Sollir Furryfoot
Explorer
Testing out my Path of Knowledge
The Sorceror
Wizard 0 (Tier 4)
Abilities: Mystic Shield, Signature Style: Dragon, Signature Location: Tower, Mastery (Dragon), Mana Rejuvenation, Dirty Trick (x1), Fist of Fury (x1), Counterspell (x1), Knowledge
Spell Points: 10
[Color=Sky Blue]
Mystic Shield: (2 Spell Points)-Use only on your action, subtract 1 damage at the end of the round if your opponent wins the round, if you win the round, Mystic Shield is wasted.
Spell Powers:
Dirty Trick (x1)-In addition to using Dirty Trick 1/fight, Dirty Trick uses up 3 Spell Points.
Fist of Fury (x1)-In addition to using Fist of Fury 1/fight, Fist of Fury uses up 4 Spell Points.
Knowledge-During your insult round, generate a move, you can use this move at any time during the match in place of generating a new move or using a move from your hand for the round.
Counterspell-When you battle with an opponent who uses an ability using spell points, you may pay an amount of spell points equal to their tier –1, if you do this the ability they use is canceled but they still lose their spell points.
Mana Rejuvenation-Whenever you generate a move with a signature style or location you know, if your attack is successful you regain 2 Spell Points, if it is unsuccessful you regain only 1 Spell Point.[/Color]
Knowledge:
The fan penetrates the foothills; waves away the tempest of the stone!
The Sorceror
Wizard 0 (Tier 4)
Abilities: Mystic Shield, Signature Style: Dragon, Signature Location: Tower, Mastery (Dragon), Mana Rejuvenation, Dirty Trick (x1), Fist of Fury (x1), Counterspell (x1), Knowledge
Spell Points: 10
[Color=Sky Blue]
Mystic Shield: (2 Spell Points)-Use only on your action, subtract 1 damage at the end of the round if your opponent wins the round, if you win the round, Mystic Shield is wasted.
Spell Powers:
Dirty Trick (x1)-In addition to using Dirty Trick 1/fight, Dirty Trick uses up 3 Spell Points.
Fist of Fury (x1)-In addition to using Fist of Fury 1/fight, Fist of Fury uses up 4 Spell Points.
Knowledge-During your insult round, generate a move, you can use this move at any time during the match in place of generating a new move or using a move from your hand for the round.
Counterspell-When you battle with an opponent who uses an ability using spell points, you may pay an amount of spell points equal to their tier –1, if you do this the ability they use is canceled but they still lose their spell points.
Mana Rejuvenation-Whenever you generate a move with a signature style or location you know, if your attack is successful you regain 2 Spell Points, if it is unsuccessful you regain only 1 Spell Point.[/Color]
I find your accountant to be slightly hyena-like, your business to be weathered, and your nephew's spirit to be dull.
Knowledge:
The fan penetrates the foothills; waves away the tempest of the stone!
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