darjr
I crit!
I’m off the charts and you can’t change that. I blame Tito!Greg Tito clarified later that the last part should read "40+" not "40-45", it was a typo.
I’m off the charts and you can’t change that. I blame Tito!Greg Tito clarified later that the last part should read "40+" not "40-45", it was a typo.
More often than not it's no more deep than "oh, they're [evil race], cool, let's slaughter them all and loot their bodies."The wanton slaughter of sentient creatures... in what is usually a fair fight, often after finding out those sentient creatures are engaged in evil.
So sentient creatures engaged in evil. Who you'd want to engage in a completely unfair fight (lopsided to your advantage, of course) because of just how obviously evil they are.Can't say the same about sex slavery.
True, but the Spells are already in my memory, and are easier to mix and match when prepping.Abilities are right there in the stat block.
Which is one reason to move away from alignments. Strangely, some people prefer having Always Evil races. I wonder how the Venn diagram of "Wants Always Evil Races" and "Is OK With Including Sex Slavery" would look.More often than not it's no more deep than "oh, they're [evil race], cool, let's slaughter them all and loot their bodies."
Only if you have a DM who prefers throwing easy encounters at the players, or you have DMs and players who prefer violence over diplomacy.So sentient creatures engaged in evil. Who you'd want to engage in a completely unfair fight (lopsided to your advantage, of course) because of just how obviously evil they are.
Always blame Tito.I’m off the charts and you can’t change that. I blame Tito!
I do not want evil races but I'm okay with slavery as a thing that exists in a setting. I'm not okay with sex slavery as a thing that exists in a setting.Which is one reason to move away from alignments. Strangely, some people prefer having Always Evil races. I wonder how the Venn diagram of "Wants Always Evil Races" and "Is OK With Including Sex Slavery" would look.
Or you play combat as war. And who wants to negotiate with slavers? We can all basically agree they're the absolute worst. If ever there was a villain to just take out with extreme prejudice its slavers.Only if you have a DM who prefers throwing easy encounters at the players, or you have DMs and players who prefer violence over diplomacy.
Strangely, some people prefer having Always Evil races.
Based on my experience I think there will be some but limited crossover. I've certainly met players who liked both things a great deal and clearly correlated them to some extent in their minds (there's also some "SO EDGY" gaming material that correlates the two), but equally I've met players who wanted always-evil races to sort of simply represent devilish opponents (in a more fightable form) and would have grimaced at any hint of that kind of sexualized grimness in the game.Which is one reason to move away from alignments. Strangely, some people prefer having Always Evil races. I wonder how the Venn diagram of "Wants Always Evil Races" and "Is OK With Including Sex Slavery" would look.
That doesn't work in any setting where slavery is overwhelmingly legal and state-backed, that's the problem.Or you play combat as war. And who wants to negotiate with slavers? We can all basically agree they're the absolute worst. If ever there was a villain to just take out with extreme prejudice its slavers.
I mean, 11% of over 40 million people is still a lot.Good to hear that was a typo as I'm 52 and I know of a few others who are 40+ and game far more regularly than me.