Binder Fred
3 rings to bind them all!
Feeling a bit under the westher, so to speak. Rested during the weekend but still not up to par, so expect slower posting until I beat this thing.
I would tend to say that Sloor's success means Mack (and anybody who cares to as well) not only notices the attempt, but feels its intent as well. That's sort of the point of the skill, which doesn't usually grant a Perception-based saving throw (sort of included in the base roll, I would guess). Plus, in this case Sloor is not being subtle and this is a fairly small room...OOC: Can I take a 1 on Perception to be ignorant of Sloor's Intimidation?
Bit stronger than that, and "not yet".I'm thinking it's more of a look of disapproval rather than an outright "attack".
First of all, I am not criticizing the IC actions of Sloor, nor should I be criticized on how I choose to react with Mack. Not really the issue since it is all proper RPing.Binder Fred said:Get real. If it makes sense in character (and it makes a good story), I have every business shooting Darius in the head without warning. That of course goes triple for anything that's far less lethal.perrinmiller said:No offense, but you really have no business rolling a skill check against another PC.
The PC/NPC distinction that seems to exist in your head does not exist in mine. Not anywhere to that degree anyway. Friend/ennemy/rival, now that's real.
... This is what I meant by "get real". Sloor has just given Mack a hard look telling him to "Back off!". I rolled the dice specifically to give us guidelines to judge if it was a terror-of-the-ages, competent, easily ignored or even laughable attempt. I specified, twice, that it was up to you to judge how he reacted, meaning, in my book, that you certainly did not have to run away, but that the roll did indicate that Mack perceived the look and its emotional backing (a "success"). You chose, not to try to ignore the look, but to have Mack not percieve it at all. i.e. you chose NOT to roleplay the situation, hence my initial disapointed PM. To me the roll only quantifies the actions taken, it does not change them in any way: they remain exactly as described (a hard look by Sloor) and this is what your character should/should have reacted to. Why putting a roll next to it is such a big deal for you OOC I have no idea. I have personnaly been Charmed (the spell, which I did not enjoy, granted), and seduced and outwitted and scared away by social skill rolls before, both by PCs and NPCS. I did not consider them attacks when they came from one and normal social interactions when they came from the other. I guess our gaming experiences differ.If we are in a PvP game, rolling Intimidate with a FP is a hostile action in my book. I am pissed enough about BF's reaction to this in PMs (since I have no idea why he felt it even necessary use a FP in the first place), that I am tempted to use DP and critical Sloor with Mack's blaster rifle for taking a hostile action out of the blue, betraying their friendship.