barsoomcore said:
takyris: you seem to be saying that movies have more dialog than comic books.
That's flat-out wrong.
I agree, which is why I didn't say that. I said, with a lot of other bonus words, that graphic novels are constrained by space, and movies are constrained by time, with respect to their dialogue, and that difference necessitates a different flow. I didn't say which had more, because I don't know which has more, and I suspect it depends on the genre and the writers in each case.
It seems like you're making very very large assumptions about both the nature of the comic books and the nature of the film, and using those assumptions to rather extremely interpret the trailers, and using that interpretation to dismiss it. You seem to have gone a long way from the available evidence in order to reach your judgement.
With the caveat of the point above, that I didn't say (or didn't intend to say, although I'm open to having my own quotes thrown back at me) one of those large assumptions you've inferred, I'll agree with you that I haven't seen the entire movie. Of course, this turns it into one of those ridiculous "I'm not empowered to judge whether I like a movie until I go spend two-plus hours in a theater watching a movie that I could have told you from the trailer that I wasn't going to like" arguments. Maybe I'm just horribly misguided for believing that if the advertisers, who are trying their best to show me the cool stuff, show me something that doesn't make me want to go see the movie, then the movie isn't going to work for me.
Deep Blue Sea or whatever? The movie with the intelligent sharks? I watched the commercial and thought the shark effects looked stupid. That was their selling point -- cool shark effects -- and it looked like bad CG in the commercial. Has anyone here seen Deep Blue Sea? Were the shark effects amazingly kickass except for the few clips I saw in the commercials? Have I been led astray by my prejudice at judging the movie based on the ads the people trying to get me to see the movie showed me?
And I
was interested in hearing what people said once they'd seen it.
Which brings me to Fast Learner: Dude, I don't know if you imagined me cackling evilly as I spurned your review or what, but really, seriously, I wasn't just mouthing off and ignoring your post. Seriously. I read it and everything. Even the big words.
Fast Learner said:
I caught it at a screening this morning, and was absolutely blown away. Though I haven't read the graphic novels, the whole thing absolutely and utterly comes across like a (long) graphic novel brought to life. There are no "panels" in the bad sense, but there are lots of shots, stuff with shadow and facial wrinkles and that kind of thing that absolutely scream "graphic novel" while fitting perfectly into the overall film.
Visual setting stuff, which I said was probably going to be really cool, while noted that it wasn't a selling point for me in particular.
Now, I could go through your comments piece by piece and say "Doesn't refer to the dialogue, doesn't refer to the dialogue, doesn't refer to the dialogue," over and over again, or we could just agree that your review never actually used the word
dialogue, which was what, uh, my post was about. So if you're going to get indignant:
'm not going to flay you, but I don't understand why, say, you're completely ignoring my review above. You know, the one where I said that I've never read the graphic novels and yet somehow think it's a great film.
You're postulating from extremely limited information. You may not know me from Adam, but it still seems weird to completely ignore the opinions of someone who had the precise opposite experience of what you're suggesting.
I've never read or seen a Frank MIller anything. The movie was amazing.
I don't know you from Adam -- which is not a slam on you, but I have no idea whether you're someone who can take or leave dialogue and judges a movie primarily by its setting, or whether you're a dialogue snob, or what. You didn't say what you were -- you didn't say what your standards for judging were. I flat-out said what I was, and your review never mentioned the dialogue. The closest I got was you saying that the stories meshed well, which is good, and that the actors were good, although you actually referred to their sexiness more than their acting ability. That's not a slam on you, but if you made up a title for my post, it probably wouldn't be "I'm concerned that Sin City isn't going to be sexy enough, and nobody has proven to me that it will be".
