Six Nights to Year's End (Merged)

Scotley

Hero
Tsal

The lizard man returns the smile with a toothy one of his own. "I can pull a rabbit out of a hat as well. Now lets get moving while my friend makes trouble."
 

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Dekana

Explorer
Kaeso gives his compliments to Tsal as well. "With any luck, that creature you summoned will keep the guards occupied for quite some time. Now let's not waste our chance; we have to keep moving."
 

Deuce Traveler

Adventurer
There is only one direction that you can go in order to advance, and that is forward. Throwing the northern door open you see a violent struggle continuing between Tsal's earth elemental and a group of bugbears and goblins. The bugbears wield morningstars and hold onto newly battered shields while the goblins wear goggles and are armed with small, cheap-looking rifles. Four bugbears are still standing, though their armor and bodies show signs that the fight so far has been going the elemental's way. Three goblins remain standing, however two goblin corpses with crushed heads have been thrown against the far wall. The floor is covered with debris, as it seems that whatever furniture the goblinoids upturned has been shattered and crushed in the wild struggle. Two exits can be seen in this room, one to the north and the other west.
 

Tychus

First Post
"Get 'em, boys!" Glau's powerful voice rises in a dwarven battle chant as he follows his companions into the room.

OOC: Inspire Courage, using the Badge of Valor, for a +3 bonus to everyone. He'll keep chanting until further notice.
 

Dekana

Explorer
HP: 112, AC: 21 (w/charge), Touch: 9, Flat: 20, F+10, R+4, W+4

"Let's try to take one of them alive this time!" says Kaeso just before he charges straight at the nearest goblin.

[sblock=rolls]Charge attack closest goblin (or bugbear if his path is blocked), dealing nonlethal damage.
MW Flail (+13, 1d8+7, 19-20/x2) (including Inspire Courage, charge, and nonlethal attack)[/sblock]
 

Deuce Traveler

Adventurer
Glau moves in first, leading the way for his companions. Two of the goblins move next and fire at the elemental. One misses, but the other strikes the creature across its shoulder, chipping away stone.

The goblinoids' eyes widen in fear as Skrymer comes through the door next, and connects with the closest bugbear, crushing it in his grip. The elemental kills another bugbear as Kaeso and Davian come in next. Kaeso dodges past the elementals and bugbears to close with his target, a goblin that he knocks against the wall and nearly drives unconscious. Davian shoots but misses a goblin.

The goblin turns to return fire at Davian with his primitive rifle, but his gun explodes in his hands, causing the goggle-wearing creature to scream and grip its now partially-burned face. The remaining bugbears attack the elemental, but their morningstars do little damage against its tough surface. Verosh comes in finally, but misses one of the bugbears with his blade. Tsal pulls out his rifle, but holds his fire now that Skrymer and his elemental is blocking his shot.

Panic seems to seize the goblinoids as they realize they have no way to win the battle now that the party has joined the elemental.
 


Deuce Traveler

Adventurer
The goblin that Kaeso struck tries to flee, but Kaeso knocks it unconscious and to the ground with a quick bat of his flail. The goblin next to him screams and runs past the fighter and down the western corridor.

Skrymer finishes off the bugbear in his grip, followed by the injuring of the third bugbear by the elemental. This third bugbear attempts to flee, although Skrymer catches him with a deep slash in the shoulder as he runs past.

Davian shoots at the goblin he had aimed at before, this time killing his hurt opponent. The fourth bugbear decides that his companions have it right and runs from Verosh's deadly blade, heading down the western corridor. As he runs, Tsal catches him beneath his right lung with a well aimed shot, though this doesn't stop the panicked flight.

The room is now clear of enemies, except an unconcsious goblin beneath Kaeso. The remaining three goblinoids are now in full flight and are running into a chamber to the west. There is another door in this room that leads north.
 


Dekana

Explorer
Kaeso gives chase as well: the fleeing goblins could give away the group's position! If he makes it to any of them, he swings his flail with lethal force.
 

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