I briefly skimmed the intro information and came up with a monk/nomad as a concept.
I prefer casters to non-casters (although I loathe playing wizards), but rogues are always good.
The three concepts -- in order of preference -- I've got partially worked out are:
1- Human Monk1/Nomad3, working toward Soulknife via the most direct route. (Rogue/Nomad works too, but I like the side benefits of Monk better and fits the concept better). Serious grim slayer of the undead. Going to go with Point-Blank and Far Shot feats fairly soon after a couple of other key feats are taken.
2- Human Wizard 4, who uses a spellbook as little as possible (Spell Mastery and Signature Spell are the key feats).
3- Dwarf Rogue 3/Fighter1, focused on UMD, and adventuring skills.
Let me know which one you think would fit best with the group.
(And what was the final conclusion on hit points after first level? I scanned through but didn't see it.)
Greg