I would like to see the random options for character generation and advancement hilighted as optional rules either in a sidebar or in the DMG.
I *totally* get the old argument where a bad roll on an ability score, or a really low roll on hit points, was supposed provide a little extra depth of character. It was supposed to hilight a character flaw. A good point buy system won't allow a character to max out in every way that might benefit his or her class, but it will allow the player more control over how many low stats they have, and just how low they are. I'll design my own character. The dice can dicate his fate.
I *totally* get the old argument where a bad roll on an ability score, or a really low roll on hit points, was supposed provide a little extra depth of character. It was supposed to hilight a character flaw. A good point buy system won't allow a character to max out in every way that might benefit his or her class, but it will allow the player more control over how many low stats they have, and just how low they are. I'll design my own character. The dice can dicate his fate.