D&D General Species of Eberron: Forge of the Artificer


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Kind of hard to call anything a retcon when it comes to Eberron because so much of what we know about the setting is often filtered through education guesses and unreliable narration. Like the "Changelings descend from Doppelgangers" thing I'm pretty sure was always just "we all kind of think this is true, and it makes sense, so let's go with that". Same with the link between Shifters and Lycanthropes. It's all supposition and rumor.

Honestly I take much bigger issue about there being a "Feywild" at all but if we're going to pretend that some people just call Thelanis that I guess that ship has already sailed.
 

This was retconned years ago, as it’s how the Changeling was presented in Monsters of the Multiverse.
Monsters of the Multiverse presented a "general" idea of the species included, that did not necessarily apply to settings with pre-existing lore to them like Eberron.

It's just making everything as independent of the setting as possible so they can sell options to players to use in whatever other setting they want.
 



Like I'm begging please let Eberron have its own cosmology it won't break anything important I promise
Forge of the Artificer is presented as a supplement to Rising from the Last War. As such, it doesn't appear to touch on Eberron's cosmology beyond the Level 13 Manifest Zone bastion facility, which provides a different charm depending on which plane the zone is linked to.

EDIT: That is, it looks like everything that's in Rising re: Eberron's cosmology is still valid, so Eberron still has its own mini-cosmology but it's still nevertheless part of D&D's multiverse.
 
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Like I'm begging please let Eberron have its own cosmology it won't break anything important I promise
I don't know if they will continue to keep it subtle and open to interpretation in this book proper, but the 3E obsession with bespoke cosmology for each Settibg just doesn't fit with D&D at this point. Eberron getting a distinct cosmology locally as a distinct expression of the First World shattering ia probably the most distinct scenario. Arguably the First World setup is James Wyatt having Eberron take over the whole D&D cosmos.
 

Here's how they're handling creatures of atypical species having dragonmarks:


Centuries of manipulation and consolidation have caused the established dragonmarks to manifest primarily in members of certain family lines. However, exceptions have always existed, and they’ve grown increasingly common in recent years.

In Eberron: Rising from the Last War, only a character of a particular species could have each dragonmark. Those rules reflected the common perception that dragonmarks run only in family lines. This book instead allows a character of any species to manifest any dragonmark.

It then provides four suggestions: Dragonmarked Heir (standard option), Distant Offshoot (same species but not tied to house), Mark of Prophecy (any species, any mark, any reason), Aberrant Mark.

The unreliable narrator approach works for me!
 
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Those rules reflected the common perception that dragonmarks run only in family lines.
1. The unashamed "established lore can go $#%^ itself" attitude.
2. This isn't even the established lore of Eberron dragonmarks and thus it highlights how little WotC's current designers give a crap about the lore of a setting someone else created and which they now gleefully crap all over (and lie about!) for the sake of appealing to power-gamers.
 

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