MacConnell
Creator of The Untamed Wilds
Volki will target... bend to use toxicity... spider claws...
... Askari flip... cover... use heat...
Askari: 28 strength, 28 motility
Astrid: 32 shade
Oorvid: 43 strength, 43 motility
Volki: 36 camouflage
Wrenn: 40 athleticism
Astrid: 32 shade
Oorvid: 43 strength, 43 motility
Volki: 36 camouflage
Wrenn: 40 athleticism
Askari: 33(readiness) + 31(speed) + 22(clarity) + 30(d100) = 116 + 28(motility) = 144
Astrid: 22 + 32 + 29 + 75 = 158
Oorvid: 26 + 22 + 34 + 80 = 162 + 43(motility) = 205
Volki: 30 + 35 + 36 + 50 = 151
Wrenn: 23 + 28 + 40 + 163 = 254 + 40(athleticism) = 294
Amiradthae: 17 + 30 + 11 + 90 = 148
Astrid: 22 + 32 + 29 + 75 = 158
Oorvid: 26 + 22 + 34 + 80 = 162 + 43(motility) = 205
Volki: 30 + 35 + 36 + 50 = 151
Wrenn: 23 + 28 + 40 + 163 = 254 + 40(athleticism) = 294
Amiradthae: 17 + 30 + 11 + 90 = 148
Askari: 200(move) - 144 = 56
Astrid: 200(bend) - 158 = 42
Oorvid: 300(charge) - 205 = 95
Volki: 200(bend) - 151 = 49
Wrenn: 300(bow) - 294 = 6
Amiradthae: 270(bow) - 148 = 122
Astrid: 200(bend) - 158 = 42
Oorvid: 300(charge) - 205 = 95
Volki: 200(bend) - 151 = 49
Wrenn: 300(bow) - 294 = 6
Amiradthae: 270(bow) - 148 = 122
Oorvid: 32(aggression) + 22(accuracy) + 43(fury) + 73(d100) = 170
Volki: 30(finesse) + 35(accuracy) + 36(clarity) +
Amiradtha: 17(readiness) + 30(avoidance) + 11(analysis) + 83(d100) = 141
170 - 141 = 31% * 11 = 3 - 2(deflect) = 1
Volki: 30(finesse) + 35(accuracy) + 36(clarity) +
Amiradtha: 17(readiness) + 30(avoidance) + 11(analysis) + 83(d100) = 141
170 - 141 = 31% * 11 = 3 - 2(deflect) = 1
Wrenn: 23(launch) + 28(accuracy) + 40(clarity) + 50(d100) = 141 + 40(ahtleticism) = 181 + 50(range) = 231
Amiradthae: 17 + 30 + 11 + 83 = 141 + 50(range) = 191
Askari: 37(avoidance) + 25(analysis) + 51(d100) = 113 + 10(buckler) + 50(shelving) = 173
191 - 173 = 18% * 11 = 2 - 2(shirt) = 0
Astrid: 32 + 31 + 75 = 138 + 32(shade) = 170
191 - 170 = 21% * 11 = 1 - 2(mantle) = 0
Oorvid: 21 + 31 + 73 = 125
191 - 125 = 66% * 11 = 7 - 2(tunic) = 5
Volki: 34 + 24 + 75 = 123 + 36(camo) + 50(shelving) = 209
Wrenn: 27 + 24 + 50 = 103
191 = 103 = 88% * 11 = 9 - 2(tunic) = 7
Amiradthae: 30(avoidance) + 11(analysis) + 83 = 124
231 - 124 = 107 * 10 = 11 - 2(deflect) = 9
Amiradthae: 17 + 30 + 11 + 83 = 141 + 50(range) = 191
Askari: 37(avoidance) + 25(analysis) + 51(d100) = 113 + 10(buckler) + 50(shelving) = 173
191 - 173 = 18% * 11 = 2 - 2(shirt) = 0
Astrid: 32 + 31 + 75 = 138 + 32(shade) = 170
191 - 170 = 21% * 11 = 1 - 2(mantle) = 0
Oorvid: 21 + 31 + 73 = 125
191 - 125 = 66% * 11 = 7 - 2(tunic) = 5
Volki: 34 + 24 + 75 = 123 + 36(camo) + 50(shelving) = 209
Wrenn: 27 + 24 + 50 = 103
191 = 103 = 88% * 11 = 9 - 2(tunic) = 7
Amiradthae: 30(avoidance) + 11(analysis) + 83 = 124
231 - 124 = 107 * 10 = 11 - 2(deflect) = 9
Askari: 33(bending) + 32(heat) x 2(guano) + 85(d100) = 182
Astrid: 56 + 32(shock) x 3(aluminum) + 75 = 247
Volki: 48 + 37(toxicity) x 4(spider) + 81 = 277
Amiradthae: 17(conditioning) + 11(fury/clarity) + 83 = 141
182 - 141 = 41% * 4 = 2
247 - 141 = 106% * 4 = 4
277 - 141 = 136% * 4 = 5
Astrid: 56 + 32(shock) x 3(aluminum) + 75 = 247
Volki: 48 + 37(toxicity) x 4(spider) + 81 = 277
Amiradthae: 17(conditioning) + 11(fury/clarity) + 83 = 141
182 - 141 = 41% * 4 = 2
247 - 141 = 106% * 4 = 4
277 - 141 = 136% * 4 = 5
A1: Body: 10 - 9 = 1, injured.
A2: Body: 10 - 4 = 6, hurt.
A3: Mind: 10 - 5 = 5, confused.
A4: Body: 10 - 2 = 8, irritated.
A5: Body: 10 - 1 = 9, irritated.
