Manbearcat
Legend
[MENTION=6775039]Binks[/MENTION], this is our play by post thread for your Heroic Tier 4e game starting at level 6. When you are able, please:
1) Post your clipboarded version of your character and attach PDF.
2) Post a brief backstory with thematic hooks that leaves a lot open. I know you're an elven warrior, hunter, and mystic from the Feywild (with a bear), who is now trapped in the material world due to some event. What else?
3) Post 3 pithy, descriptive statements that are cornerstones of the character. At least 1 needs to be a statement of ethos/belief or an oath. Beyond that, you can invoke a relationship with a person/place/thing/virtue/vice, something relevant about your race/clan, something precious lost that is defining, something you relentlessly are pursuing or avoiding, etc. Draw me in.
4) Pick 3; gnolls, orcs, goblins, the untamed wilderness, bandits, human barbarians/marauders, tainted wild things, abominations from the Far Realm.
5) I need two scene openers:
a) We will start the game in the present, at some seminal event that play will work up toward. This needs to have some fixed details but leave most things vague (as we have no idea how we're getting there nor what precisely it will be), ending with your character thinking on what is about to happen and reflecting on the past, the beginning of it all...which is your second scene opener.
b) The second opener needs to be the moment you were shunted into this world from the Feywild. This is going to be another seminal, thematic conflict that will drive play towards the climactic events of that first conflict (a). Your scene opener needs to be much more fleshed out but still leave some things open. I will fill in the details you leave open and then we will begin play with the resolution of this conflict.
1) Post your clipboarded version of your character and attach PDF.
2) Post a brief backstory with thematic hooks that leaves a lot open. I know you're an elven warrior, hunter, and mystic from the Feywild (with a bear), who is now trapped in the material world due to some event. What else?
3) Post 3 pithy, descriptive statements that are cornerstones of the character. At least 1 needs to be a statement of ethos/belief or an oath. Beyond that, you can invoke a relationship with a person/place/thing/virtue/vice, something relevant about your race/clan, something precious lost that is defining, something you relentlessly are pursuing or avoiding, etc. Draw me in.
4) Pick 3; gnolls, orcs, goblins, the untamed wilderness, bandits, human barbarians/marauders, tainted wild things, abominations from the Far Realm.
5) I need two scene openers:
a) We will start the game in the present, at some seminal event that play will work up toward. This needs to have some fixed details but leave most things vague (as we have no idea how we're getting there nor what precisely it will be), ending with your character thinking on what is about to happen and reflecting on the past, the beginning of it all...which is your second scene opener.
b) The second opener needs to be the moment you were shunted into this world from the Feywild. This is going to be another seminal, thematic conflict that will drive play towards the climactic events of that first conflict (a). Your scene opener needs to be much more fleshed out but still leave some things open. I will fill in the details you leave open and then we will begin play with the resolution of this conflict.