Vorput said:
15 days and no update?
::sniffs::
Okay, okay - now I'm feeling guilty.
Here goes...
* * * * * * * * * *
The Guardian Angels appear on a rocky plain, with a large chain of mountains arising to the east. Looking around once the momentary disorientation of teleportation passes, they glimpse what looks like a large ruined town to the east. And their intended destination in the form of distant towers, some six miles to the west, rising above the slopes of a lonely peak. The towers seem to glow faintly against the early evening sky and the most far-sighted of the adventurers can see the rings of the city rising in levels between them. “That, according to what Bruntutalephion told me,” says Nameless, “Is Io’lokar.”
“Hmm. Why didn’t you
teleport us right there?” asks Luna.
“Because this is the spot that he showed me over the
telepathic link he used. He did say that he’d only been here once.” The alienist rises into the air. “Let’s go.”
…
Over two hours later, most of the Angels are trekking their way up the slopes of the mountain. Even though a wide, well maintained road makes the ascent easier, Gareth, Korm and Luna are all puffing slightly. “Damn!” says the paladin, looking down sadly at his normally shining armor, as dusty as it is heavy. “I hadn’t realized all this riding and
teleporting was getting us out of shape.”
Korm leans against a boulder for a moment and says, “What are you complaining about? I just got hit by an
arc of lightning!” He gives Luna a half-dirty, half-amused look. “You were just waiting for an excuse to do that, weren’t you?”
The shifter grins, only slightly sheepishly, and says, “That pyrohydra we ran into had twelve heads! I wanted to fry it quickly before it could bite you with all of them, and it was immune to fire, so I needed to use the
arc and anchor it somewhere. And I knew you could take it. Plus you’re fine now!”
“Yeah, I could take it. But did you really need to empower the damn thing?!”
This time Luna’s grin turns more amused and a lot less sheepish. “No, but it was fun!”
Six, striding along ahead of them, unaffected by issues of fatigue, interrupts, “We have company.” The others look up at the city.
Io’lokar clearly has five levels, each one higher than the one immediately outside. Surrounding the lowest level are the high walls the Angels saw at a distance, gleaming more brightly now that they are closer. Huge towers rise above the wall at orderly intervals, and figures look down over the battlements at the Angels. Considering the distance and their size, they must be giants. There are a few smaller, human-sized figures beside them. From one of the further towers, a long neck and head – which must belong to a dragon – crane over the edge of the tower to see the visitors. One of the more interesting aspects of the towers is that the front of each has the heads of multiple dragons embedded in the stone.
But what Six has warned of is something else altogether. Three shapes have shot up from one of the towers and they now head swiftly for the Angels. They are clearly wyverns, though ones which move through the air with unusual grace for those unwieldy creatures, and each also bears a rider. The latter, all human-sized, wear gleaming plate armor and are armed with heavy lances.
The wyverns soar forward and downwards, spreading apart as they advance. When one comes to a halt ahead of and above the Angels, the others continue around, so as to have the intruders at the center of a triangle. The first rider says, his voice polite but commanding, “Greetings, travelers! What is your business here?”
Lots of magical equipment. “We are newcomers to Argonnessen,” replies Nameless, “And one of the great dragons of the Vast, named Bruntutalephion, said we might find refuge and knowledge in Io’lokar.”
The man looks carefully at Nameless, then at the others, and then nods. “Yes. The gates of Io’lokar are open to all who come here in friendship. But tell me – do you number any half-dragons or yuan-ti among you?”
“No.”
“Very well. Follow the road to the main gate. Answer any questions you are asked there and enter.” The wyverns turn away smoothly, joining up again and heading for the tower. The lead rider hovers near the top of the largest tower, next to the gate, saying something to the guards above it, and then continues away.
The Angels continue to walk along towards the gate. As they come within 120 feet of it, Nameless stops. He looks back and forth, scanning the area, advances a few feet, and stops again.
“What’s wrong?” asks Luna, looking around for signs of trouble.
“Magic. The entire wall’s magical. The stone is actually suffused with it. And the people on it all have a great deal of magic too. I’ve never seen this much magic in one location!”
“Well,” grins Korm, “Then Gareth will have fun trying to rob this place. And you’re drooling a bit too! Come on.”
The main gate stands open as the adventurers reach it, but there is a small reception committee awaiting them. The dozen humanoids are an eclectic collection, including humans, hobgoblins, dwarves, a half-elf, and even a changeling in his natural form. But what draws most attention are the two large figures with granite gray skin, each over twelve feet tall, who tower above the rest. The larger and older of the two stone giant, whose heavy gray beard extends halfway down the front of his shining mithral chainmail, steps forward. “Welcome to Io’lokar. But, before you enter, I must ascertain that you are what you seem to be. Is that acceptable?”
The Angels exchange glances, wondering what that entails. “Yes.”
“Very well.” The giant walks forward towards them, and as he steps into their midst, his brow furrows faintly in concentration. Immediately, an
antimagic field springs into existence around him, negating all the layers of magic on the Angels and revealing Nameless’ true form. The giant seems unworried by the revelation, studying the alienist appraisingly and then moving on to the others. “Thank you,” he rumbles finally, “You may pass.”
