Maxperson
Morkus from Orkus
Realize that X+1 is greater than X+0. The power levels are irrelevant. The 2024 backgrounds are objectively superior.No, you don't.
Realize that feats are not the same power in the 14 and 24. Especially level 1 feats.
Realize that X+1 is greater than X+0. The power levels are irrelevant. The 2024 backgrounds are objectively superior.No, you don't.
Realize that feats are not the same power in the 14 and 24. Especially level 1 feats.
That's yet more work. I can't have two feats of the same name with different abilities. I'd have to reconcile the feats one way or the other. If I'm playing two different games, they aren't compatible.Take a level 5 new cleric, and face him off against a level 5 old cleric.
See if that extra feat makes up for spiritual weapon being a concentration spell.
See if a ranger with the new sharpshooter can beat the old one with the old sharpshooter.
You're ignoring the rest of the equation.Realize that X+1 is greater than X+0.
Sharpshooter (2014)That's yet more work. I can't have two feats of the same name with different abilities.
Compatible does not mean balanced.Realize that X+1 is greater than X+0. The power levels are irrelevant. The 2024 backgrounds are objectively superior.
Sure it does. If they aren't balanced, then I'm gimping players who use the weaker stuff. The PCs from both editions have to be roughly equivalent.Compatible does not mean balanced.
Blanket picking a feat is then superior. 2024 people have a very small selection to pick from, so I have to create the selection for the old characters.Also you can just let the 2014 players pick a feat.
I didn't say it was hard work. I said it was work, and if I have to work to make their editions compatible, then they aren't compatible to begin with.If a player is using a 2014 Wizard just let him have a 1st level feat from the new book it’s that simple.
Basically we completely disagree on what compatibility means. From your definition the game has to be exactly the same. So I guess there is no more point in debating it.Sure it does. If they aren't balanced, then I'm gimping players who use the weaker stuff. The PCs from both editions have to be roughly equivalent.
Blanket picking a feat is then superior. 2024 people have a very small selection to pick from, so I have to create the selection for the old characters.
I didn't say it was hard work. I said it was work, and if I have to work to make their editions compatible, then they aren't compatible to begin with.
Not exactly the same. Just compatible. I need to be able to use it without it being unbalanced and without having to put in effort to make it work. If I have to put in effort to make it work, I'M making it compatible, not them.Basically we completely disagree on what compatibility means. From your definition the game has to be exactly the same. So I guess there is no more point in debating it.
Based on what we have so far, all existing Bard Subclases can be used by adjusting the Subclass drop Levels and giving a free Feat 9th. I think a PHB sidebar can make that clear.I could fuse two games (or two editions), sure. But I think what would make 1D&D "backwards compatible" TO ME, would be if I can trust that my players can do it, too. I have some pretty casual IRL players. If I have to step in and "fix" their characters for them so that we can play, then no, it's not properly backwards compatible. But if they can do it themselves, then it is.
It seems to me (and I could be wrong) that they'll be able to handle it. Time will tell.