Daniel D. Fox
Explorer
It just now occurred to me that spell components are gone, yet impliments are in.
While I believe this is a positive change, I also lament the exclusion of them. It gave spells a flavor that transcended game mechanics behind them. Although I have a feeling that Rituals will have components tied to them, there are several questions that I still have:
!) Can Wizards cannibalize foe's spell books to learn new spells?
2) If the above is in fact true, can other classes open up their repertoire by learning new Exploits or Prayers in the same manor?
3) What will happen with the tride and true Protection from Evil; will it return to being a spell that hedges out extradimensional foes, or will it be eliminated?
4) Is a spellbook even required for Wizards once they "learn" a spell or suite of spells every level?
5) What is the effect of a Wizard losing his spellbook?
While I believe this is a positive change, I also lament the exclusion of them. It gave spells a flavor that transcended game mechanics behind them. Although I have a feeling that Rituals will have components tied to them, there are several questions that I still have:
!) Can Wizards cannibalize foe's spell books to learn new spells?
2) If the above is in fact true, can other classes open up their repertoire by learning new Exploits or Prayers in the same manor?
3) What will happen with the tride and true Protection from Evil; will it return to being a spell that hedges out extradimensional foes, or will it be eliminated?
4) Is a spellbook even required for Wizards once they "learn" a spell or suite of spells every level?
5) What is the effect of a Wizard losing his spellbook?