As he steps back and dismisses the effect, Luna says, “That’s a little rude, you know. And you guys seem kinda paranoid!”
“Ix-nay on pissing off the giant with the
antimagic field, Luna,” says Korm under his breath, but the giant doesn’t seem upset. He replies, “The Vast is a dangerous place and many would harm Io’lokar or steal its knowledge and riches if they could. So we need to be careful. But once you have been allowed in by us, the Arnaaracaex, the defenders of Io’lokar, you will have no trouble. Unless you commit some crime, of course. I should also mention that while you will find the people of Io’lokar hospitable, if you wish to stay here long, you will need to work for your food and lodging. We Io’lokari respect skilled workers. Tell me, please, what skills you bring to our city?”
Six replies, indicating the others one by one, “He is a wizard, he is a priest and paladin, they are druids, and I am a warrior,” ignoring Luna’s muttered, “He
says he’s a druid!” The giant nods and then turns to Luna and Korm. “You are druids? Are any of you skilled gardeners?”
“Um … what?”
“Gardeners. Druids are the rarest of spellcasters in Io’lokar, and we are always looking for some people with skills in that area to look after the gardens and parks. We have some people, of course, but we could always use more.”
That is not the job I was expecting to be offered here! “If we have the time, we’ll be happy to help in that area,” says Korm, and Luna nods.
“Good.” After asking a few more questions, the giant allows the Angels to enter the city. Before they go, he says one last thing. “As newcomers to the city, please stay within the lowest level – the Freeward – and do not attempt to move into any other level unless asked to do so by someone who lives higher up in the city. Do you have any questions?”
The unfortunate giant is promptly assailed with a barrage of questions. “What is the crime rate here? Is there any chance of being mugged? Are there gnomes here? Are there dragonmarked people here? How are people with dragonmarks treated here? What languages do the Io’lokari speak?”
The giant patiently explains that there is almost no crime, they are almost certain not to be mugged, there are gnomes in the city, there are a very few dragonmarked people and they are treated like anyone else, and the Io’lokari speak many languages, though draconic is the most commonly used. Clearly wishing to forestall any more queries, he quickly suggests that they enter the city and see for themselves, and heads back up a wide set of stairs leading up to the tower.
The other onlookers politely depart as well, and the Angels proceed into Io’lokar, the City of Knowledge. At first glance, the city beyond the great wall and the giant towers seems not particularly remarkable. The buildings, a riot of color and architectural styles, all seem more suited to a noble’s enclave than the streets of a city, but the people moving around the streets seem no more unusual than a very eclectic population. Blacksmiths and other workmen labor in the workshops beneath their homes, citizens move back and forth in the two large open-air markets visible from the main gate, sweepers clean the city streets as thousands of feet pass them by, and so on.
But even if it were not for Nameless regularly pointing out the unusual volume of magic that they are surrounded by, the Angels take only a few minutes to confirm that things are very different here. A man walks up to the door of a house, speaks a word and rises into the air,
flying up to a doorway on the second floor, followed by his wife and their small son. As one of the sweepers passes by about his business, he gestures and pronounces the words of a
prestidigitation, causing his clothes to begin cleaning themselves, and then pauses for some of his other implements, being wielded by
unseen servants, to catch up. A few people disappear here and there, and while many do not reappear, others do so a few hundred feet away, apparently utilizing a
dimension door effect.
“They’re not spellcasting,” Nameless clarifies, “But using command words to activate dweomers built into all of this place. Anyone in here can use a
fly and a
dimension door. As many times as they want. At will!” The alienist’s normally dry and impassive voice vibrates with fascination.
“Yes, we’re definitely not in Khorvaire any more,” says Korm.
“Let’s check out one of these markets,” says Six. “I want to see what they’re selling.”
In keeping with the rest of the city, the stalls at the closest market display wares of exquisite beauty and quality. Evidently aesthetics is very important to the Io’lokari, whether it be in a wooden workbench or in a magical sword where streams of fire and ice flow in an impossible spiral around the gleaming blade. Most of the stalls sell a few extremely well-crafted items rather than a large number of simpler ones. Vegetables and fruit seem to be the only things that are sold in great bulk here.
There is, however, an even more unusual element to Io’lokari commerce than simply great availability of magic. Gareth asks an aged armorer how much a magical helm with swept-back dragon-like wings along the sides costs. The man smiles short-sightedly up at him and says, “You have a good eye. This is some of my best work. A bargain at eighteen days.”
“Huh? Eighteen days?”
“Yes, eighteen.”
What the hell does that mean? “I was wondering how many gold coins you’d ask for it?”
This time it is the armorer who looks puzzled. “Coins?”
A middle-aged man at the next stall, who has overheard the interchange, steps over. “Ugil, these are strangers to town. They probably don’t understand how we work here.” He smiles pleasantly at the Angels and says, “We do not use coins for trade in Io’lokar, or for anything else. It’s all based on trade and work.”
“No coins at all? How about gems?” asks Luna curiously.
The man shakes his head. “Not really. Unless you’ve done something interesting in carving them or mounted them as part of some item.”
