the Jester
Legend
Pardon me if these points have already been raised; I just barely started reading this thread but thought I'd butt in nonetheless.
First off, keep in mind that most of the peasantry prolly feeds themselves not by buying a poor meal three times a day but by living off of their gardens, eggs laid by their chickens, etc, especially in rural areas. Secondly, as to buying a kingdom with a dragon's treasure- well, if you look in the dmg it has prices for some basic building types. Unless said dragon was very wealthy, I find it hard to swallow that its horde will cover 1000 gp per simple house for the whole kingdom, not even getting into the cost of better buildings.
Now, are dnd economics realistic? No. In the 1e PH, one thing mentioned is that the prices are for a "gold rush" mentality area, where there's lots of new money pouring in from adventurers looting and whatnot. Keep this in mind and it may feel slightly more palatible.
I once ran a campaign where the standard value of one gold piece was that it would feed a man for one year. That made pcs not only really value their money, it also changed the cost of everything. I gave out much less treasure, naturally, and had brass coins below a cp. Fun times.
First off, keep in mind that most of the peasantry prolly feeds themselves not by buying a poor meal three times a day but by living off of their gardens, eggs laid by their chickens, etc, especially in rural areas. Secondly, as to buying a kingdom with a dragon's treasure- well, if you look in the dmg it has prices for some basic building types. Unless said dragon was very wealthy, I find it hard to swallow that its horde will cover 1000 gp per simple house for the whole kingdom, not even getting into the cost of better buildings.
Now, are dnd economics realistic? No. In the 1e PH, one thing mentioned is that the prices are for a "gold rush" mentality area, where there's lots of new money pouring in from adventurers looting and whatnot. Keep this in mind and it may feel slightly more palatible.
I once ran a campaign where the standard value of one gold piece was that it would feed a man for one year. That made pcs not only really value their money, it also changed the cost of everything. I gave out much less treasure, naturally, and had brass coins below a cp. Fun times.