Wrenn volunteers to go first. He will enhance himself as best he can, with regard to making himself harder to see and hear, as well as making himself stronger, faster, and more agile.
89, 89, 88
Wow, you can't make stuff like this up, LOL
The dice were in an 80's mood today
The others wait as Wrenn quickly moves up the ladder and out the trapdoor. The pergola is intact but is completely covered in vegetation. Grapevines have wrapped and scaled the columns like their normal foundation of a pine tree, though it is passed the time of the fruit.
Birds and various other wildlife scatter as as he scans the area for danger. Noticing none, the others come quickly out, taking defensive positions out of habit. There are no signs that this particular area has been disturbed by people in quite some time. With the cooler change in the weather, despite evening rains, the area is so peaceable that the party takes respite for a couple of Tendays.
Game is plentiful, and everyone is able to subsist on thrushes, groundhogs, hares, and even the taking of a peccary adds to the meat supply. The evening rains are used to collect water for drinking. One oversight is that as the seasons change to cooler, certain things that cannot tolerate such change begin to migrate southward. Not all of those things prove to be harmless.
Late in the afternoon as everyone is stretching their legs after the evening meal, everyone is all separately assaulted by a hidden spider launching itself from a nearby tree. The spiders are quite large, having a relaxed leg circumference about the size of a person's torso.
Attacking by surprise, each spider is able to sink its fangs into its target. The bites, however, are merely irritating and no one succumbs to the venom. The spiders remain hanging onto each person's shoulders and chest.
Not being particularly fond of stabbing himself, Askari will forgo trying to engage the spider with his sword. He will attempt to manipulate thermal way lines to damage the spider. If that fails he’ll use his buckler to bludgeon it or ram it into one of the pillars of the pergola.
Wrenn, knowing that he can easily affect an opponent in contact with him, tries to leech the thing's lifeforce, turning the tables on this little bloodsucker! If the leech is successful, and he feels the spider relax its grip, he will grab it by the torso, and throw it forcefully to the ground, and try to stomp it.
The spider on Askari lifts up and down for a second bite, but its fangs find the thin leather shirt, instead of flesh. The bite is ineffective. Askari slaps the thing with his buckler, rolling his arm to give an extra flick, knocking it a good 16 strides away and causing it to be significantly dazed.
The spider on Astrid goes for its second bite, sinking its fangs even deeper. She is, however, still unaffected by the venom. She grabs the spider and launches it 5 strides away. It contorts its body to receive minimal damage, which causes it only mild irritation.
The spider on Oorvid sinks its fangs and they scrape across flesh as Oorvid launches the thing from him, throwing it 9 strides with little harmful effect. He is unaffected by the venom.
The spider on Volki causes more damage to her, but she is unaffected by the venom. Grabbing one of the things legs, she slings it from her body. The 8 strides it flies would have been of little consequence to it, but its insides mystically cook with acid as it flies. It remains unmoving after it lands.
The spider on Wrenn also increases its bite, but its venom is ineffective. The spider relaxes its grip as life flows from it into Wrenn, who slams the things onto the ground. The resounding bounce is moot, as this spider is already dying.
The spiders from Astrid and Oorvid appear to be readying for a second assault. The one from Askari begins to wander off in a different direction. The two from Volki and Wrenn remain unmoving.
Seeing his spider right itself and begin to hop in his direction, Oorvid runs toward it. Astrid will wait, hoping to harm it at a distance. Askari moves to stand in front of Astrid, seeing that Volki is no longer in danger.
Wrenn is able to act a second time before the others. He feels that he has effecting the spider bounding toward Astrid but can see no visible signs of having done so.
At that moment, Oorvid has closed half of the distance between him and his spider, cleaving the the little beast with his carving axe while it is in flight. He severs the thing in two.
Volki completes her manipulation of chemical waylines before Astrid can complete her manipulation of electromagnetic ones. Volki feels certain that shee hurt the spider but, like with Wrenn, it shows no sign. When the thing leaps toward Astrid, Askari steps in the way blocking it with his buckler. Astrid shakes her head as her manipulation fails.
Having been deterred twice, Astrid's spider begins to hop away. It does not succeed as the three Benders in the party assault it mystically. Askari's spider is so confused that he runs it down and stomps it. All five spiders have been slain. Everyone proves to be immune to this particular spider venom. The forest returns to its peaceful ambiance.