• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Special Conversion Thread: Finishing off giants and their kin

Racial skill bonuses work. Ranks: Hide 6, Listen 5, Move Silently 6, Spot 5? Or we could go with Survival instead of Move Silently.

Let's do Point Blank Shot and Rapid Shot rather than Iron Will and Track (alternately, if we put ranks in Survival, keep Track and drop Alertness).
 

log in or register to remove this ad





Ragnhilder
CLIMATE/TERRAIN: Rocky or mountainous terrain
FREQUENCY: Very rare
ORGANIZATION: Group
ACTIVITY CYCLE: Any
DIET: Carnivore
INTELLIGENCE: Low
TREASURE: Q (C)
ALIGNMENT: Chaotic evil
NO. APPEARING: 1-8
ARMOR CLASS: 7
MOVEMENT: 15
HIT DICE: 4
THAC0: 17
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-6/1-6/1-8 or by weapon type
SPECIAL ATTACKS: Hurl rocks
SPECIAL DEFENSES: Regeneration, camouflage
MAGIC RESISTANCE: Nil
SIZE: L (9’ tall)
MORALE: Elite (14)
XP VALUE: 420

The ragnhilder are as large as normal trolls but are weaker (18 strength, +2 damage) and sometimes use hand-to-hand weapons. Their favorite form of attack is to hurl 5-10 lb. rocks out to 60', doing 1-6 hp damage. The ragnhilder have stone-gray hides that conceal them 60% of the time in rocky terrain.

Originally appeared in Dragon Magazine #158 (1990).
 



Added to Homebrews.

Should we give them rock catching as well?

What weapon shall we provide in the stat block?

Skills: 7
Put it all in Hide, or give them Listen and Spot like normal trolls?

Feats: 2
Alertness, Point Blank Shot?

Do we want to lower natural armor by 3 to get the converted AC of 13?
 

Let's keep the natural armor where it is. Let's not give them rock catching.

...should they really have rend? They seem to me like they rely more on weaponry.

Point Blank Shot and Precise Shot for feats. Greatclub for the weapon?
 

Into the Woods

Remove ads

Top