Bauglir said:
I smell an opportunity to crunch some numbers!
Weapon 1: +2 Keen Fachion
Weapon 2: +2 Flaming Greatsword
Wielder: Bob the Fighter, Str 20, Weapon Spec, Improved Crit
Average expected Damage with Weapon 1 = (5 + 8 + 2 + 2) * 1.45 = 24.65
Average expected Damage with Weapon 2 = (7 + 8 + 2 + 2 + 3.5) * 1.2 = 27
So where's the problem?
The problem is in stacking the threat ranges of keen, improved crit, etc.
It's really quite simple. Where's the confusion?
For the record:
the average damage per attack uses the following formula:
A = PD[1+Pc(Mc-1)] + PDb
where:
A: average damage per attack
P: Probability to hit, as a fraction
Pc: Probability to critical, as a fraction
Mc: Critical Multiplier
Db: average damage of extra dice that are not multiplied by a critical.
I'd be happy to walk you through this, if you'd like.
For a longsword (19-20/x2), the equation simplifies to:
A(longsword) = PD(1.1) + PDb
For a scimitar (18-20/x2), the equation simplifies to:
A(scimitar) = PD(1.15) + PDb
For a stacking keen, Improved crit scimitar (3.0e), the equation simplifies to:
A(thankgoodnessitsgone) = PD(1.45) + PDb
Those differences are significant, bud.