• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Silver Marshes Campaign (Game Closed)


log in or register to remove this ad

Hey CT,

How should we handle the use of item creation feats that require the expenditure of XP? (I feel like I always ask this question... ;)) Maybe I can use the XP-to-GP conversion rules in the DMG (items end up costing 70% of market price, rather than 50% in gp + the XP cost), or maybe just start play at the high end of 5th level...?

Thanks :)

-Will
 

When I said Silverymoon book, I meant the Silver Marshes one, thanks for the catch on that and since none of the PrCs are "broken" in my opinion I don't see a prob with just taking the 3.0 stuff as it is.

Harvey: I am glad you liked the quick brainstorm on his creation, and I have no problem with him making a repair kit, as it only makes since since he follows a god of creation. Also while the -2s do make it a little harder in some aspects, I think it does well to show his awkwardness with his new life.

I also don't mind him having access to the repair spells and if you would rather his training have focused on the repairing of nonhuman things we can go that route. However, if you wanted his training to focus on preserving "true" life, that is also fine. I am flexible either way.

Isida: If you want to play the fighter, by all means do so. I definately don't want you to feel pigeon holed into something. Both concepts sounded good to me.

Wgreen: I am fine with the XP-GP conversion if the rest of the party has no objections. It would definately cut down on some of the math we would have to do, but later on even if the XP doesn't come into play, the time might.

Feel free to keep throwing questions this way as you have them.
 

Crimson Tide said:
Wgreen: I am fine with the XP-GP conversion if the rest of the party has no objections. It would definately cut down on some of the math we would have to do, but later on even if the XP doesn't come into play, the time might.

Oops...sorry -- I didn't mean to suggest that we do XP->GP during play...just for the initial character creation. The rules say you're not allowed to spend XP to craft items if you'd end up dropping a level -- but if we start play at the beginning of 6th level, there's no other choice...unless you go with the conversion to money.

That said, if people want to convert all XP costs to GP for the duration of the campaign, I suppose it's okay with me. :)

-Will
 

Crimson Tide said:
Isida: If you want to play the fighter, by all means do so. I definately don't want you to feel pigeon holed into something. Both concepts sounded good to me.
Actually, the druid was my first choice, so don't worry. I just wanted to make sure we had a fighter in the party before going for a quirkier character.

Oh, just FYI the forest gnome is +1 ECL. Is that still cool, or would you rather I did a regular rock gnome?
 

Isida Kep'Tukari said:
Actually, the druid was my first choice, so don't worry. I just wanted to make sure we had a fighter in the party before going for a quirkier character.

Oh, just FYI the forest gnome is +1 ECL. Is that still cool, or would you rather I did a regular rock gnome?

I have spent the last 6 years playing the spellcaster or skill-monkey for my face-to-face game. For me a fighter-type is just kinda refreshing. But I have a feeling there will be enough combat for everyone. :D
 

Before I settle down with the rogue idea I was wondering if you will be allowing Racial Paragon classes from UA. I'm feeling more and more like playing a bard, but I still want to be able to cover all the bases with skills (IE lockpicking and disable device) so starting as Human Paragon might not be a bad idea. Let me know.

PS, If I do play a human bard, then sorry for jacking you around with the changeling stuff. If I play the changeling though I will probably go for the "Becomer" archetype, but I don't have my RoE right now, so I will have to get it back and look it over to make sure I have them straight in my head. The other two are Passers and Reality Seekers right? If you can give a quick rundown of each that would help (I really don't remember them well), but if not I will probably be getting the book back from one of my RL players sometime over the weekend so it's no big deal.
 

Isida Kep'Tukari said:
Actually, the druid was my first choice, so don't worry. I just wanted to make sure we had a fighter in the party before going for a quirkier character.

Oh, just FYI the forest gnome is +1 ECL. Is that still cool, or would you rather I did a regular rock gnome?

If you are comfortable with him being 5th lvl at the start, I am comfortable with him having an ECL +1.
 

Prof Yeti said:
I have spent the last 6 years playing the spellcaster or skill-monkey for my face-to-face game. For me a fighter-type is just kinda refreshing. But I have a feeling there will be enough combat for everyone. :D

*shoving the Ancient Red Wyrm behind me*

Whatever would give you that idea? :)
 


Into the Woods

Remove ads

Top