I'm replying to the anecdotal implications that gaming somehow makes you immune to bad or illegal behaviors, not stating that it somehow supports it. I'm in no way trying to apply my personal experience as a statement of general behavior, but as an indicator that previously stated general behaviors were not in fact inclusive. Besides, I know I make poor choices of associates, I'm on the internet.Col_Pladoh said:One must question personal experience as an accurate gauge of any broad-scale question.
Of course scientific studies do show that violent criminal behavior is far less prevelant amongst RPGers than in the general population.
Perhaps you make poor choices of associates...
Regardless of the anecdotal nature of whatever somments you are referring to, it is a demonstrable fact that RPG enthusiasts have a lower incidence of criminal behavior than the average population.James Heard said:I'm replying to the anecdotal implications that gaming somehow makes you immune to bad or illegal behaviors, not stating that it somehow supports it. I'm in no way trying to apply my personal experience as a statement of general behavior, but as an indicator that previously stated general behaviors were not in fact inclusive. Besides, I know I make poor choices of associates, I'm on the internet.![]()
Regardless, that wasn't what I was saying, implying, or even challenging. In fact I was challenging another thing entirely. On the other hand:Regardless of the anecdotal nature of whatever somments you are referring to, it is a demonstrable fact that RPG enthusiasts have a lower incidence of criminal behavior than the average population.
James Heard said:Regardless, that wasn't what I was saying, implying, or even challenging. In fact I was challenging another thing entirely. On the other hand:
Gamers are people, and gaming doesn't somehow indoctrinate you specifically for behaviors beyond gaming. It's unlikely that gaming statistical leaps are caused by anything other than preselection. Just because the majority of gamers are male of a certain age on average, does not mean that roleplaying somehow makes you male or a certain age. Preselection for the quality of "gamer" doesn't establish that gaming itself promotes the qualities that promote gaming's selection. If prostitutes suddenly had some bizarre fad involving D&D it wouldn't be because of D&D that prostitutes play it, and simply because lower incidents of criminal behavior occur in D&D currently doesn't address anything else but preselection for a lack of criminal incidents. Or something like that. Games don't make you do good and games don't make you do wrong. That's stuffing the pastry in the doctor's mouth and saying donuts make you smarter.