Star Wars: Republic and Empire (OOC thread)

Okay, fast-forward 24 seconds. The TIE Advanced squadron is within 30 squares of the E-Wing squadron. The P-Wing squadron has elected not to use proton missiles on fighters.
 

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Maximum Blaster range per SAGA p 168 is 5-8 squares, and the penalty is -10

Max Torpedo range is 16-30 squares with the same -10 long range penalty.
 


Hee...er...sorry for the delay.

The combat rules for space fights are something I've never even looked at before.

Um...I think I'm gonna just point at Istara and say, "What she did." :)

I'll get the post up as soon as I work out the bonuses and so on.
 



Disclaimer: This is only the second space combat I've ever run in SWSE; I'm playing this by ear as much as you guys. I think I may have been reading too many Honor Harrington books when I dreamed up this game :)
 


Did the other 6 pilots hit anything with their torpedoes?

Nope; the 11 other TIEs were using total defense, so the six 'standard' pilots needed natural 20s to hit at long range, and I didn't roll any. It was pretty clear from your practice runs that as far as the E-Wing pilots went, the wing commander is the best on the ship, then you and Zennith are pretty even, and then the other six are pretty even.
 

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