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First Post
Storm Raven said:They represent fully half of the feats availabale to a straight fighter of that level. If half of your class abilities isn't a significant investment in your book, then you just aren't thinking things through.
If you already have them, requiring them isn't a liability. Many fighter builds use these feats. Not all. If yours don't, perhaps don't use Improved Critical + Keen.
Storm Raven said:And mandatory? Hardly. I've seen a couple dozen fighter characters built in the last year, and only two of them had Power Attack, and only a few more than that had Weapon Focus. Perhaps you've noticed all of the other feat choices out there: Combat Expertise, Improved Disarm, Improved Trip, and so on and so forth. Tying yourself to a single weapon, or tying yourself to a single combat style is often foolish.
Many fighter builds use these feats. Not all. If yours don't, perhaps don't use Improved Critical + Keen. The infamous "Gnomish shuriken master," for example, would be a bad match for Improved Critical + Keen shurikens.
Storm Raven said:Increase their Constitution. Increase their Dexterity. You know, those abilities that help keep you from getting hit, or getting killed.
Many fighter builds tend to increase their strength by 2 or 4 by 8th level. Not all, and this doesn't stop them from also increasing con or dex. If yours don't, perhaps don't use Improved Critical + Keen. The infamous "Gnomish shuriken master," for example, would be a bad match for Improved Critical + Keen shurikens + high strength.
Storm Raven said:Only in the bizarro universe where all fighters are built the same, and all fighters eschew the dozens of other options out there, many of which are more useful in combat.
If you already have them, requiring these feats isn't a liability. Many fighter builds use these feats. Not all. If yours don't, perhaps don't use Improved Critical + Keen.
Storm Raven said:And was worse at it than the fighter, since he could only rage a limited number of times per day, and was brittle as an eggshell due to the incredible ease with which his opponents were able to hit him. A great way to get your character killed, quickly.
Killing your opponent before they kill you can be seen as the ultimate defensive tactic.
Storm Raven said:Basically, your examples make no sense, and assume a bizarre and unseen similarity in fighter builds. Further, even if you assume that all fighters are built this way, then you are basically saying that half of a character's class abilities shouldn't result in their being able to do significant damage to their foes, which is a ridiculous position to take.
Thanks for your input. We are, after all, discussing the "Improved Critical" feat, which is tied to a weapon, which implies the fighter in question might, well, be "focussing" or "specializing" in a weapon.
I'm not saying that the spiked chain fighter should get this feat, or will have power attack. Nor the disarm-master, or the high-dex fighter type. I'm saying that a fighter that selects "Improved Critical" is more than likely to, well, have feats that, well, help him hit and hurt using a specific weapon.
It's really not much of a stretch.
Or am I being repetitious?