation.

What Gareth looks into is utterly alien, far beyond any kind of consciousness that he can conceive of, but there is one thing he recognizes in its gaze – hunger. Mual-Tar is a form of creation that exists primarily, or perhaps only, to devour what lies beyond itself. The paladin has no idea from where or how it was planted in Khorvaire in the ancient ziggurat in the Shadow Marches, but he knows now with utter clarity why the daelkyr planned its arrival. So that it could utterly consume the life that inhabits the world of Eberron, from the tiniest plant to the mightiest of the dragons, leaving the planet to those who would transform it to whatever they chose – the lords of the daelkyr.

In that one, long moment Gareth experiences a little of what Nameless is constantly aware of. That the long history of Eberron, of humanity and all that came before it, is only a tiny mote in the eye of eternity. It is what lurks beyond, in the utter darkness between the stars and in the invisible folds between the planes, that is truly timeless, laughing as it watches tiny creatures scurry over the surface of the planet and awaiting the inevitable moment when all that they are is reduced to the dust they arose from. The universe is ruled not by light and order, but by darkness and chaos. And here, made manifest before him, is that darkness made flesh.

The only thing that protects Gareth’s sanity at this moment is his mind blank, a barrier which halts even the Chaos Serpent’s power. But for only an instant, before its will simply shreds the powerful magical ward as if it were paper.

That instant, however, is just long enough for Gareth to pull his gaze away, though the effort of doing so leaves him shaking. As he looks away, the Endless Blade, mentally attuned to its master, says, “Hey, boss – what’s wrong?”

“I’m fine,” says the paladin, “Just…,” but before he can continue the Blade snaps, “Look out!”

Gareth snaps his gaze back up, just in time to see Mual-Tar’s descending jaws, which close around him.

The others gasp in horror as the Chaos Serpent’s mouth hits the ground where Gareth stood and which, as it lifts slowly upwards, is now an empty space.

“Oh, no,” gasps Luna, “Not again!”

But it’s not quite the same as the last time Gareth was ingested by Mual-Tar, primarily because he is still alive. The paladin can see nothing, feeling only a nauseatingly sticky wetness enveloping him. With most of his protections gone, destroyed by the creature’s aura, he feels a terrible coldness enter him, the debilitating chill of negative energy.**

Again, the paladin is incredibly lucky. One of the few dweomers still protecting him is a freedom of movement, and as weakly struggles weakly, he feels the wetness around him give way.

The others see Gareth suddenly appear above them, sliding out of Mual-Tar’s mouth and dropping awkwardly to the ground.

As he hits, Luna is next to him, reaching out a giant paw to heal him. And then she swears vituperatively as the spell fades away. “F*ck, f*ck, f*ck! We’re dead!” Behind Luna, her elemental and one of Nameless’ disappear as the Serpent’s aura increases its effect.

Though the others desperately renew their assault, Mual-Tar continues to ignore them for the moment, its gigantic head swaying slightly as it considers the paladin and the growling bear crouched protectively over him. And then it turns away.

Perhaps whatever passes for a mind within it is disappointed at the escape of its prey. Perhaps it is simply tired of the myriad attacks, at least some of which are wounding it, though not seriously. Perhaps it no longer finds entertainment in what it has been doing so far. Or perhaps it notices the figures rushing through the doorway, as Cedric charges into the room, followed closely behind by the planetar Samarien and the dragon Essirise.

Whatever the reason for its decision, the Chaos Serpent turns away. And hurls itself head-first into the Silver Flame, which simply breaks apart as Mual-Tar impacts it.

The giant fiery column breaks up into a myriad individual sparks, which flow down and away. Most of them descend into Mual-Tar’s form, sinking in and disappearing without a trace. A much smaller number are scattered around the chamber, which float swiftly towards the Guardian Angels, Cedric and Jaela, entering each of their forms.

