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D&D 3E/3.5 Spells (3.5) that prevent resurrection?

Kharstin

First Post
Does anyone have a list of spells that will prevent a character from being resurrected or raised? I am looking for both arcane and devine spell that will keep someone from coming back. Thank you!
 

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Jack Simth

First Post
Soul Bind
Trap the Soul
Binding
Animate Dead (seriously - can't Raise or Ressurect someone who is currently a walking corpse without first destroying the corpse).
Lesser Planar Binding (Barghest)
Lesser Planar Ally (Barghest)
Gate (Barghest)
 

Zurai

First Post
Any spell with the Death descriptor will prevent raise dead or reincarnation, but not resurrection, true resurrection, or true reincarnation. Imprisonment will take a character out of the game without killing them, so they can't be rezzed.
 

HeavenShallBurn

First Post
Also Thinaun is a material that traps the soul of the last creature killed with the weapon as well.

And there's at least one in BoVD that actually consumes souls and requires a divine intervention to return them to life. Now let's see how long it takes to dig that one out.
 

Shin Okada

Explorer
Barghest's Feast (SC)

Flesh to Stone may also work. While that stone statue is hidden, no one can resurrect the victim as he/she is not actually dead.
 
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azhrei_fje

First Post
Heh, interesting idea.

Now what happens if someone who is strong enough to lift the statue casts meld into stone and moves into a wall or cliff face, drops the statue, then exits the rock.

What happens to the dropped item? And how tough is it to find the statue? Could the statue be dropped far enough inside the rock to block some of the various divination spells that are blocked, let's say, by 1 foot of solid stone? And because lead is a mineral, could the person who melded into the stone reach further into the rock, right through a thin sheet of lead, in order to drop the statue there?

Heh-heh, I like this idea of not actually killing the person quite a bit. It even means that the bad guy can bring the creature back to life and there's no chance that they can refuse to be "raised"...
 

Shin Okada

Explorer
How about this then?

Step 1: Petrify the victim via Flesh to Stone spell.
Step 2: Stash that statue into a Bag of Holding.
Step 3: Place that Bag of Holding into a Portable Hole.

Now, "a rift to the Astral Plane is torn in that place, Both the bag and the cloth are sucked into the void and forever lost.". :D
 

moritheil

First Post
Yes, I've seen the bag-in-bag trick done with a corpse (not a statue) since the body is an object once the person dies.

They first allowed the corpse to rise as an undead creature and had a hunter of the dead kill it.
 

Zurai

First Post
Shin Okada said:
Flesh to Stone may also work. While that stone statue is hidden, no one can resurrect the victim as he/she is not actually dead.
Why bother hiding the statue? Flesh to Stone + Disintegrate. By RAW, that's permanent "death" without actually dieing. I suppose a Wish/Miracle or three could undo it, though.
 

Artoomis

First Post
Zurai said:
Why bother hiding the statue? Flesh to Stone + Disintegrate. By RAW, that's permanent "death" without actually dieing. I suppose a Wish/Miracle or three could undo it, though.

"The condition of the remains is not a factor. So long as some small portion of the creature’s body still exists, it can be resurrected, but the portion receiving the spell must have been part of the creature’s body at the time of death. (The remains of a creature hit by a disintegrate spell count as a small portion of its body.)"

So this does not prevent Resurrection, and certainly not a True Resurrection.

Leaving the "victim" as a statue is good, but Discern Location will find the statue (as it is also still the person) and thus they can be brought back.
 

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