Complete Arcane and the PHB II offered a number of heritage feats for sorcerers (draconic heritages in CA, celestial and infernal in PHB II). They seem quite potent IMO.
For instance, feats like Draconic Breath, Celestial Sorcerer Lance, and Infernal Sorcerer Howl all allow a spell to be turned into an short-range area attack that's as potent a damage-dealer as any attack spell of a similar nature, and more potent than a good many. A sorcerer with one of these feats can say goodbye to burning hands, right? He's got something vastly superior. As time passes, I can see that sorcerer not even casting that many offensive spells, but rather just using his spell slots primarily to power his heritage attack.
Then again, that's what he spent two feats to get, so it should be pretty good, right?
If you're familiar with them, please share your thoughts.
For instance, feats like Draconic Breath, Celestial Sorcerer Lance, and Infernal Sorcerer Howl all allow a spell to be turned into an short-range area attack that's as potent a damage-dealer as any attack spell of a similar nature, and more potent than a good many. A sorcerer with one of these feats can say goodbye to burning hands, right? He's got something vastly superior. As time passes, I can see that sorcerer not even casting that many offensive spells, but rather just using his spell slots primarily to power his heritage attack.
Then again, that's what he spent two feats to get, so it should be pretty good, right?
If you're familiar with them, please share your thoughts.