So honestly, I'd love to hear your feelings on the writing and dialogue, but your initial review didn't address any of what I was talking about. Which is fine, given that I wrote my post after you wrote your review. You have nothing to feel bad about on the review, but the reason I ignored your post is because your post didn't actually mention anything my post was talking about. Yes, sexy women, cool violence, good setting -- I got the Fast Learner review. Feel free to add to it as you feel appropriate, since you have seen the movie. I am interested in your opinion. I am not particularly interested in apologizing for a post that you're trying to turn into a vindictive attack upon you and your ilk, because I'm not ignoring you.
Barsoomcore said:
Again, if you just didn't like the trailer, that's fine. I don't share your opinion on throwing star posture (or Uma's grip, which was certainly one that I would approve of in a junior student. It's how I was taught how to hold a katana. Her hasso-no-kamae was wrong (when she and Elle are squaring off), but everyone's is. Nice ko-gasumi, though (when she's watching her surrounding enemies in the reflections in her blade)), and I just don't believe you can judge dialogue based on out-of-context clips (for the most part; I mean, how do you judge a line like "I know."? (thinking of Han Solo, there -- GREAT line, but only in context)), but that's me.
re:Uma's grip -- no clue. I wasn't judging it by its accuracy, since my martial art doesn't do formal sword work and I have no standard. I was judging it by whether the clips I saw looked cinematically cool and varied and inventive and fun and emotively real. They didn't, at least to me, but I'm a fight scene snob, and I'm notoriously hard to satisfy there. That's honestly not a one-upsmanship thing in terms of geeky "I am more picky than you". If her accuracy in the formal sword work hit your happy button, that's awesome. That's a deeper level than I can appreciate it on.
re:Throwing Star -- really? When she does the big hold-over-the-head pose with it? I'd rewind and look again if I hadn't already deleted it from my new-almost-Tivo satellite thingie, but it looked really really bad when I saw it, like she was holding her arm in a position that would be next to impossible to generate any real throwing force from, like a bad 60's martial arts pose that Mike Myers would strike before shouting "Judo Chop!" -- maybe good in the context of the movie, which was admittedly aiming for cinematism over reality, but it looked dated and fake, not cool and poseworthy. But if I didn't see it right, I didn't see it right. That's certainly more objective and judgeable than some of the other stuff I mentioned.
As for dialogue-judging: I'm sure there have been good movies done wrong by advertising that doesn't put things in the right context. No doubt there. But when you see a movie ad that has an element that's important to you and that you think is stupid -- it could be the dialogue, the action, the setting, the humor, whatever -- do you say "Well, despite the fact that the one sample they just showed me looked stupid based on my personal standards of judgment, which do not create an objective standard but only measure my likely level of enjoyment based on factors that are important to me, I'm gonna give them a chance," and see the movie anyway? I'm asking specifically about a movie whose ads display lousyness in one area that is important to you. I've never argued that Sin City looked unsexy, unintense, or uncinematic in its setting. Um, at least, I think I've never argued that. Anybody who is interested in seeing an intense, sexy movie with cool cinematography should get in line to see Sin City. No argument there. I just said that for me, the kicker is dialogue, and all the dialogue I saw looked bad.
If all the people who watch movies because they have awesome effects saw the trailer for a movie that had really really bad effects, would we say, "Look, you can't judge the effects just based on one shot! You have to see how they fit into the whole of the movie! Maybe that obviously bad-CG shark forms a meta-shark commentary on the nature of human perception once you're actually in the movie!" And yet, dialogue is apparently impossible to judge from a trailer. If anything, I've been suckered into movies by dialogue that looked fast and witty in the trailer because the ad people clipped things shorter to pick up the pace a little bit, only to find a lot of ums and pauses in the movie that messed up the timing. I've heard great lines, gone into the theater, and come out annoyed because the three great lines in the entire movie were all in the ad, and the rest was lousy. I can't offhand think of a movie that looked to have lousy dialogue in the ads but proved to have great dialogue in the movie itself.
There are, mind you, movies that I didn't think I'd go see in the trailers but ended up loving, but not for that reason.