There is a soft sound, that of the swift inrush of air into the space that the column had occupied for centuries. Jaela, Cedric and Gareth—likely the three most blessed worshippers of the faith on Khorvaire—all hear a tremendous scream in their minds, seemingly composed of a myriad voices crying out simultaneously in great agony, which instantly fades into dying whispers. And with it they feel their divine powers, whatever they might be, die away.

Like them, across the entire continent of Khorvaire, worshippers of the Silver Flame with divinely-granted powers, from the humble acolyte who can barely conjure up a globe of light to the high priest sanctioned to call down holy wrath on the church’s enemies, feel their connection to the Flame wither and die. Where there was once hope and joy and light, there remains only darkness.

And in the chamber of the Flame, in Flamekeep, that darkness takes a palpable form. As the horrified onlookers gaze at the now vacant spot where the Flame had burned, they see a shape hanging in mid-air. Seemingly composed of moving shadows, it stands taller than Nameless’ elementals and is more clearly humanoid than them, with clearly defined arms and legs, ending in paw-like extremities. Its form is topped with a broad, squat head, set low between its broad shoulders. The shadowy features, difficult to discern, seem to be a cross between demon and feline, vaguely resembling a rakshasa’s. But what are clear about it are the two glowing red catlike eyes, which glare up at Mual-Tar.

Almost exactly seven hundred years ago, Bel Shalor, one of the rakshasa overlords from the Age of Demons, had broken free of his bonds and walked the surface of Khorvaire. But before he could fully regain his power, he was brought low by the paladin Tira Miron and a mighty couatl, whose combined sacrifice led to the appearance of the pillar of Silver Flame. Bel Shalor was imprisoned in the pillar, held there for centuries, unable to affect the world outside except by whispering his dark suggestions through the Flame itself.

And now Bel Shalor, the Shadow with the Flame, walks free.

With a tigerish roar, the shadow-creature leaps forward, latching onto the Chaos Serpent with its claws. A fanged mouth opens and bites down. Where it strikes, the shadows seem to seep in like poison, causing the area around the wounds to darken.

And this apparently has some effect on Mual-Tar. The Chaos Serpent emits a roar in which, for the first time, pain is evident. It twists and turns, throwing a constricting coil around the much smaller shadow-beast and snapping its gigantic jaws vainly. Unable to reach its attacker, since it is too close to Mual-Tar’s head, the Chaos Serpent hurls its bulk back and forth, smashing the creature—and itself—against the walls of the room.

Already weakened by the Chaos Serpent’s appearance through the floor, the chamber’s stonework groans under the assault and then begins to collapse, huge cracks radiating out from the spots where Mual-Tar and the shadow-beast strike it, while pieces of stone begins to rain down from overhead.

Jaela, who had staggered back as the Silver Flame disappeared, clutching at her face in horror, moves her hands and looks up. Tears are streaming from her eyes, but when she speaks her voice still sounds much too mature for her age and rings with the commanding tone of the Speaker of the Flame. “Get out!” she snaps, “This battle is over – and you can’t afford to die here!”

“Nor can you,” says Cedric quickly, already in motion. Raising his shield above her head, he scoops up the young girl and runs towards the doorway, shouting, “Follow me!”

“But …,” growls Luna, waving a paw at the battling titans.

“But nothing,” says Six, striding quickly past and dodging falling rubble, “This is over.”

Nobody else pauses to argue. The Guardian Angels and their allies quickly retreat into the tunnel outside the chamber and hurry away. The last they see of Mual-Tar and the creature released from the Flame is the latter continuing to chew on the Chaos Serpent, though now more weakly than earlier as the constricting coils continue to smash it into the walls. And then the entire chamber collapses in on itself, giant stones raining down from above to hide its contents from view.


* 8d8+36 pts of bludgeoning damage, with a DC 64 for half. Yup, you read the DC right.

** Bite attack: Reach 50; +56 vs AC; 6d8+41/19-20 (includes PA) + grab + constrict + energy drain (3 negative levels)
 

I wonder if Gareth would finally trust me if I died defending the Flame. No … no, he wouldn’t.

