So, I was at Gamehole Con this past weekend, and it was a blast. It's a smallish Con located in Madison, WI.
Anyways, I was extremely lucky and my character got awarded some nifty shoes at the end of an adventure...
And then in my next event, I went to use them, and had my character fly straight up to be out of harms way.
Well, after I explained my plan the DM for that event went on to explain to me that my shoes only provided flight equal to my movement and not "hover" and if I didn't land somewhere that turn I would fall...
As a fellow DM I can see where he was coming from and did not challenge the ruling. WotC has been extremely vague in its rulings dealing with flight.
And in many of the monster entries in the MM it does list hover next to some creatures indicating that it is require for some creatures to have to just stay still in mid air.
It seems odd to me that this is not listed in the items description, but what I really wonder is, how does the AL officially handle flight?
Anyways, I was extremely lucky and my character got awarded some nifty shoes at the end of an adventure...
And then in my next event, I went to use them, and had my character fly straight up to be out of harms way.
Well, after I explained my plan the DM for that event went on to explain to me that my shoes only provided flight equal to my movement and not "hover" and if I didn't land somewhere that turn I would fall...
As a fellow DM I can see where he was coming from and did not challenge the ruling. WotC has been extremely vague in its rulings dealing with flight.
And in many of the monster entries in the MM it does list hover next to some creatures indicating that it is require for some creatures to have to just stay still in mid air.
It seems odd to me that this is not listed in the items description, but what I really wonder is, how does the AL officially handle flight?
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