Cells Without Number surely? Bars Without Number is more like the "City worker in their 20s" RPG.Bars Without Number - Prison break RPG.
Cells Without Number surely? Bars Without Number is more like the "City worker in their 20s" RPG.
Presumably because Holes Without Number is going to be amount something... different to that.Pars Without Number must be the golf RPG.
And it’s up: Cities Without Number Kickstarter.
I'm not really into Cyberpunk either, but some of the previews I'm seeing on it, as well as the fact that there will be magic rules, is really selling me on this book too.I’ve never been interested in running a cyberpunk game, but if it’s a book by Crawford I might just Kickstart it on general principle.
The Star Trek TNG RPGYars without Number
The beta is available to backers, so I took a look at it. The only class is the “operator”, which gets two edges. Edges are (more or less) class features from classes in SWN and WWN that you can mix and match. Magic is handled through an edge. You get an effort pool and four spells. Casting seems like a mix of psionics and mages from SWN and WWN respectively. You prepare spells, but casting them takes effort. If you run out of effort (or don’t want to commit any), you can overcast. In some ways it’s not as bad as torching (you can’t lose any attributes), but in some ways it’s worse (you’re likely to lose some of your next turn and may die).I'm not really into Cyberpunk either, but some of the previews I'm seeing on it, as well as the fact that there will be magic rules, is really selling me on this book too.
This is when we finally get our revenge on the Qotile.Yars without Number - the Pirate RPG