I have to ask. Why?
Aus_Snow said:Actually Elder-Basilisk, I've wondered now and then whether that's a widespread phenomenon (NPC's having more of those types of feat than PC's). Other than to qualify for PrC's, of course.![]()
Good answer. It's sad that you need to add new elements to the game to make a skill somewhat useful. Me, I've been toying with the idea of making Comprehend Languages and Tongues only work on current languages.Rystil Arden said:To decipher scriptIn my homebrew world, there is an ancient language that predated the weave of magic and cannot be deciphered using spells like Comprehend Languages. It is also a language of constant flux and flow that is never static, so the DCs are rather high to completely understand it. And she *really* wanted to read it all
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The character actually considered the skill to be vitally useful, since anything written in that language was guaranteed to be something involving ancient arcane secrets and magical rituals to channel the power of the world's wight nexuses, but yeah, I had to come up with a new concept or else the skill would be worthless, even at level 1Zappo said:Good answer. It's sad that you need to add new elements to the game to make a skill somewhat useful. Me, I've been toying with the idea of making Comprehend Languages and Tongues only work on current languages.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.