A2: Body: 10 - 4 = 6, hurt.
A3: Mind: 10 - 5 = 5, confused.
A4: Body: 10 - 2 = 8, irritated.
A5: Body: 10 - 1 = 9, irritated.
About two heartbeats after the arrow, a thin streak of lightning discharges from Astrid to the standing enemy on the far left of the party, dissolving and ingot of aluminum and causing some harm.
In the matter of only a few tics, Askari frowns at the absence of the long preparation table that should occupy the center of the kitchen. It has been completely removed. The small table by the near chimney is too small to suit any purpose. Askari grabs a storage rack and pulls it in front of him. It is not ideal, but it provides some cover for him and Volki, who slips in behind him.
Though nothing can be seen from her actions, Volki dissolves one of the newly acquired spider claws and causes some significant confusion in the mind of the enemy standing on the party's right. Having no other recourse, Askari then dissolves a small measure of bat guano, causing some heat damage to the enemy kneeling on the right.
Before they can fire, Oorvid reaches the enemy. He only causes a mere scratch to the one kneeling on the far left but manages to disrupt his shot.
The other five enemies fire their arrows. The one shocked by Astrid fires point blank into Oorvid, causing injury. Despite the close quarters and the short distance, only one of the other arrows finds its mark. Unfortunately, the arrow finds itself into the abdomen of Wrenn, causing significant injury.
The enemy archers prepare to fire a second volley.
Askari: full wellness
Shirt: 40 - 1 - 1 - 1 - 1 - 1 = 35 - 1 = 34
Astrid: full wellness
Mantle: 30 - 1 - 1 - 1 - 1 - 1 = 25
Stones: 20
Oorvid:: Body: 10 - 5 = 5, injured.
Tunic: 68 - 1 - 1 - 1 - 1 - 1 = 63 - 1 = 62
Volki: full wellness
Tunic: 50 - 1 - 1 - 1 - 1 - 1 = 45
Wrenn:: Body: 10 - 7 = 3, injured.
Tunic: 59 - 1 = 58
Arrows: 8 - 1 = 7
Shirt: 40 - 1 - 1 - 1 - 1 - 1 = 35 - 1 = 34
Astrid: full wellness
Mantle: 30 - 1 - 1 - 1 - 1 - 1 = 25
Stones: 20
Oorvid:: Body: 10 - 5 = 5, injured.
Tunic: 68 - 1 - 1 - 1 - 1 - 1 = 63 - 1 = 62
Volki: full wellness
Tunic: 50 - 1 - 1 - 1 - 1 - 1 = 45
Wrenn:: Body: 10 - 7 = 3, injured.
Tunic: 59 - 1 = 58
Arrows: 8 - 1 = 7
41 marks: currency
(helps Astrid or Hiroshi)
Aluminum: 2 ingots, {shock x3}
white ingot: 2, ??
(helps all characters)
Ant Stingers: 2, {toxicity x2}
Bat Guano: 8 measures, {heat x2}
black claw necklace: 1, ??
Spider Claws: 9 sets, {toxicity x4}
Spider Fangs: 4 sets, (Cohesion +3)
(helps Volki or Wrenn)
Bandy Feathers: 1, (Strength +2)
Goat Beard: 1, (Will +2)
Heckling Jay Feathers: 1, (Will +2)
Viper Blood: 1 measure, {athleticism x3}
Viper Venom: 1, {toxicity x3}
(helps Askari or Oorvid)
Bandy Skull Talisman: 1, (Strength +2)
jawbone: 1, ??
Teal Skull: 1, (Cohesion +2)
Viper Skull: 2, (Motility +2)
waterfowl skull: 2, ??
(helps all characters)
Coal: 7 bricks, {heat x3}
Slate: 1, {sound x2}
Lodestone: 2, {shock x3}
Livestone: 5, (Strength +2)
(helps Volki or Wrenn)
Mend Leaves: 3 measures, {Mend x2}
Rend Leaves: 2 measures, {Siphon x2}
Flowers: 4 measures, {Restore x3}
Tranquility Flowers: 1 measure, {Identity x3}
(helps Astrid or Hiroshi)
Aluminum: 2 ingots, {shock x3}
white ingot: 2, ??
(helps all characters)
Ant Stingers: 2, {toxicity x2}
Bat Guano: 8 measures, {heat x2}
black claw necklace: 1, ??
Spider Claws: 9 sets, {toxicity x4}
Spider Fangs: 4 sets, (Cohesion +3)
(helps Volki or Wrenn)
Bandy Feathers: 1, (Strength +2)
Goat Beard: 1, (Will +2)
Heckling Jay Feathers: 1, (Will +2)
Viper Blood: 1 measure, {athleticism x3}
Viper Venom: 1, {toxicity x3}
(helps Askari or Oorvid)
Bandy Skull Talisman: 1, (Strength +2)
jawbone: 1, ??
Teal Skull: 1, (Cohesion +2)
Viper Skull: 2, (Motility +2)
waterfowl skull: 2, ??
(helps all characters)
Coal: 7 bricks, {heat x3}
Slate: 1, {sound x2}
Lodestone: 2, {shock x3}
Livestone: 5, (Strength +2)
(helps Volki or Wrenn)
Mend Leaves: 3 measures, {Mend x2}
Rend Leaves: 2 measures, {Siphon x2}
Flowers: 4 measures, {Restore x3}
Tranquility Flowers: 1 measure, {Identity x3}
Bat Colony: 2
Chain of Keeps Tunnel System
name: Temnyy Veter
Rheini Village
Chain of Keeps Tunnel System
name: Temnyy Veter
Rheini Village
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