AnotherGuy
Hero
I offered the idea that in human-centric settings, which many of the published settings are, gamers often prefer having that touchstone (since many seem to be using that word).All it says is that it is not necessary--mandatory, required, unavoidable--to have a human in the party in order for the PCs to still feel relatable and grounded.
Since you disputed this, the only possible interpretation is that you believe it is necessary to have one or more humans in the party, otherwise it cannot, even in principle, be relatable.
If that was not the meaning I was supposed to get from this, why did you cut this specific part out and reject it as wrong?
It is not wrong or right, it is a preference.
HOWEVER, personally I'm okay with having no humans as long as there are members within the party that are representable of the setting.
So for instance, there has to be a good reason (story wise) for me to start a campaign in Forgotten Realms and have a party made up of a Giff, a Genasi, a Githyanki, a Kender and a Rakshasa.
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