Could you elaborate?Lizard said:The game design is ruthlessly egalitarian
Could you elaborate?Lizard said:The game design is ruthlessly egalitarian
"Ruthlessly"... come on. That's like 'brutally fair' or 'mercilessly generous' . It's a good phrase only if you mean it is as self-parody.Lizard said:The game design is ruthlessly egalitarian
Try to equalize the relative number of player options doesn't mean a uniform play style. Unless you're forming your rhetoric in Newspeak....and presumes that uniformity in play style is desired by the player base.
I think that draws the wrong conclusion from the 'weight of history'. History shows us that whichever --fundamentally different-- game gets sold as "D&D" will do well (for a while)....the weight of history (that D&D has always supported diverse classes even when other games embraced uniformity)
Lizard said:It's not my opinion, it's what the design intent is based around. I'm not just discussing ritual casting -- I've got no problem with people burning 2-3 feats to do what a wizard can do out of the box -- but the entire 'new paradigm'. The game design is ruthlessly egalitarian, and presumes that uniformity in play style is desired by the player base. I disagree, and the weight of history (that D&D has always supported diverse classes even when other games embraced uniformity) is on my side, Hong's attempts to remember his High School latin notwithstanding.
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Mallus said:"Ruthlessly"... come on. That's like 'brutally fair' or 'mercilessly generous' . It's a good phrase only if you mean it is as self-parody.
hong said:Apropos of nothing, Ruthless Egalitarian sounds like a nifty epic destiny.
1974 OD&D didn't have spells beyond 6th level, which are available at level 11. You're right that the wizard/fighter balance kind of sort of works if you stop at name level. It breaks if you go beyond that because now the wizard is having fun for too long. Prior to 4e of course D&D worked on the principle of 'limited fun' AKA everyone is bored for most of the time, which ties into Lizard's comment about narcissists with ADD. In Lizard speak I think this means people who don't like being bored.AllisterH said:I honestly don't think D&D even in its infancy was designed for fighters to actually be run by people past level 11.
Vlad Taltos......Cheesepie said:What's wrong with this? Not only does this fighter miss out on feats that help him in combat, but I personally think you could make a pretty cool character concept out of a fighter who dabbles in magic.![]()
Wait, does it count as houseruling if you are ruling back to RAW?Lizard said:I didn't hear that, and I agree -- it is disappointing, and kills a lot of otherwise interesting concepts. Houserule, anyone can take it if they're trained in Arcana or Religion.