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lowkey13
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That actually happened to me. I was a player at the time, and another player was havingI'm having trouble imagining a social situation when a person leaves before the session ends and ... there isn't any communication. One person earlier (jokingly, I hope) said all you had to say was "Goodbye."
That would be kind of weird, wouldn't it? Again, just me, but I would have trouble wrapping my head around someone who just got up from the table, said goodbye, and walked out ... unless it was performance art or they were leaving for good. You're at a table with, what, five or six or seven people, and you just get up and go without talking?
I agree completely!
This just seems (to me?) to be one of those few occasions when communication is pretty much mandated. Other than the emergency, of course-
"Sorry, spouse and pet are on fire, have to run now!"
Not in my particular case. I was a prisoner, strapped to a torture table in a room whose location was already pre-determined by the DM. So my going to them wasn't really an option, nor was having the room magically move around to put itself in front of the party.Or the DM could just put you in the very next room that the Party goes to....
Party goes left and there you are.
Party goes right and there you are.
Party goes back, hey where did you come from?
You could even just have your character come straight to them.
Or sports! It would be rude to the coach and the team if you walked away from your team because you were sitting on the bench in some contexts; on the other hand, if it's a pickup game, maybe not so much. It's difficult to make hard and fast rules for social occasions, other than to say that some things would be rude at some table, and not rude at others.
Not in my particular case. I was a prisoner, strapped to a torture table in a room whose location was already pre-determined by the DM. So my going to them wasn't really an option, nor was having the room magically move around to put itself in front of the party.![]()
Well, in fact it did; it was a retired character returning...not that it matters.Of course, in your particular case what happened was what happened that is just how time based events occur in this particular space-time continuum.
The point was that your character (which did not exist until your last character died)
I think it might have been the only torture room in the adventure, and it had some...interesting equipment.could have easily appeared tied up ready to be tortured in any room, maybe even the next room the party went into. I mean what was the advantage of having the character tied up in that particular torture room? Just seems like an arbitrary decision by the DM who did not prioritise how fast you got back into play.