Trailer Sid Meier’s Civilization VII - Gameplay Reveal Trailer

GreyLord

Legend
I didn't really get into Civilization 6. It just didn't have the charm the prior ones did.

My favorite is probably Civ 4 or Civ 3.

Not sure if I'll like Civ 7, but it does seem to be getting a little high in the numbers.
 

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Tonguez

A suffusion of yellow
Gah! No! It's an amazing standalone game!

oh I agree entirely, its a wonderful game that realy captures some Pirating fantasy and I would be hapy to see another edition.

but I've always thought being able to bring its CRPG elements over to play in a CIV world would be amazing too - especialy since both integrate progress through the ages and some diplomaticl simulation.


Whizbang! @Tonguez !!!!

C'mon, now! Let's not get into an .... ARGHument.


You're welcome.

aagh matey! You'l walk the plank for that oar-ful pun!
 

Reasonable narrator choice, but this just looks like Civ 6 again to me.

None of the changes seem particularly exciting.

The visual design is terrible again, just now it's terrible in a less-stylized but more lifeless way. Great.

Leaders are separate from civs, which is fine*, but I am a bit concerned we're going to get a fairly tacky/chintzy selection of leaders as a result.

There are three eras, and you have to change civilization in each one. This is kind of wack, honestly. Also your choices are apparently limited - some of the civs you have to "unlock" by making certain choices. I'm unclear on whether the era-changes happen for everyone together, or individually, but if it's the former, that's another part of the old fun of Civ deleted.

No more builders or the like, you just slap stuff down on adjacent tiles now.

Just not sure about any of that.

* = It does free them up to pick from a wider variety of historical figures, and to include historical figures whose civilization they didn't include, at least.
 


Unfortunately, I was more excited before I saw the gameplay video. I do think the graphics style is an improvement over Civ 6, at least as far as landscape and units are concerned. Not really convinced the overacting stylized leaders are a good idea.

The main problem is more fundamental, though: the way they presented it, having three different civilizations in the three eras clashes with the idea that you control a civilization from stone to space age, which always has been very central to Civ for me. And the absence of workers also does not sit well with me.
As @Ruin Explorer mentions: all in all it seems quite reminiscent of Civ 6, which is not a good thing for me, since that is the part of the series which I found most disappointing.
I didn't really expect them to completely go back to Civ 5, but I had hoped to see more concepts from earlier games, maybe refined with new elements (e.g. I do think that leaders changing over time could be nice, and I feel there was room a bit more elaborate logistics). So right now, it doesn't seem like a game that I want to play early (certainly not the overpriced Founder's Edition). I suspect, I'll rather pick it up once crosses the counter for a significant discount and with a bundle of DLCs.
 



Hot Take: the Age of Wonders series is straight up better then Civilization, the best civ game is beaten by the worst Age of Wonders game. I can't go back to Civ and I played alot of different civ games.
 

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