We all know the answer to that query.

Seeing the gigantic coils stop flowing past him, Gareth looks up—and up, and up, and up—until he sees the head of the Chaos Serpent towering far above him. Its two slitted eyes, each much longer than the paladin’s own height, are focused on him, and as Gareth meets their gaze he stands stock-still. The two eyes are utterly dark and expressionless, but as he looks into them he sees faint movement. There are tiny lights within them, like stars in a cloudless and moonless sky. No, he suddenly realizes, though he cannot say from where the knowledge comes, They ARE stars. In a space … beyond. Somehow, with utter certainty, the paladin knows that he is looking into what is contained within the Chaos Serpent, an entire other cosmos, not just stars but planets and moons and an entire other order of creation.

The universe is ruled not by light and order, but by darkness and chaos. And here, made manifest before him, is that darkness made flesh.
This is what is known as a "Come to Jesus meeting" When your utter and total faith in the way things are just get shattered in a very cold, hard instant.

That instant, however, is just long enough for Gareth to pull his gaze away, though the effort of doing so leaves him shaking. As he looks away, the Endless Blade, mentally attuned to its master, says, “Hey, boss – what’s wrong?”

“I’m fine,” says the paladin, “Just…,” but before he can continue the Blade snaps, “Look out!”

Gareth snaps his gaze back up, just in time to see Mual-Tar’s descending jaws, which close around him.

The others gasp in horror as the Chaos Serpent’s mouth hits the ground where Gareth stood and which, as it lifts slowly upwards, is now an empty space.

And this is just twisting that knife in the wound. Reading it brought a tear to my eye. Great writing shil.



There is a soft sound, that of the swift inrush of air into the space that the column had occupied for centuries. Jaela, Cedric and Gareth—likely the three most blessed worshippers of the faith on Khorvaire—all hear a tremendous scream in their minds, seemingly composed of a myriad voices crying out simultaneously in great agony, which instantly fades into dying whispers. And with it they feel their divine powers, whatever they might be, die away.

Another mighty blow.


Great story. For everyone else - the fight was intense...we were on the edge of our seats for the hours of gameplay that this took.
 

Wow - that was awesome! Those are some world-changing things happening there, and no mistake :-)

Link the following words to form two appropriate concepts; pear, shaped, poop, hit, fan :-)
 

Wow - that was awesome! Those are some world-changing things happening there, and no mistake :-)

Yup, yup, yup. And the Angels have hardly finished changing Khorvaire. After taking a break for some months while we began the Kingmaker AP (just finished the first module) and I went back to India over the summer, we're planning for the finale to this campaign. I've been making some notes about what repercussions their actions/choices might end up having. Even if they do the absolute minimum that they could (and, seriously, when do Guardian Angels go for the minimum?), the face of Khorvaire and its future will be changed forever. I'm looking forward to finding out what they do.

Incidentally, I've set the Kingmaker campaign in Eberron starting just about a year after the Xoriat War (known more colloquially as the War of the Guardian Angels). So the final decisions the players/PCs make in this campaign's finale will have some serious effects on Kingmaker AP, in both flavor and content. I figure it gives us a sense of continuity and lets their PCs' actions have a concrete effect that they'll actually see in play, even when the campaign is over.

Link the following words to form two appropriate concepts; pear, shaped, poop, hit, fan :-)

:D
 

That sounds like fun - Kingmaker is top of my list as well... the new Shiv AP is also looking like fun but I doubt I could persuade my players to do another jungle AP whenever we finish Savage Tide.

It'll be interesting to see how you fit certain Kingmaker aspects into Eberron :-)

And speaking of fitting your stuff into campaigns, my party is now on their way to Golismorga. Your emails will be bearing fruit in the next few months, and they've already divined the presence of floating orbs and cloaked humanoids. I can't wait! :lol:
 

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