pawsplay said:True, but gnome wizards have more to worry about from summoned fiendish wolves than does a human.
pawsplay said:Not if the little guy is another mage. My point, perhaps obliquely stated, is that not everything you end up grappling is a Large beastie with improved grab. If you are completely worthless at grappling, other opponents become a serious threat who wouldn't otherwise be.
pawsplay said:Have you ever run the numbers? Somoene with a Str in the 4-6 range is near to capacity with bracers, an amulet, a dagger, a crossbow, a few scrolls and potions, and so forth. Str 6 and Small gives you a light load of 15 pounds.
Nail said:Let's "run the numbers"!
Bracers (negligible weight)
Amulet (negligible weight)
Dagger (1/2 lb)
Lt. Crossbow (2 lbs)
Quiver and 10 bolts (1/2 lb)
Scrolls (negligible weight)
Potions (negligible weight)
Total: 3 lbs!
He's got four-fifths of his light carrying capacity left! That's hardly "near capacity".
Explorers outfit = 4 lbs
2 water skins = 2 lbs
Bedroll = 1 1/4 lbs
1 day rations = 1/4 lbs
Have the barbarian carry all the rest of your gear
I believe the Half-orc barbarian has been mentioned.Slaved said:Time to buy a mule!![]()
Though the OP did say "for full casters", he did single out Wizards and Sorcs; I had been assuming he was not talking about armored casters.Without a lot of the extras being carried around all of the time this character still looks to be in the 8 - 10 lbs range. If he wants armor as well even the lightest armor, padded, puts him up to the 13 - 15 lbs range.
hong said:I'm "creating water" in your waterskin RIGHT NOW, if you know what I mean.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.