As the Angels look around the area, they notice that there really is absolutely no coin being exchanged. People constantly pass items back and forth, but not a single piece of currency is visible. And many exchanges seem to be made on the basis of an exchange of words, a smile and a handshake.
“What was that about the days?” asks Nameless, indicating the armorer, who is now dealing with a local.
“We are exchanging the efforts of our work here, so sometimes we simply exchange work. It took Ugil eighteen days to make that helm. So he will exchange it for eighteen days worth of labor from someone, though if what someone else has to offer takes his fancy he may accept less, or ask for more, if he is not as interested. And someone might not have an item but could simply offer to work for a number of days in Ugil’s workshop.”
“That’s … interesting,” says Six, already calculating how valuable the work of an unsleeping and untiring construct could be. “Thank you.”
“I’m pleased to help,” says the man. “My name is Omat. So you
are new to town, correct? Are you from Khorvaire? And are you looking for a place to stay?”
“Yes, yes, and yes. Can you recommend an inn?”
“We have no inns in Io’lokar. Would you like to stay at my home?”
The Angels exchange surprised glances at the offer. “That’s very generous of you,” says Gareth cautiously, wondering what the man wants. “Wouldn’t it be an inconvenience?”
“No. Some taverns could put you up for a day, but you would need to do some work to pay your way after that. All services are paid for by work here. But I’ll be happy to accommodate you for a couple of days if you’re willing to tell me, and some of my neighbors and friends, tales of Khorvaire and anywhere else that you might have been. Sarlona? Xen’drik?”
“You seem well-informed about places outside Argonnessen,” says Nameless. “Are you a scholar?”
Omat laughs, waving a hand at the items sitting on his stall. “No – I’m a carpenter.”
* * *
Late that night, the Angels sit in a comfortable room in Omat’s house. “Well, that was certainly interesting,” says Korm. “I’m used to people being interested in our stories, but not getting room and board for them.”
“I just want one of those magical cook-pots they used to make dinner,” says Luna. “They make quite good food. Or they did, till you took them and added those horrible spices of yours!”
“Hey!” says the Gatekeeper indignantly, “They loved the traditional Marches fare and said they’d never had anything like it before!”
“I’m a little more interested,” Nameless interrupts dryly, “In getting the information we’re here for. About the seals? Which I presume you remember?”
“Yes,” frowns Gareth, “We all do, so save the tone. Some of us are just really interested in this place too.”
“So am I,” corrects the alienist. “Very. I just spoke to a weaver, the volume of whose lore would make some professors at Morgrave University to shame. If things were different, I wouldn’t leave this place in months, or maybe years. But I’m not losing sight of our objective. Maybe the message Omat took for us to the Colleges up in the Heights will get some response. Unfortunately, I couldn’t provide much detail of precisely what we need to know, but at least the mentions of Khesavuthir and the Tapestry and the Burning Tower should get some response. Omat was quite certain it would. We’ve got to be back in Khorvaire within four days for the meeting between the monarchs.”
“At least staying here won’t be a problem,” adds Six. “I exchanged a couple of carvings and Omat said he’d be happy to put us up for the next three days. I think they were mainly interested for the curiosity value, since I’ve seen far better work here, but I’m not complaining.”
“Can you exchange any sculpture for some of the magical equipment we’ve seen here?” asks Gareth. “It could be very helpful.”
“I don’t think I can produce work of that quality without spending a lot more time than we have,” says Six. “But I’m considering some options for when we’re back in Sharn. Nameless, you can
greater teleport us back here once we leave, right?”
“Yes. I checked and there’s no magical restriction on that in Io’lokar, though it was politely pointed out to me that a
greater teleport just outside the gate would be preferred. To save time, I’ll keep at least one ready tomorrow, and if we can find out more about these locations, we can head right to one of them.”
“I still vote for Khesavuthir,” says Gareth. “It sounds like a place with a lot of knowledge for the taking, and probably wealth and magic too.”
“You know,” Korm says meditatively, “Something tells me that you being a greedy bastard will be the death of you someday. And perhaps of some more of us.”
As the Angels are soon to discover, the Gatekeeper is a much better prophet than they would have liked.
* * * * * * * * * *
The next day, there is a message for the Guardian Angels from one of the Colleges, specifically from an individual named Elabenna. She writes that she has heard of their interest in the Black Well, Khesavuthir, and thinks she can provide some information on the subject. Omat adds some information, saying that Elabenna is an elven scholar and soothsayer who served many years as a Master of the city (one of the people who choose to dedicate themselves to the administration of the city, a position available by choice to those who are most skilled). She is known to be an expert on the Prophecy as it relates to Io’lokar, and had sponsored a couple of expeditions to Khesavuthir, the last of them about a decade ago.
“That explains her interest,” says Six, a trifle gloomily, “I bet she offers us a job.”
The Angels thank Omat for his hospitality, mention that they might not be returning today if they find the information they need, and take their leave. With Elabenna’s letter providing permission for them to head into the upper levels of Io’lokar, they leave the Freeward and proceed up the wide thoroughfares that wind their way up the mountain base of the city.