jerryrice4949
Legend
Me too. That’s my hope even if it unlikely.I don't. I want D&D to do well, and I think to best way for that is to back track.
Me too. That’s my hope even if it unlikely.I don't. I want D&D to do well, and I think to best way for that is to back track.
I don't. I want D&D to do well, and I think to best way for that is to back track.
Ehh. If they don't go forward with it and apologize that is good enough for me.They have shown their hand. Its going to take an awful lot of groveling and assurance, to back track out of this. They reek at this point from all they have stepped in.
No it's not.
And before deciding on that stuff they should wait for the new OGL to be released or D&D's statement.
One D&D, as the promotional and playtest hype generation tool for 5.5e (analogous to D&D Next's preview for 5e), has failed. I'm not saying 5.5e has failed, but they blew all the hype and goodwill they had coming into it since the original announcement.That means nothing to One D&D.
No response is a response. Saying nothing as 3PPs as big as Kobold Press and MCDM jump off their project is a response. Heck, even sending this insulting, lie-filled contract to partners is communication. Making a deal with Kickstarter is communication. The "under-monetized" fiasco was communication.Maybe wait until the actual Wizards response.
I understand that the designers are only guilty by association in most cases and have to follow what their bosses say. I don't have ill will towards Crawford, Chris Perkins, et al. If they go write for MCDM, Kobold Press, or get jobs for other companies I'll consider purchasing their stuff like anyone else. But anything with the WotC/Hasbro imprint will have the stench of corporate betrayal, and it will take some serious amends before I consider purchasing again.Yeah the sunshine and rainbows faux interviews with jermey crawford are going to hit a bit different. To be clear, none of this is the fault of the design team and their work is being significantly undercut as usual.
I'm not the target audience for the playtest, but I was already suspicious that a) they were not genuinely interested in listening to feedback and b) that the changes they were making were meant to facilitate vtt-only play.
I don't agree this can be fairly simply fixed, and there are tons of people that also don't care too much.One D&D, as the promotional and playtest hype generation tool for 5.5e (analogous to D&D Next's preview for 5e), has failed. I'm not saying 5.5e has failed, but they blew all the hype and goodwill they had coming into it since the original announcement.
Why? Those things are not related. If you are invested enough to respond to the survey, it means your primary game is 5E and you are a DND Beyond member (if not subscriber). I would actually guess that people that feel strongly about OGL products are probably less engaged with 1D&D, simply because they have a wider pool of products to pull from.If you care enough to answer the survey odds are your invested enough to care about the OGL.
Nothing in the changes we’ve seen so far would seem to make the game harder to play without a VTT. Rather, I think the goal is simply to change the game enough to justify a new SRD, which would be their excuse for “updating” the OGL, so they can kill all competing VTTs.I'm not the target audience for the playtest, but I was already suspicious that a) they were not genuinely interested in listening to feedback and b) that the changes they were making were meant to facilitate vtt-only play.
Based on their own surveys on DNDBeyond, the majority of OneD&D playtesters DO care - enough to back out of the playtest.I don't agree this can be fairly simply fixed, and there are tons of people that also don't care too much.