Having done those calculations earlier, I got a hunch for what probabilities would lead to more acceptable results.
I tried setting the probability of success to 70% and then testing for complexity 1-5. Got the following results:
Complexity 1: 0.5282
Complexity 2: 0.5518
Complexity 3: 0.5696
Complexity 4: 0.5842
Complexity 5: 0.5968
This to me would be a decent basis for skill challenge difficulty, where good RP and clever ideas can make the odds even better for the players. So, if the typical skills used in the challenge would be at +9, I would see to it that 14/20 results were successes, in other words DC 16. The suggestion of DC 15 as normal for skill challenges at level 1 will give better chances for success, and is also at a reasonable level.
I tried setting the probability of success to 70% and then testing for complexity 1-5. Got the following results:
Complexity 1: 0.5282
Complexity 2: 0.5518
Complexity 3: 0.5696
Complexity 4: 0.5842
Complexity 5: 0.5968
This to me would be a decent basis for skill challenge difficulty, where good RP and clever ideas can make the odds even better for the players. So, if the typical skills used in the challenge would be at +9, I would see to it that 14/20 results were successes, in other words DC 16. The suggestion of DC 15 as normal for skill challenges at level 1 will give better chances for success, and is also at a reasonable level.