Skill feats, anyone?

Have you played characters who've taken. . .

  • A feat to give +2 to two skills?

    Votes: 30 10.5%
  • Skill Focus [ _____ ]?

    Votes: 29 10.1%
  • Both?

    Votes: 145 50.7%
  • Neither?

    Votes: 82 28.7%


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Never for a PC of mine but I DM alot more than I play. I'd say as far as NPCs I've made goes that I rarely will give a skill boosting feat to one. I remember a while ago giving skill focus (spell craft) and epic skill focus (spell craft) to a villain so he'd be better at epic spell casting. And I'll give skill focus (hide) to mooks frequently if I want them to be able to ambush the PCs.
 

I took persuasive in a Star Wars d20 game. I was a soldier, and it gave me a nice boost to a cross-class skill. Star Wars does tend to involve more skill checks than DnD. However, I'm planning a rogue character for an upcoming DnD game. He'll be an INT/CHR based rogue, so I'm taking nimble fingers to boost his Open Locks skill.

When I DM, I regularly give NPCs skill focus, usually craft or profession. Who wants to employ a blacksmith who isn't totally focused? Never seen a PC take it.
 

I took a lot of the social ones for one of my PbP characters and frankly I'm regreting it... she's basicly optimised for a role she never gets to fill - the one chance she had in the current adventure, the wizard-who-thinks-she's-a-rogue took it upon herself to so the social recon (and botched it bad). :mad:

I also took skill focus herbalism for a proto assassin character, and that was a little more useful.
 


While I put down "niether", never is a pretty long time. However, if I can help it... I *never* take those feats. Only if one is needed for a PrC I really want to take. The same goes for Toughness (although Improved Toughness rules) and the +2 saves feats. However, I do like Luck of Heroes (+1 to all 3). >.<
 

cignus_pfaccari said:
I took Skill Focus (Spellcraft) for my al-Qadim warmage. But that was only because it was required for Archmage, and believe me, only the idea that I'd be able to get the abilities out of Archmage made me choke that turkey down.

I can sort of countenance taking one of the two-skill bonus feats, but only for the open-ended skills that come up often, like Alertness. But even then, that's still painful.

Brad
I once took Skill Focus: Spellcraft for my Incantatrix. It really helps when you're trying to apply metamagic effects to other people's spells.
 

Rystil Arden said:
Yes, but Mind and Community isn't exactly a unified ethos--it looks more like a player trying to get the two domains she wants however she can.

I used to play a Thrallherd for whom Mind and Community were indeed a unified ethos. As in, there is only one mind, and the physical world is like a sieve through which mind passes, which separates it into individual minds, like if you press putty through a sieve. If we can overcome the artificial barriers imposed by the physical world, we can achieve mental unity once more. So join meeeee and we will act as one.

If he had ever taken a level in cleric, Mind and Community would have been a perfect fit.
 

Drowbane said:
While I put down "niether", never is a pretty long time. However, if I can help it... I *never* take those feats. Only if one is needed for a PrC I really want to take. The same goes for Toughness (although Improved Toughness rules) and the +2 saves feats. However, I do like Luck of Heroes (+1 to all 3). >.<

I dumped Toughness from ym game altogether and just use Improved Toughness (and you can take it multiple times and it's effects stack). Extra hit points hardly matter much in my games and only 1 character has taken toughness (although he did take it twice).

I'm amazed that the +2 to a save feats aren't more popular. I always take at least one to boost my weakest save (usually 2 with a fighter Will & Reflex since feats are easy to come by). Saves are pretty important in the games I play and run (maybe moreso than they should be) so it might just be the type of games i play/run. What book did Luck of Heroes appear in, btw? I remember it from the Neverwinter Nights CRPG but don't recall seeing it in any WotC book.

For the skill boost feats I rarely, if ever, take them as a PC but my NPCs make regular use of them.
 

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