Mouseferatu said:
What I still don't get, though, are those who roll without any roleplaying at all. I'm not trying to put down the way they play; I just don't understand the point of a roleplaying game without roleplaying.
Maybe you are taking too limited a veiw of what roleplaying is... I roleplay whether my character accepts a particular plot hook, what will get her into a fight, whether she will shoot, charge or heal, who she will heal, if she will coup de grace, if she will stop to heal herself, boost her AC etc... Different characters make all of those choices very differently, depending on their personality, skills, and abilities. I roleplay when I decide to
make a diplomacy check (trained or untrained) or to go for intimidate or just bulldozing through the situation instead. And I roleplay a lot with the other PCs, and reasonably with the NPCs
without monopolizing the game time. But when it comes time for conflict resolution - when I want something to happen which the DM is not going to make happen automaticly, there needs to be a skill check involved. And depending on how involved that conflict resolution would be, not to mention how nuanced, I will 'roleplay' ( =act ) parts of the scene.
But the roleplaying is a fundemental part of the game, IMHO. Its not the improv between fights, its who and how and why you fight to begin with... If a group does great, enthusiastic 'roleplaying' in their downtime, where great rifts and/or bonds would form between the characters - then when the fight started, the wizard would be casting cat's grace on the rogue he supposedly loathed, or the cleric taking an attack of oppertunity to heal the fighter who had harrassed her earlier... You tell me if they are playing a roleplaying game or not.
Oh, yeah, I didn't answer the poll because the answers were too loaded to choose an accurate one... maybe loaded is a bad word, since I don't think it was done on purpose, but as you can see from the responses, they don't cover all the options.
Kahuna burger