I think they should exist... I just don't think they should be magical.
A longsword (in 4E terms) has a +3 proficiency bonus as does 1d8 damage. Why is it that there are no better crafted longswords? Would we really have these kinds of questions of the necessity of +1s if instead of trying to acquire or buy a "+1 magical longsword" if in the mundane weapons tables you had the longsword +3/1d8 and the masterwork longsword +4/1d8+1? Probably not. Same exact price as the +1 magical longsword, but its just a regular weapon that's slightly better.
The problem has always been (in my mind) the idea that magic weapons were important because they were "magical" and thus the fluff and flavor of what they were gave them this kind of importance in the game world... despite the fact that in actuality most of them were not really a big deal at all and barely better than their mundane equivalent. "Magic weapon" or "magic armor" feels like it should be a big deal... but it actually isn't when you look at it from the perspective that it just makes a +2/1d6 handaxe into a +3/1d6+1 handaxe (especially when you put it up next to a mundane +2/1d10 waraxe.)
So I'd rather see something in the mundane weapons table along the lines of the "broadsword" being +2/1d8 for like 35gp... and the "longsword" being +3/1d8+1 for 360gp. A +1 magic weapon isn't truly (fluffwise) "magical"... so lets stop treating them that way, and treat them as just better created mundane ones they probably really only are. Save the "magical" designation for those weapons and armor that do something truly special above and beyond the kind of stuff you can get on the mundane weapon table.
A longsword (in 4E terms) has a +3 proficiency bonus as does 1d8 damage. Why is it that there are no better crafted longswords? Would we really have these kinds of questions of the necessity of +1s if instead of trying to acquire or buy a "+1 magical longsword" if in the mundane weapons tables you had the longsword +3/1d8 and the masterwork longsword +4/1d8+1? Probably not. Same exact price as the +1 magical longsword, but its just a regular weapon that's slightly better.
The problem has always been (in my mind) the idea that magic weapons were important because they were "magical" and thus the fluff and flavor of what they were gave them this kind of importance in the game world... despite the fact that in actuality most of them were not really a big deal at all and barely better than their mundane equivalent. "Magic weapon" or "magic armor" feels like it should be a big deal... but it actually isn't when you look at it from the perspective that it just makes a +2/1d6 handaxe into a +3/1d6+1 handaxe (especially when you put it up next to a mundane +2/1d10 waraxe.)
So I'd rather see something in the mundane weapons table along the lines of the "broadsword" being +2/1d8 for like 35gp... and the "longsword" being +3/1d8+1 for 360gp. A +1 magic weapon isn't truly (fluffwise) "magical"... so lets stop treating them that way, and treat them as just better created mundane ones they probably really only are. Save the "magical" designation for those weapons and armor that do something truly special above and beyond the kind of stuff you can get on the mundane weapon table.
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