Nightcloak said:
			
		
	
	
		
		
			* Impatiently taps foot waiting to hear how Wolf's new game is going *
 
 
 
 
		 
 
D'oh!  You were adressing me.  I am flattered.  I just missed this thread the last few times I was here.  My computer was sorely out of date and slower than... well, anything.  I had a 400mhz Celeron since 1999.  Yesterday, I got my new 3.06ghz Pentium IV up and running.  I can actually read the new posts at enworld in about half the time, believe it or not.
 
Okay, how is my game going?  Here goes...
 
When my group imploded and I quit playing earlier this year (early spring I think), I put my campaign on hiatus and demanded players who wanted to play what I wanted to DM.  I also insisted that my game not feel like an extension of my job (I am a high school teacher).  No offense intended to any of you teens out there, but I was looking fro people closer to my age.
 
Out of the original 6 players (other than myself) I had at my table before things went south, 4 of them were teens, 3 of which I had taught previously.  When I resumed gaming after about 2 months off, we picked up the same campaign where it left off.  I started by reinviting a player that had been de-invited back in January due to some conflict.  During my hiatus, I realized that we had, in our 4 or 5 year history de-invited 2 players and that both of them were due to conflicts with the player with whom I was now having the most trouble (prior to the hiatus).  He was a munchkin rules-lawyer who wanted the game he wanted.  Nothing else was acceptable.  Unfortunately, everyone else at the table, even those 2 players he caused to be asked to leave (one of whom had come back long ago), loved him.  When I reformed the group, I asked only gamers over 21 to return.  Of course, this left me with only 3 players, one of whom is severely part-time (police officer/national guard) and another is 2/3 time (firefighter).  I tried desparately to recruit other players, to no avail.  Two of those 3 players advocated the return of the one who caused my hiatus in the first place and he begged to come back.
 
In my player search, I found another gamer online and added him to my game.  He brought a friend from his other game 2 weeks later.  Soon after they joined, the player who caused the hiatus decided to leave for the same reasons I stopped the game in the first place (humor level way out of control - funny thing is that he was way more out of control than the new guys were).  Once he left, the game fixed itself.  One of my players is of a deep immersion role-playing persuasion, while the rest are into the strategy aspect (both work for me) with lighter role-play.  That player feels a little uncomfortable, but he has started a game of Vampire with the player who caused the hiatus and he gets his deep angsty role-play in that game.
 
So, the PC's are 7th-8th level now (they were 4th when we stopped).  They have defeated a temple of Orcus and freed several hostages from the cult, as well as another from a band of Bugbear bandits.  Things are going better than ever, though there have been a few rules disputes, everyone is pretty agreeable.  I think this game has staying power, which is why I insisted on continuing the same campaign.  I put a lot of work in I didn't want to see wasted.  The party is about to go after another set of kidnappers, this time to rescue the daughter of a local merchant.  I can't say more in case some of them are reading (not sure if they have found this place or not... if they have, they have been quiet) or not.
 
I have found throughout the years that one of the signs of a healthy game is a waiting list of people to join.  I know that this is not always true, but when my game is at its best, I usually have players clamoring to join.  I have 2 new players joining tomorrow, bringing me up to 7 players again.  I will not go more than 8, as it is too difficult to manage.
 
So, Nightcloak, thanks for asking.  Everything is great!  I will post a compilation of my weekly campaign summaries is anyone is interested.
 
DM