Not to belabor the point too much, but the team HAS heavily invested in medical supplies, software and hardware specifically so we *can* do 10-minute Surgeries (with the Surgical Expertise Feat and our Surgical kit on the pointy end here). Now we get to a point where this can actually be helpful and... we can't use it??? Repairing a wounded knee seems to be exactly what the Surgery roll was designed to do.
If you want, we could always limit him to half speed? Or Darga could forbid we give him any weapons at the begining (I rather like this one, actually: ups the drama for Raden, to be put into the arena weaponless
)?
On a side note, is it just me or has it been a while since [MENTION=23494]Songdragon[/MENTION] and [MENTION=100541]toasterferret[/MENTION] have spoken up? I'll wait a bit before posting again.
3:1 isn't really that good if we're the underdogs, you know? I was hoping for 5:1 at least! I guess Sloor did too much of a good job promoting the team.
But, yes, 3:1 means you get three times your bet if you win. It's purely a money conversion (you put in 1, you get back 3) and is only indirectly linked with the oods of us winning. i.e. the numbers are not saying the oods of us winning are 1 in 4, as returns are set individually for each possibility. So having 3:1 on our team *winning* only implies that the spread for the *other team* winning will be somewhere below that, as they are supposedly the favorites (probably 2:1 or even fractional returns (down to 1.1:1) if Demos and the croud feel it's really a sure thing (which apparently he doesn't, or our own odds would be much, much higher)).
Mack might be able to increase his winnings if he bets on specific end conditions (Perfect Victory (no 'casualties' on our side) or a specific attacker for the kill, for example)?